LeviLamina
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GetItemCountCommand.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/actor/agent/agent_commands/Command.h"
7
8namespace AgentCommands {
9
11public:
12 // member variables
13 // NOLINTBEGIN
14 ::ll::TypedStorage<4, 4, int> mCount;
15 // NOLINTEND
16
17public:
18 // virtual functions
19 // NOLINTBEGIN
20 virtual void execute() /*override*/;
21
22 virtual bool isDone() /*override*/;
23
24 virtual void fireCommandDoneEvent() /*override*/;
25
26 virtual ~GetItemCountCommand() /*override*/ = default;
27 // NOLINTEND
28
29public:
30 // virtual function thunks
31 // NOLINTBEGIN
32 MCFOLD void $execute();
33
34 MCFOLD bool $isDone();
35
36 MCAPI void $fireCommandDoneEvent();
37
38
39 // NOLINTEND
40
41public:
42 // vftables
43 // NOLINTBEGIN
44 MCNAPI static void** $vftable();
45 // NOLINTEND
46};
47
48} // namespace AgentCommands
Definition Command.h:18
Definition GetItemCountCommand.h:10
static MCAPI void ** $vftable()