LeviLamina
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MinecraftGame.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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class
MinecraftGame {
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public
:
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// MinecraftGame inner types declare
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// clang-format off
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struct
InitContext
;
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struct
FrameGapImpl
;
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// clang-format on
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// MinecraftGame inner types define
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enum class
SuspendState :
int
{};
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enum class
DeviceLostState :
int
{};
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enum class
SurfaceState :
int
{};
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enum class
WorkList : uint64 {};
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struct
InitContext {};
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struct
FrameGapImpl {};
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};
MinecraftGame::FrameGapImpl
Definition
MinecraftGame.h:24
MinecraftGame::InitContext
Definition
MinecraftGame.h:22
src-server
mc
client
game
MinecraftGame.h
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