20 ::ll::TypedStorage<4, 4, int> mBreakTicks;
21 ::ll::TypedStorage<4, 4, ::SharedTypes::Legacy::Difficulty> mMinDifficulty;
22 ::ll::TypedStorage<8, 8, ::ActorUniqueID> mTargetID;
23 ::ll::TypedStorage<4, 4, int> mBreakingTime;
24 ::ll::TypedStorage<4, 16, ::std::optional<::BlockPos>> mObstructionPos;
25 ::ll::TypedStorage<8, 8, uint64> mLastPathIndex;
31 MCAPI
void _cleanUp(
::Mob& mob);
33 MCAPI
bool canMobBreakDoor(
::Mob& mob,
::Path const& path)
const;
35 MCAPI
void clearProgress(
::Mob& mob);
37 MCAPI
void obstructionCheck(
::Mob& mob);