LeviLamina
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ApplyAnimationContext Member List

This is the complete list of members for ApplyAnimationContext, including all inherited members.

$fireParticleEvents(::ActorSkeletalAnimation const &, ::std::unordered_map<::HashedString, ::HashedString > const &, ::BaseActorRenderContext &, float, float, ::RenderParams &) const (defined in ApplyAnimationContext)ApplyAnimationContext
$hasParticleSystemEngine(::RenderParams const &) const (defined in ApplyAnimationContext)ApplyAnimationContext
$shouldActorRenderUpdateEffects(::BaseActorRenderContext const &) const (defined in ApplyAnimationContext)ApplyAnimationContext
$shouldAnimateBones(::RenderParams const &) const (defined in ApplyAnimationContext)ApplyAnimationContext
$vftable()ApplyAnimationContextstatic
fireParticleEvents(::ActorSkeletalAnimation const &, ::std::unordered_map<::HashedString, ::HashedString > const &, ::BaseActorRenderContext &, float, float, ::RenderParams &) const (defined in ApplyAnimationContext)ApplyAnimationContextvirtual
hasParticleSystemEngine(::RenderParams const &) const (defined in ApplyAnimationContext)ApplyAnimationContextvirtual
mCache (defined in ApplyAnimationContext)ApplyAnimationContext
shouldActorRenderUpdateEffects(::BaseActorRenderContext const &) const (defined in ApplyAnimationContext)ApplyAnimationContextvirtual
shouldAnimateBones(::RenderParams const &) const (defined in ApplyAnimationContext)ApplyAnimationContextvirtual
~ApplyAnimationContext()=default (defined in ApplyAnimationContext)ApplyAnimationContextvirtual