LeviLamina
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MinecraftGame.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5class MinecraftGame {
6public:
7 // MinecraftGame inner types declare
8 // clang-format off
9 struct InitContext;
10 struct FrameGapImpl;
11 // clang-format on
12
13 // MinecraftGame inner types define
14 enum class SuspendState : int {};
15
16 enum class DeviceLostState : int {};
17
18 enum class SurfaceState : int {};
19
20 enum class WorkList : uint64 {};
21
22 struct InitContext {};
23
24 struct FrameGapImpl {};
25};
Definition MinecraftGame.h:24
Definition MinecraftGame.h:22