LeviLamina
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This is the complete list of members for NBCastleSmallCorridorPiece, including all inherited members.
$addChildren(::StructurePiece &startPiece, ::std::vector<::std::unique_ptr<::StructurePiece > > &pieces, ::Random &random) (defined in NBCastleSmallCorridorPiece) | NBCastleSmallCorridorPiece | |
$addHardcodedSpawnAreas(::LevelChunk &chunk) const (defined in NetherFortressPiece) | NetherFortressPiece | |
$canBeReplaced(::BlockSource &, int const, int const, int const, ::BoundingBox const &) (defined in StructurePiece) | StructurePiece | |
$dtor() (defined in NetherFortressPiece) | NetherFortressPiece | |
$generateBox(::BlockSource ®ion, ::BoundingBox const &chunkBB, int x0, int y0, int z0, int x1, int y1, int z1, ::Block const &edgeBlock, ::Block const &fillBlock, bool skipAir) (defined in StructurePiece) | StructurePiece | |
$getType() const (defined in NBCastleSmallCorridorPiece) | NBCastleSmallCorridorPiece | |
$getWorldX(int x, int z) (defined in StructurePiece) | StructurePiece | |
$getWorldZ(int x, int z) (defined in StructurePiece) | StructurePiece | |
$isInInvalidLocation(::BlockSource ®ion, ::BoundingBox const &chunkBB) (defined in StructurePiece) | StructurePiece | |
$moveBoundingBox(int dx, int dy, int dz) (defined in StructurePiece) | StructurePiece | |
$placeBlock(::BlockSource ®ion, ::Block const &block, int x, int y, int z, ::BoundingBox const &chunkBB) (defined in StructurePiece) | StructurePiece | |
$postProcess(::BlockSource ®ion, ::Random &random, ::BoundingBox const &chunkBB) (defined in NBCastleSmallCorridorPiece) | NBCastleSmallCorridorPiece | |
$postProcessMobsAt(::BlockSource ®ion, ::Random &random, ::BoundingBox const &chunkBB) (defined in StructurePiece) | StructurePiece | |
$vftable() (defined in NBCastleSmallCorridorPiece) | NBCastleSmallCorridorPiece | static |
addChildren(::StructurePiece &startPiece, ::std::vector<::std::unique_ptr<::StructurePiece > > &pieces, ::Random &random) (defined in NBCastleSmallCorridorPiece) | NBCastleSmallCorridorPiece | virtual |
addHardcodedSpawnAreas(::LevelChunk &chunk) const (defined in NetherFortressPiece) | NetherFortressPiece | virtual |
addTerrainAdjustmentToken(::std::shared_ptr< bool > token) (defined in StructurePiece) | StructurePiece | |
canBeReplaced(::BlockSource &, int const, int const, int const, ::BoundingBox const &) (defined in StructurePiece) | StructurePiece | virtual |
createPiece(::std::vector<::std::unique_ptr<::StructurePiece > > &pieces, ::Random &footX, int footY, int footZ, int direction, int genDepth, int random) (defined in NBCastleSmallCorridorPiece) | NBCastleSmallCorridorPiece | static |
findAndCreateBridgePieceFactory(::std::string const &pieceClass, ::std::vector<::std::unique_ptr<::StructurePiece > > &pieces, ::Random &random, int footX, int footY, int footZ, int direction, int depth) (defined in NetherFortressPiece) | NetherFortressPiece | |
generateAndAddPiece(::NBStartPiece &startPiece, ::std::vector<::std::unique_ptr<::StructurePiece > > &pieces, ::Random &random, int footX, int footY, int footZ, int direction, int depth, bool isCastle) (defined in NetherFortressPiece) | NetherFortressPiece | |
generateBox(::BlockSource ®ion, ::BoundingBox const &chunkBB, int x0, int y0, int z0, int x1, int y1, int z1, ::Block const &edgeBlock, ::Block const &fillBlock, bool skipAir) (defined in StructurePiece) | StructurePiece | virtual |
generateBox(::BlockSource ®ion, ::BoundingBox const &chunkBB, int x0, int y0, int z0, int x1, int y1, int z1, bool random, ::Random &selector, ::BlockSelector const &skipAir) (defined in StructurePiece) | StructurePiece | |
generateChildForward(::NBStartPiece &startPiece, ::std::vector<::std::unique_ptr<::StructurePiece > > &pieces, ::Random &random, int xOff, int yOff, bool isCastle) (defined in NetherFortressPiece) | NetherFortressPiece | |
generateChildLeft(::NBStartPiece &startPiece, ::std::vector<::std::unique_ptr<::StructurePiece > > &pieces, ::Random &random, int yOff, int zOff, bool isCastle) (defined in NetherFortressPiece) | NetherFortressPiece | |
generateChildRight(::NBStartPiece &startPiece, ::std::vector<::std::unique_ptr<::StructurePiece > > &pieces, ::Random &random, int yOff, int zOff, bool isCastle) (defined in NetherFortressPiece) | NetherFortressPiece | |
generateMaybeBox(::BlockSource ®ion, ::BoundingBox const &chunkBB, ::Random &random, float probability, int x0, int y0, int z0, int x1, int y1, int z1, ::Block const &edgeBlock, ::Block const &fillBlock, bool excludeSky, bool skipAir) (defined in StructurePiece) | StructurePiece | |
generatePiece(::NBStartPiece &startPiece, ::std::vector<::PieceWeight > ¤tPieces, ::std::vector<::std::unique_ptr<::StructurePiece > > &pieces, ::Random &random, int footX, int footY, int footZ, int direction, int depth) (defined in NetherFortressPiece) | NetherFortressPiece | |
getBlock(::BlockSource ®ion, int x, int y, int z, ::BoundingBox const &chunkBB) (defined in StructurePiece) | StructurePiece | |
getOrientationData(::Block const *block, ushort data) (defined in StructurePiece) | StructurePiece | |
getType() const (defined in NBCastleSmallCorridorPiece) | NBCastleSmallCorridorPiece | |
getWorldX(int x, int z) (defined in StructurePiece) | StructurePiece | virtual |
getWorldY(int y) (defined in StructurePiece) | StructurePiece | |
getWorldZ(int x, int z) (defined in StructurePiece) | StructurePiece | virtual |
isAboveGround(int x0, int y1, int z, ::BlockSource ®ion) (defined in StructurePiece) | StructurePiece | |
isInInvalidLocation(::BlockSource ®ion, ::BoundingBox const &chunkBB) (defined in StructurePiece) | StructurePiece | virtual |
mBoundingBox (defined in StructurePiece) | StructurePiece | |
mGenDepth (defined in StructurePiece) | StructurePiece | |
mOrientation (defined in StructurePiece) | StructurePiece | |
moveBoundingBox(int dx, int dy, int dz) (defined in StructurePiece) | StructurePiece | virtual |
mTerrainAdjustmentToken (defined in StructurePiece) | StructurePiece | |
mUnk236a8b (defined in NetherFortressPiece) | NetherFortressPiece | |
NetherFortressPiece(NetherFortressPiece const &) (defined in NetherFortressPiece) | NetherFortressPiece | |
NetherFortressPiece() (defined in NetherFortressPiece) | NetherFortressPiece | |
operator=(NetherFortressPiece const &) (defined in NetherFortressPiece) | NetherFortressPiece | |
placeBlock(::BlockSource ®ion, ::Block const &block, int x, int y, int z, ::BoundingBox const &chunkBB) (defined in StructurePiece) | StructurePiece | virtual |
postProcess(::BlockSource ®ion, ::Random &random, ::BoundingBox const &chunkBB) (defined in NBCastleSmallCorridorPiece) | NBCastleSmallCorridorPiece | virtual |
postProcessMobsAt(::BlockSource ®ion, ::Random &random, ::BoundingBox const &chunkBB) (defined in StructurePiece) | StructurePiece | virtual |
~NBCastleSmallCorridorPiece()=default (defined in NBCastleSmallCorridorPiece) | NBCastleSmallCorridorPiece | virtual |
~NetherFortressPiece() (defined in NetherFortressPiece) | NetherFortressPiece | virtual |
~StructurePiece() (defined in StructurePiece) | StructurePiece | virtual |