LeviLamina
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GetItemCountCommand.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/actor/agent/agent_commands/Command.h"
7
8namespace AgentCommands {
9
11public:
12 // member variables
13 // NOLINTBEGIN
15 // NOLINTEND
16
17public:
18 // prevent constructor by default
22
23public:
24 // virtual functions
25 // NOLINTBEGIN
26 // vIndex: 1
27 virtual void execute() /*override*/;
28
29 // vIndex: 2
30 virtual bool isDone() /*override*/;
31
32 // vIndex: 4
33 virtual void fireCommandDoneEvent() /*override*/;
34
35 // vIndex: 0
36 virtual ~GetItemCountCommand() /*override*/ = default;
37 // NOLINTEND
38
39public:
40 // destructor thunk
41 // NOLINTBEGIN
42
43 // NOLINTEND
44
45public:
46 // virtual function thunks
47 // NOLINTBEGIN
48 MCFOLD void $execute();
49
50 MCFOLD bool $isDone();
51
52 MCAPI void $fireCommandDoneEvent();
53 // NOLINTEND
54
55public:
56 // vftables
57 // NOLINTBEGIN
58 MCAPI static void** $vftable();
59 // NOLINTEND
60};
61
62} // namespace AgentCommands
Definition Command.h:7
Definition GetItemCountCommand.h:10
Definition Alias.h:14