LeviLamina
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BreakDoorAnnotationComponent.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/shared_types/legacy/Difficulty.h"
7#include "mc/legacy/ActorUniqueID.h"
8#include "mc/world/level/BlockPos.h"
9
10// auto generated forward declare list
11// clang-format off
12class Mob;
13class Path;
14// clang-format on
15
17public:
18 // member variables
19 // NOLINTBEGIN
20 ::ll::TypedStorage<4, 4, int> mBreakTicks;
21 ::ll::TypedStorage<4, 4, ::SharedTypes::Legacy::Difficulty> mMinDifficulty;
22 ::ll::TypedStorage<8, 8, ::ActorUniqueID> mTargetID;
23 ::ll::TypedStorage<4, 4, int> mBreakingTime;
24 ::ll::TypedStorage<4, 16, ::std::optional<::BlockPos>> mObstructionPos;
25 ::ll::TypedStorage<8, 8, uint64> mLastPathIndex;
26 // NOLINTEND
27
28public:
29 // member functions
30 // NOLINTBEGIN
31 MCNAPI void _cleanUp(::Mob& mob);
32
33 MCNAPI bool canMobBreakDoor(::Mob& mob, ::Path const& path) const;
34
35 MCNAPI void clearProgress(::Mob& mob);
36
37 MCNAPI void obstructionCheck(::Mob& mob);
38 // NOLINTEND
39};
Definition BreakDoorAnnotationComponent.h:16
MCAPI void clearProgress(::Mob &mob)
MCAPI bool canMobBreakDoor(::Mob &mob, ::Path const &path) const
MCAPI void _cleanUp(::Mob &mob)
MCAPI void obstructionCheck(::Mob &mob)
Definition Mob.h:47
Definition Path.h:16