LeviLamina
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IRideableActor.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated forward declare list
6// clang-format off
7class EntityContext;
8struct ActorUniqueID;
10// clang-format on
11
12namespace RideableComponentHelpers {
13
15public:
16 // virtual functions
17 // NOLINTBEGIN
18 // vIndex: 0
19 virtual ~IRideableActor() = default;
20
21 // vIndex: 1
22 virtual ::ActorUniqueID const& getOrCreateUniqueID() const = 0;
23
24 // vIndex: 2
25 virtual ::EntityContext const& getEntity() const = 0;
26
27 // vIndex: 3
28 virtual ::FamilyTypeDefinition const* getFamilyTypeDefinition() const = 0;
29
30 // vIndex: 4
31 virtual bool isPaused() const = 0;
32
33 // vIndex: 5
34 virtual bool isAlive() const = 0;
35
36 // vIndex: 6
37 virtual bool canBeAddedAsPassenger(::RideableComponentHelpers::IRideableActor const&) const = 0;
38 // NOLINTEND
39
40public:
41 // destructor thunk
42 // NOLINTBEGIN
43
44 // NOLINTEND
45
46public:
47 // virtual function thunks
48 // NOLINTBEGIN
49
50 // NOLINTEND
51};
52
53} // namespace RideableComponentHelpers
Definition EntityContext.h:16
Definition IRideableActor.h:14
Definition ActorUniqueID.h:5
Definition FamilyTypeDefinition.h:13