LeviLamina
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MinecraftGame.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5class MinecraftGame {
6public:
7 // MinecraftGame inner types declare
8 // clang-format off
9 struct InitContext;
11 struct FrameGapImpl;
12 // clang-format on
13
14 // MinecraftGame inner types define
15 enum class SuspendState : int {};
16
17 enum class DeviceLostState : int {};
18
19 enum class SurfaceState : int {};
20
21 enum class WorkList : uint64 {};
22
23 struct InitContext {};
24
26
27 struct FrameGapImpl {};
28};
Definition MinecraftGame.h:27
Definition MinecraftGame.h:23
Definition MinecraftGame.h:25