LeviLamina
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GetItemCountCommand.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/actor/agent/agent_commands/Command.h"
7
8namespace AgentCommands {
9
11public:
12 // member variables
13 // NOLINTBEGIN
14 ::ll::TypedStorage<4, 4, int> mCount;
15 // NOLINTEND
16
17public:
18 // virtual functions
19 // NOLINTBEGIN
20 // vIndex: 1
21 virtual void execute() /*override*/;
22
23 // vIndex: 2
24 virtual bool isDone() /*override*/;
25
26 // vIndex: 4
27 virtual void fireCommandDoneEvent() /*override*/;
28
29 // vIndex: 0
30 virtual ~GetItemCountCommand() /*override*/ = default;
31 // NOLINTEND
32
33public:
34 // virtual function thunks
35 // NOLINTBEGIN
36 MCFOLD void $execute();
37
38 MCFOLD bool $isDone();
39
40 MCAPI void $fireCommandDoneEvent();
41 // NOLINTEND
42
43public:
44 // vftables
45 // NOLINTBEGIN
46 MCNAPI static void** $vftable();
47 // NOLINTEND
48};
49
50} // namespace AgentCommands
Definition Command.h:18
Definition GetItemCountCommand.h:10
static MCAPI void ** $vftable()