LeviLamina
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MinecraftGame Class Reference
+ Inheritance diagram for MinecraftGame:

Classes

struct  InitContext
 

Public Types

enum class  SuspendState : int { Suspending = 0 , Suspended = 1 , Resuming = 2 , Running = 3 }
 
enum class  DeviceLostState : int { Valid = 0 , Lost = 1 , Recovering = 2 }
 
enum class  SurfaceState : int { Valid = 0 , Lost = 1 }
 
enum class  WorkList : uint64 { AppInitialize = 0 , AppResume = 1 , AppDeviceLost = 2 , Count = 3 }
 
enum class  SuspendState : int { Suspending = 0 , Suspended = 1 , Resuming = 2 , Running = 3 }
 
enum class  DeviceLostState : int { Valid = 0 , Lost = 1 , Recovering = 2 }
 
enum class  SurfaceState : int { Valid = 0 , Lost = 1 }
 
enum class  WorkList : uint64 { AppInitialize = 0 , AppResume = 1 , AppDeviceLost = 2 , Count = 3 }
 

Public Member Functions

MinecraftGameoperator= (MinecraftGame const &)
 
 MinecraftGame (MinecraftGame const &)
 
virtual void initialize ()
 
virtual bool stop ()
 
virtual void processActivationArguments (::Bedrock::ActivationArguments const &args)
 
virtual void audioEngineOn ()
 
virtual void audioEngineOff ()
 
virtual void update ()
 
virtual void play (::std::string const &name, ::Vec3 const &pos, float volume, float pitch)
 
virtual void playUI (::std::string const &name, float volume, float pitch)
 
virtual void stopSound (::std::string const &name)
 
virtual void stopSounds ()
 
virtual void setUISizeAndScale (int w, int h, float forcedGuiScale)
 
virtual void setRenderingSize (int w, int h)
 
virtual void recalculateScene ()
 
virtual void setSmoothFontStyle ()
 
virtual void setUIFontStyle ()
 
virtual ::Bedrock::Threading::Async< void > startLocalServerAsync (::std::string const &levelId, ::std::string const &levelName, ::ContentIdentity const &premiumTemplateContentIdentity, ::LevelSettings const &settings, ::StartIntent startIntent)
 
virtual void createAndUploadWorldToRealm (::std::string const &levelId, ::std::string const &levelName, ::ContentIdentity const &premiumTemplateContentIdentity, ::LevelSettings const &settings, ::Realms::World world, ::std::function< void(::Realms::World)> callback)
 
virtual bool canStartLocalServer () const
 
virtual bool isAudioInitialized () const
 
virtual ::Bedrock::NotNullNonOwnerPtr<::SoundEnginegetSoundEngine () const
 
virtual::MusicManager const * getMusicManager () const
 
virtual::MusicManager * getMusicManagerNonConst () const
 
virtual void setTextboxText (::std::string const &text, int const controllerId, ::TextboxTextUpdateReason reason)
 
virtual void onKeyboardDismissed (int const controllerId)
 
virtual void onLowMemory (::LowMemorySeverity)
 
virtual void onAppFocusLost ()
 
virtual void onAppFocusGained ()
 
virtual void onAppPaused ()
 
virtual void onAppUnpaused ()
 
virtual void onAppPreSuspended ()
 
virtual void onAppSuspended ()
 
virtual void onAppResumed ()
 
virtual void onDeviceLost ()
 
virtual void onAppSurfaceCreated ()
 
virtual void onAppSurfaceDestroyed ()
 
virtual void openPauseMenu ()
 
virtual bool hasNetworkPrivileges (bool onlyWifiAllowed)
 
virtual void onPlayerLoaded (::IClientInstance &client, ::Player &player)
 
virtual void onDimensionChanged ()
 
virtual void setDisableInputForAllOtherClients (int id, bool disableStatus)
 
virtual void onGameEventNotification (::ui::GameEventNotification notification)
 
virtual void playerListChanged ()
 
virtual void onLevelDestruction (::std::string const &levelId)
 
virtual void setWorldTransferAction (::std::variant<::LocalWorldTransferActionFunc, ::ExternalWorldTransferActionFunc, ::std::monostate > worldTransferAction)
 
virtual ::Bedrock::NonOwnerPointer<::WorldTransferAgent > const getWorldTransferAgent () const
 
virtual void setIsWorldTransferInProgress (bool isWorldTransferInProgress)
 
virtual bool isWorldTransferInProgress () const
 
virtual void setResetCallbackObject (::ResetCallbackObject *obj)
 
virtual void requestLeaveGame (bool switchScreen, bool sync)
 
virtual void requestLeaveThenJoinFriendsWorld (::std::string_view serverId)
 
virtual void startLeaveGame ()
 
virtual bool isLeaveGameDone () const
 
virtual void destroyGame ()
 
virtual void setupCommandParser (::IClientInstance &client)
 
virtual void onClientCreatedLevel (::IClientInstance &client)
 
virtual::GameRenderer & getGameRenderer () const
 
virtual ::Bedrock::NotNullNonOwnerPtr<::IUIDefRepositorygetUIDefRepo () const
 
virtual void joinRealmsGame (::Realms::World const &realm, ::Social::GameConnectionInfo const &gameConnection)
 
virtual void joinRealmFromInvite (::Realms::World const &world)
 
virtual void joinRealmFromConnectLink (::Realms::World const &world)
 
virtual void setRealmsLoadingLink (bool state)
 
virtual ::Bedrock::Threading::Async< void > joinMultiplayerGame (::Social::MultiplayerGameInfo const &gameInfo)
 
virtual void joinMultiplayerWithAddress (::Social::GameConnectionInfo gameConnection, bool joiningLocalServer, ::std::string const &serverName, ::std::string const &worldName, ::NetworkType networkTypeOverride, bool isServerTransfer)
 
virtual void joinRemoteServerWithAddress (::Social::GameConnectionInfo gameConnection, ::std::string const &serverName, ::std::string const &worldName, ::NetworkType networkTypeOverride)
 
virtual bool isLocalPlayer (::ActorUniqueID const &id) const
 
virtual void setLeaveGameInProgressAsReadyToContinue ()
 
virtual bool isPrimaryClientInstanceReady () const
 
virtual void ensureAllClientsAreLeaving () const
 
virtual ::Bedrock::NotNullNonOwnerPtr<::IClientInstance > getPrimaryClientInstance ()
 
virtual ::Bedrock::NotNullNonOwnerPtr<::IClientInstance const > getPrimaryClientInstance () const
 
virtual::ItemRegistryRef getClientItemRegistry () const
 
virtual ::Bedrock::NotNullNonOwnerPtr<::NewPlayerSystemgetNewPlayerSystem ()
 
virtual ::Bedrock::NotNullNonOwnerPtr<::NewPlayerSystem const > getNewPlayerSystem () const
 
virtual ::std::map<::SubClientId, ::std::shared_ptr<::IClientInstance > > const & getClientInstanceMap () const
 
virtual ::std::shared_ptr<::IClientInstance > tryGetClientInstanceFromPlayerUUID (::mce::UUID const &playerId) const
 
virtual uint getUIRenderClientMask () const
 
virtual uint64 getClientInstanceCount () const
 
virtual void forEachClientInstance (::std::function< void(::IClientInstance &)> callback)
 
virtual::LocalPlayer * getPrimaryLocalPlayer ()
 
virtual::LocalPlayer const * getPrimaryLocalPlayer () const
 
virtual bool isPrimaryLevelCrossPlatformMultiplayer () const
 
virtual bool isPrimaryLevelMultiplayer () const
 
virtual ::Bedrock::NotNullNonOwnerPtr<::GuiDatagetPrimaryGuiData ()
 
virtual ::std::shared_ptr<::Options > getPrimaryUserOptions ()
 
virtual ::std::shared_ptr<::Options const > getPrimaryUserOptions () const
 
virtual bool isPrimaryUserSigninInProgress () const
 
virtual void resetInput ()
 
virtual::PixelCalc const & getDpadScale () const
 
virtual void setKeyboardForcedHeight (float height, bool isShowSignal)
 
virtual bool canActivateKeyboard ()
 
virtual void reloadAnimationAndGeometryData (bool sync)
 
virtual ::Bedrock::NotNullNonOwnerPtr<::GeometryGroup > getGeometryGroup () const
 
virtual ::Bedrock::NotNullNonOwnerPtr<::BlockCullingGroupgetBlockCullingGroup () const
 
virtual ::Bedrock::NotNullNonOwnerPtr<::ClientBlockPipeline::SchematicsRepositorygetSchematicsRepository () const
 
virtual::ParticleEffectGroup & getParticleEffectGroup () const
 
virtual::DeferredLighting & getDeferredLighting () const
 
virtual ::Bedrock::NotNullNonOwnerPtr<::ContentAcquisitiongetContentAcquisition () const
 
virtual ::Bedrock::NotNullNonOwnerPtr<::IOfferRepository > getOfferRepository () const
 
virtual ::Bedrock::NotNullNonOwnerPtr<::TrialManagergetTrialManager () const
 
virtual bool isTrialManagerInitialized () const
 
virtual ::Bedrock::NotNullNonOwnerPtr<::PersonaServicegetPersonaService () const
 
virtual ::Bedrock::NotNullNonOwnerPtr<::GatheringManagergetGatheringManager () const
 
virtual ::Bedrock::NotNullNonOwnerPtr<::CDNServicegetCDNService () const
 
virtual ::Bedrock::NotNullNonOwnerPtr<::ContentCatalogService > getContentCatalogService () const
 
virtual ::Bedrock::NotNullNonOwnerPtr<::StoreCatalogRepository > getStoreCatalog () const
 
virtual::ServiceDrivenImageRepository & getServiceImageRepository () const
 
virtual ::Bedrock::NotNullNonOwnerPtr<::LibraryRepositorygetLibraryRepository () const
 
virtual ::std::shared_ptr<::ActorAnimationGroup > getActorAnimationGroup () const
 
virtual ::Bedrock::NotNullNonOwnerPtr<::ActorAnimationControllerGroup > getActorAnimationControllerGroup () const
 
virtual ::Bedrock::NotNullNonOwnerPtr<::IThirdPartyServerRepository const > getThirdPartyServerRepository () const
 
virtual ::Bedrock::NotNullNonOwnerPtr<::IThirdPartyServerRepository > getThirdPartyServerRepository ()
 
virtual ::std::shared_ptr<::SkinRepositorygetSkinRepository () const
 
virtual::PersonaRepository & getPersonaRepository () const
 
virtual::MarketplaceServicesManager & getMarketplaceServicesManager () const
 
virtual ::Bedrock::NotNullNonOwnerPtr<::WorldTemplateManager > getWorldTemplateManager () const
 
virtual::World::WorldSystem & getWorldSystem () const
 
virtual bool isWorldSystemReady () const
 
virtual ::Bedrock::NotNullNonOwnerPtr<::Realms::RealmsSystemgetRealmsSystem () const
 
virtual::Social::SocialSystem & getSocialSystem () const
 
virtual ::std::optional<::Bedrock::NotNullNonOwnerPtr<::Parties::PartySystem > > getPartySystem () const
 
virtual ::Bedrock::NotNullNonOwnerPtr<::Progress::ProgressTipsgetUIProgressTips () const
 
virtual::IResourcePackRepository & getResourcePackRepository () const
 
virtual::ResourcePackManager & getResourcePackManager () const
 
virtual::ResourcePackManager & getServerResourcePackManager ()
 
virtual::PackManifestFactory & getPackManifestFactory ()
 
virtual::PlayerMessagingService & getPlayerMessagingService ()
 
virtual ::Bedrock::NotNullNonOwnerPtr<::IContentKeyProvider const > getKeyProvider () const
 
virtual ::Bedrock::NotNullNonOwnerPtr<::IContentAccessibilityProvider const > getAccessibilityProvider () const
 
virtual ::Bedrock::NotNullNonOwnerPtr<::IContentAccessibilityProvider > getAccessibilityProvider ()
 
virtual ::Bedrock::NotNullNonOwnerPtr<::IContentTierManager const > getContentTierManager () const
 
virtual::PackSourceFactory & getPackSourceFactory () const
 
virtual ::Bedrock::NotNullNonOwnerPtr<::ResourceLoadManager > getResourceLoadManager ()
 
virtual::ILevelListCache & getLevelListCache ()
 
virtual bool hasAllValidCrossPlatformSkin () const
 
virtual::PackDownloadManager & getPackDownloadManager ()
 
virtual ::Bedrock::NonOwnerPointer<::LinkedAssetValidator > getLinkedAssetValidator () const
 
virtual ::Bedrock::NonOwnerPointer<::LinkedAssetValidator > getLinkedAssetValidator ()
 
virtual bool isMultiplayerServiceManagerReady () const
 
virtual ::Bedrock::NotNullNonOwnerPtr<::Social::MultiplayerServiceManagergetMultiplayerServiceManager () const
 
virtual ::Bedrock::NotNullNonOwnerPtr<::Social::IUserManager > getUserManager () const
 
virtual::IMinecraftEventing & getEventing () const
 
virtual::ServerInstance * getServerInstance ()
 
virtual ::Bedrock::NotNullNonOwnerPtr<::ServerInstance > getServerInstanceNonOwnPtr ()
 
virtual ::Bedrock::NotNullNonOwnerPtr<::ClientNetworkSystem > getClientNetworkSystemPtr ()
 
virtual::ClientNetworkSystem & getClientNetworkSystem ()
 
virtual::ClientNetworkSystem const & getClientNetworkSystem () const
 
virtual ::Bedrock::NotNullNonOwnerPtr<::ActiveDirectoryIdentity > getActiveDirectoryIdentity ()
 
virtual ::Bedrock::NonOwnerPointer<::ActiveDirectoryIdentity > getNullableActiveDirectoryIdentity ()
 
virtual void clearCache ()
 
virtual void releaseClientSubId (::SubClientId subid)
 
virtual bool isStartingGame () const
 
virtual bool isSplitscreenJoinEnabled () const
 
virtual bool canAddSplitscreenSubClient (int controllerId) const
 
virtual void addSubClientInstanceAndAssociateToUser (int controllerId)
 
virtual ::Bedrock::NotNullNonOwnerPtr<::ControllerIDtoClientMap > retrieveCIDToClientMap ()
 
virtual::Bedrock::PubSub::Subscription registerSplitScreenChangedListener (::std::function< void(uchar)> callback) const
 
virtual uchar getSplitScreenCount () const
 
virtual float calculateScreenSizeToResolutionScalar (int const width, int const height) const
 
virtual ::Bedrock::NotNullNonOwnerPtr<::GlobalResourcesCrashRecovery const > GetGlobalResourcesCrashRecovery () const
 
virtual bool isReadyToRender () const
 
virtual bool isShowingLoadingScreen () const
 
virtual bool isRenderingLoadingScreen () const
 
virtual void registerUpsellScreen ()
 
virtual::SceneFactory & getPrimarySceneFactory () const
 
virtual ::Bedrock::NotNullNonOwnerPtr<::ISceneStack const > getMainSceneStack () const
 
virtual ::Bedrock::NotNullNonOwnerPtr<::ISceneStack > getMainSceneStack ()
 
virtual::OreUI::Router & getUIRouter ()
 
virtual::OreUI::DataProviderManager_DEPRECATED & getDataProviderManager ()
 
virtual ::std::weak_ptr<::RealmsAPI > getRealms ()
 
virtual::Realms::ContentService & getRealmsContentService ()
 
virtual ::Bedrock::NotNullNonOwnerPtr<::Realms::RealmsServicesgetRealmsServices ()
 
virtual ::std::weak_ptr<::ClubsServicegetClubsService ()
 
virtual ::std::shared_ptr<::Realms::GenericRequestServiceHandlergetGenericRealmsService ()
 
virtual ::Bedrock::NotNullNonOwnerPtr<::Realms::SubscriptionServicegetRealmsSubscriptionService ()
 
virtual ::Bedrock::NotNullNonOwnerPtr<::Social::PresenceManagergetPresenceManager ()
 
virtual ::Bedrock::NonOwnerPointer<::EDUSystems > getEDUSystems ()
 
virtual ::Bedrock::NonOwnerPointer<::EDUSystems const > getEDUSystems () const
 
virtual ::Bedrock::NotNullNonOwnerPtr<::Minecraft > getPrimaryMinecraft ()
 
virtual ::Bedrock::NotNullNonOwnerPtr<::Automation::AutomationClient > getAutomationClient () const
 
virtual ::Bedrock::NotNullNonOwnerPtr<::WebSocketCommManager > getWebSocketCommManager ()
 
virtual bool isDedicatedServer () const
 
virtual bool isEduMode () const
 
virtual void onNetworkMaxPlayersChanged (uint newMaxPlayerCount)
 
virtual::IGameModuleApp & getGameModule ()
 
virtual::IGameModuleShared & getGameModuleShared ()
 
virtual void requestServerShutdown (::std::string const &message)
 
virtual void setTestExecuteCommandCallback (::std::function< void(::TestCommandType, ::std::vector<::std::string > const &, int)> const &callback)
 
virtual void setTestAssetCommandCallback (::std::function< void(::TestAssetCommandType, ::std::vector<::std::string > const &)> const &callback)
 
virtual void runTestExecuteCommandCallback (::TestCommandType type, ::std::vector<::std::string > const &tags, int repeatCount) const
 
virtual void runTestAssetCommandCallback (::TestAssetCommandType type, ::std::vector<::std::string > const &tags) const
 
virtual void setLaunchedFromLegacyVersion (bool launchedFromLegacyVersion)
 
virtual ::Bedrock::NotNullNonOwnerPtr<::FileArchiver > getFileArchiver () const
 
virtual ::Bedrock::NotNullNonOwnerPtr<::CloudFileUploadManagergetCloudFileUploadManager () const
 
virtual bool requestInGamePause (::SubClientId const &subClient, bool status)
 
virtual::InputMode getCurrentInputMode () const
 
virtual void handleInputPaneHidden ()
 
virtual ::Bedrock::NotNullNonOwnerPtr<::LevelLoadergetLevelLoader ()
 
virtual ::Bedrock::NotNullNonOwnerPtr<::ExternalContentManagergetContentManager ()
 
virtual::IContentManager & getResourceContentManager ()
 
virtual::std::string getMultiplayerDisabledTextTitle (::MultiplayerLockedContext context) const
 
virtual::std::string getMultiplayerDisabledTextBody (::MultiplayerLockedContext context) const
 
virtual ::Bedrock::NotNullNonOwnerPtr<::IExternalServerFilegetExternalServer () const
 
virtual ::std::shared_ptr<::mce::TextureGroupgetTextureGroup () const
 
virtual ::Bedrock::NotNullNonOwnerPtr<::mce::TextureGroupgetStoreCacheTextures () const
 
virtual ::Bedrock::NotNullNonOwnerPtr<::MinecraftGraphicsgetMinecraftGraphics ()
 
virtual ::Bedrock::NotNullNonOwnerPtr<::TextureAtlas const > getTextureAtlas () const
 
virtual ::Bedrock::NotNullNonOwnerPtr<::TextureAtlasgetTextureAtlas ()
 
virtual ::Bedrock::NotNullNonOwnerPtr<::IUIRepositorygetUIRepository () const
 
virtual ::Bedrock::NotNullNonOwnerPtr<::SeasonsRenderergetSeasonsRenderer ()
 
virtual ::Bedrock::NotNullNonOwnerPtr<::Core::FilePathManager > getFilePathManager ()
 
virtual void setUseFontOverrides (bool useOverrides)
 
virtual ::Bedrock::NotNullNonOwnerPtr<::FontHandle const > getFontHandle () const
 
virtual ::Bedrock::NotNullNonOwnerPtr<::FontHandle const > getRuneFontHandle () const
 
virtual ::Bedrock::NotNullNonOwnerPtr<::FontHandle const > getUnicodeFontHandle () const
 
virtual ::Bedrock::NotNullNonOwnerPtr<::FontHandle const > getSmoothFontHandle () const
 
virtual ::Bedrock::NotNullNonOwnerPtr<::FontHandle const > getUIFontHandle () const
 
virtual ::Bedrock::NotNullNonOwnerPtr<::EmoticonManager const > getEmoticonManager () const
 
virtual ::Bedrock::NotNullNonOwnerPtr<::TextToIconMapper const > getTextToIconMapper () const
 
virtual ::Bedrock::NotNullNonOwnerPtr<::TextToIconMappergetTextToIconMapper ()
 
virtual bool getMouseGrabbed () const
 
virtual void navigateToPlayScreenFriendsTab ()
 
virtual bool hasActorResourceDefinitionGroup () const
 
virtual ::Bedrock::NotNullNonOwnerPtr<::ActorResourceDefinitionGroup const > getActorResourceDefinitionGroup () const
 
virtual ::Bedrock::NotNullNonOwnerPtr<::RenderControllerGroup const > getRenderControllerGroup () const
 
virtual ::Bedrock::NotNullNonOwnerPtr<::RenderControllerGroupgetRenderControllerGroup ()
 
virtual ::Bedrock::NotNullNonOwnerPtr<::ActorResourceDefinitionGroupgetActorResourceDefinitionGroupMutable ()
 
virtual ::Bedrock::NotNullNonOwnerPtr<::OreUI::IResourceAllowListgetOreUIResourceAllowList ()
 
virtual ::Core::PathBuffer<::std::string > requestScreenshot (::ScreenshotOptions &screenshotOptions)
 
virtual void onActiveResourcePacksChanged (::ResourcePackManager &mgr)
 
virtual bool onFullPackStackInvalid ()
 
virtual void onLanguageSubpacksChanged ()
 
virtual void onBaseGamePackDownloadComplete ()
 
virtual void displayActiveDirectoryLoginDialog ()
 
virtual void handleReloadUIDefinitions ()
 
virtual void onPushNotificationReceived (::PushNotificationMessage const &msg)
 
virtual ::Bedrock::NotNullNonOwnerPtr<::FlightingService > getFlightingService () const
 
virtual ::std::shared_ptr<::FlightingService > getFlightingServicePtr () const
 
virtual ::Bedrock::NotNullNonOwnerPtr<::TreatmentPackDownloadMonitor const > getTreatmentPackDownloadMonitor () const
 
virtual ::Bedrock::NotNullNonOwnerPtr<::IEntitlementManager > getEntitlementManager ()
 
virtual::IDlcValidation & getDlcValidation ()
 
virtual::ServicesManager & getServicesManager ()
 
virtual ::Bedrock::NotNullNonOwnerPtr<::SunsettingManagergetSunsettingManager ()
 
virtual ::Bedrock::NotNullNonOwnerPtr<::DateManager > getDateManager () const
 
virtual void grabMouse ()
 
virtual void releaseMouse ()
 
virtual void muteAudio ()
 
virtual void unMuteAudio ()
 
virtual uint64 generateClientId (bool forceReset, bool &generatedNewId, uint64 clientIdModifier, ::std::shared_ptr<::Social::User > user)
 
virtual bool isHostingLocalDedicatedServer () const
 
virtual void shutdownServer ()
 
virtual void pauseContentDownloads ()
 
virtual void resumeContentDownloads ()
 
virtual::UIMeasureStrategy & getUIMeasureStrategy ()
 
virtual void copyInternalSettingsFolderToExternalLocation () const
 
virtual void onClientLevelExit (::IClientInstance &exitClient, uint exitCode)
 
virtual void resetThreadCallbacks ()
 
virtual bool isInGame () const
 
virtual bool isInRealm () const
 
virtual void fadeOutMusic ()
 
virtual bool isInitialized () const
 
virtual bool useMinecraftVersionOfXBLUI () const
 
virtual int getMaxPlayerCount () const
 
virtual void setProfilerIsOn (bool val)
 
virtual void onPrimaryUserReconnect (::Social::UserPlatformConnectionResult status, bool isUserInitiated)
 
virtual ::Bedrock::NotNullNonOwnerPtr<::CubemapBackgroundResourcesgetCubemapBackgroundResources ()
 
virtual void setAppWillTerminate (bool willTerminate)
 
virtual ::DeferredTasksManager<::DeferredTaskCategory > & getDeferredTasks ()
 
virtual void onForceCloudSave ()
 
virtual void onOptionsLoadBegin ()
 
virtual void onOptionsLoadComplete ()
 
virtual bool shouldShowRatingsPrompt () const
 
virtual ::Bedrock::NotNullNonOwnerPtr<::ServerInstanceEventCoordinator > getServerInstanceEventCoordinator ()
 
virtual ::Bedrock::NotNullNonOwnerPtr<::IApp > getApp ()
 
virtual bool getSuspended () const
 
virtual bool isResuming () const
 
virtual void doPrimaryClientReadyWork (::std::function< void()> workFn)
 
virtual void doUserManagerReadyWork (::std::function< void()> workFn)
 
virtual ::Bedrock::NotNullNonOwnerPtr<::ScreenshotRecordergetScreenshotRecorder ()
 
virtual bool isEditorModeEnabled () const
 
virtual ::std::shared_ptr<::ClientBlobCache::CachegetClientBlobCache ()
 
virtual ::Bedrock::NonOwnerPointer<::ContentLogFileEndPoint > const getContentFileLogEndPoint () const
 
virtual void tryShowXblFirstLaunchScreen (bool isUserConnectedToPlatform)
 
virtual ::std::shared_ptr< void * > requestMusicDeferment ()
 
virtual bool isMusicEnabled () const
 
virtual void queueCustomMusic (::std::string const &eventName, float volume, float fadeoutSeconds, ::MusicRepeatMode playMode)
 
virtual void playCustomMusic (::std::string const &eventName, float volume, float fadeoutSeconds, ::MusicRepeatMode playMode)
 
virtual void setMusicCommandVolumeMultiplier (float volumeMultiplier)
 
virtual void stopCustomMusic (float fadeoutSeconds)
 
virtual::EntityContext & getEntity () const
 
virtual::AppSystemRegistry & getAppSystemRegistry ()
 
virtual void onLanguageChanged (::std::string const &code, bool languageSystemInitializing)
 
virtual void onLanguageKeywordsLoadedFromPack (::PackManifest const &manifest)
 
virtual void onLanguagesLoaded ()
 
virtual void buildTreatmentPackStack (bool fireEvents) const
 
virtual ::Bedrock::NotNullNonOwnerPtr<::LevelDbEnv > getLevelDbEnv ()
 
virtual ::Bedrock::NonOwnerPointer<::ChunkSource > getClientGenChunkSource (::DimensionType const &dimensionType)
 
virtual ::Bedrock::NotNullNonOwnerPtr<::ProfanityContextgetProfanityContext ()
 
virtual double getGameUpdateDurationInSeconds () const
 
virtual ::std::tuple< bool, int > GetEcoModeSettings () const
 
virtual void queueSubclientRemoval (::SubClientId subid)
 
virtual void logoffAllSubclients ()
 
virtual void setIsInGame (bool isInGame)
 
virtual void createClientItemRegistry ()
 
virtual ::Bedrock::NonOwnerPointer<::MinecraftInputHandlergetInput () const
 
virtual ::std::unique_ptr<::LocalServerLauncher::IGameInterfacecreateGameInterface ()
 
virtual ::std::unique_ptr<::LocalServerLauncher::IServerInstanceBuildercreateServerBuilder ()
 
virtual ::std::unique_ptr<::LocalServerLauncher::GameDependenciescreateGameDependencies ()
 
virtual::TaskGroup & _getServerInitTaskGroup ()
 
virtual bool checkMultiPlayerPermission (::std::optional<::Social::MultiplayerServiceIdentifier > service)
 
virtual bool isPlayingLevel () const
 
virtual void initImpl ()
 
virtual void refocusMouse (bool lostMouse)
 
virtual void setMouseType (::ui::MousePointerType type)
 
virtual void onNotify (::edu::auth::CredentialsAcquired const &state)
 
virtual void onNotify (::edu::auth::CredentialsRefreshSuccess const &state)
 
virtual void onNotify (::edu::auth::GenericCredentialsEvent<::edu::auth::CredsLost > const &state)
 
virtual bool checkForPiracy () const
 
virtual ::Bedrock::NotNullNonOwnerPtr<::DevConsoleLoggergetDevConsoleLogger () const
 
virtual void completeServerStartup (::std::shared_ptr<::LocalServerLauncher::ServerInitData > serverInitData, ::LocalServerLauncher::ServerLaunchResult &&result)
 
MCAPI void _InitComplete ()
 
MCAPI void _InitStarted ()
 
MCAPI void _LoadRendererAssets ()
 
MCAPI void _addSubClientInstanceAndAssociateToUserInternal (int controllerId, bool isInitialCheck)
 
MCAPI void _beginReloadingResources ()
 
MCAPI void _buildClientStack ()
 
MCAPI void _buildClientStartupStack ()
 
MCAPI bool _canRender () const
 
MCAPI bool _clientUpdate ()
 
MCAPI void _configureLighting ()
 
MCAPI::LocalServerLauncher::Impl::AllDependencies _createAllDependencies ()
 
MCAPI ::std::unique_ptr<::GameModuleClient_createGameModuleClient (::SubClientId id)
 
MCAPI void _cycleRoundRobinClientSubId ()
 
MCAPI void _deinitOptionObservers (::IClientInstance &client)
 
MCAPI ::std::unique_ptr<::ResourcePackStack > _deserializeGlobalResourcePacks ()
 
MCAPI void _deviceReinitialization (::SerialWorkList &workList)
 
MCAPI void _finishReloadingResources (::ResourcePackManager &mgr, bool fullVanillaPackOnStack)
 
MCAPI ::Bedrock::Threading::Async< void > _handleMultiplayerServiceJoinResult (::Social::MultiplayerServiceIdentifier gameServiceProvider, ::Social::JoinGameStatus succeeded, ::Social::MultiplayerGameInfo const &newGame, bool isLan)
 
MCAPI void _initAppConfigs ()
 
MCAPI::SerialWorkList::WorkResult _initAudio ()
 
MCAPI::SerialWorkList::WorkResult _initCheckStorage ()
 
MCAPI::SerialWorkList::WorkResult _initClientNetworkSystem ()
 
MCAPI::SerialWorkList::WorkResult _initCrashReporting ()
 
MCAPI::SerialWorkList::WorkResult _initCreatePrimaryClient (::std::shared_ptr<::MinecraftGame::InitContext > initContext)
 
MCAPI::SerialWorkList::WorkResult _initDatabase ()
 
MCAPI::SerialWorkList::WorkResult _initDefaultFonts ()
 
MCAPI::SerialWorkList::WorkResult _initDeviceDebugConfig ()
 
MCAPI void _initEcoModeSystem ()
 
MCAPI void _initEntityContext ()
 
MCAPI::SerialWorkList::WorkResult _initEventing ()
 
MCAPI::SerialWorkList::WorkResult _initFileSystemSpaceTracking ()
 
MCAPI::SerialWorkList::WorkResult _initFinish (::std::shared_ptr<::MinecraftGame::InitContext > &initContext)
 
MCAPI::SerialWorkList::WorkResult _initFontHandles ()
 
MCAPI::SerialWorkList::WorkResult _initFontMetadata ()
 
MCAPI::SerialWorkList::WorkResult _initHideSplashScreen ()
 
MCAPI::SerialWorkList::WorkResult _initHttp ()
 
MCAPI::SerialWorkList::WorkResult _initIssueHardwareCursorLoad ()
 
MCAPI::SerialWorkList::WorkResult _initLoadRendererAssets ()
 
MCAPI::SerialWorkList::WorkResult _initLoadingBarMaterials ()
 
MCAPI::SerialWorkList::WorkResult _initLogging ()
 
MCAPI void _initMinecraftGame ()
 
MCAPI::SerialWorkList::WorkResult _initMultiplayerMgr ()
 
MCAPI::SerialWorkList::WorkResult _initMultiplayerRequestHandler ()
 
MCAPI::SerialWorkList::WorkResult _initNetworkSessionOwner ()
 
MCAPI::SerialWorkList::WorkResult _initNewPlayerSystem ()
 
MCAPI::SerialWorkList::WorkResult _initNotifyOnActiveResourcePacksChanged ()
 
MCAPI::SerialWorkList::WorkResult _initOnGameSessionReset ()
 
MCAPI::SerialWorkList::WorkResult _initOreUIAssets ()
 
MCAPI::SerialWorkList::WorkResult _initOreUIDataProviderManager ()
 
MCAPI::SerialWorkList::WorkResult _initOreUIRendering ()
 
MCAPI::SerialWorkList::WorkResult _initOreUISystem (::std::shared_ptr<::MinecraftGame::InitContext > initContext)
 
MCAPI::SerialWorkList::WorkResult _initOreUIViewsCoordinator ()
 
MCAPI::SerialWorkList::WorkResult _initPacks ()
 
MCAPI::SerialWorkList::WorkResult _initPartySystem ()
 
MCAPI void _initPerMachineOptionObservers ()
 
MCAPI void _initPerUserOptionObservers (::Bedrock::NotNullNonOwnerPtr<::IClientInstance > const &client)
 
MCAPI::SerialWorkList::WorkResult _initPostA ()
 
MCAPI::SerialWorkList::WorkResult _initPostB ()
 
MCAPI::SerialWorkList::WorkResult _initPostC ()
 
MCAPI::SerialWorkList::WorkResult _initPostE ()
 
MCAPI::SerialWorkList::WorkResult _initPostFontAsync ()
 
MCAPI::SerialWorkList::WorkResult _initPreCacheOutOfGameViews ()
 
MCAPI::SerialWorkList::WorkResult _initPrimaryClientComplete (::std::shared_ptr<::MinecraftGame::InitContext > initContext)
 
MCAPI::SerialWorkList::WorkResult _initProgressTips ()
 
MCAPI::SerialWorkList::WorkResult _initPushAlwaysActiveScreen ()
 
MCAPI::SerialWorkList::WorkResult _initRealmsSystem ()
 
MCAPI::SerialWorkList::WorkResult _initRepopulateLevelInfoCache ()
 
MCAPI::SerialWorkList::WorkResult _initResourceLoader ()
 
MCAPI void _initServicesManager ()
 
MCAPI::SerialWorkList::WorkResult _initSocialSystem ()
 
MCAPI::SerialWorkList::WorkResult _initStep1 ()
 
MCAPI::SerialWorkList::WorkResult _initStep2 ()
 
MCAPI::SerialWorkList::WorkResult _initStep2A ()
 
MCAPI::SerialWorkList::WorkResult _initStep2B ()
 
MCAPI::SerialWorkList::WorkResult _initStep3 ()
 
MCAPI::SerialWorkList::WorkResult _initStep5 ()
 
MCAPI::SerialWorkList::WorkResult _initStorageMigration ()
 
MCAPI::SerialWorkList::WorkResult _initTTS ()
 
MCFOLD::SerialWorkList::WorkResult _initTestClientInterface ()
 
MCAPI::SerialWorkList::WorkResult _initTimePlayedNotifier ()
 
MCAPI::SerialWorkList::WorkResult _initUILoadAsyncWait ()
 
MCAPI::SerialWorkList::WorkResult _initUpdateAppLaunchedCount ()
 
MCAPI::SerialWorkList::WorkResult _initUpdateFontsBasedOffOfOverrideEnable ()
 
MCAPI::SerialWorkList::WorkResult _initUser ()
 
MCAPI::SerialWorkList::WorkResult _initUserComplete ()
 
MCAPI::SerialWorkList::WorkResult _initWaitForContentManager ()
 
MCAPI::SerialWorkList::WorkResult _initWaitForDefaultFontsToLoad ()
 
MCAPI::SerialWorkList::WorkResult _initWaitForDiscoveryService ()
 
MCAPI::SerialWorkList::WorkResult _initWaitForEntitlementCacheLoad ()
 
MCAPI::SerialWorkList::WorkResult _initWaitForFontMetadataToLoad ()
 
MCAPI::SerialWorkList::WorkResult _initWaitForFrameBuilder ()
 
MCAPI::SerialWorkList::WorkResult _initWaitForInitialServicePacks ()
 
MCAPI::SerialWorkList::WorkResult _initWaitForLocalization ()
 
MCAPI::SerialWorkList::WorkResult _initWaitForMainMenuResources ()
 
MCAPI::SerialWorkList::WorkResult _initWaitForOfferLicense ()
 
MCAPI::SerialWorkList::WorkResult _initWaitForOfferRepo ()
 
MCAPI::SerialWorkList::WorkResult _initWaitForOreUIAssets () const
 
MCAPI::SerialWorkList::WorkResult _initWaitForPrimaryUser ()
 
MCAPI::SerialWorkList::WorkResult _initWaitForRepopulateLevelInfoCache ()
 
MCAPI::SerialWorkList::WorkResult _initWaitForResourceRepository ()
 
MCAPI::SerialWorkList::WorkResult _initWaitForSkinRepo ()
 
MCAPI::SerialWorkList::WorkResult _initWaitForWorldTemplateManager ()
 
MCAPI::SerialWorkList::WorkResult _initWorldSystem ()
 
MCAPI::SerialWorkList::WorkResult _initializeFrameBuilder ()
 
MCAPI bool _isGameplayPaused ()
 
MCAPI bool _isWaitingOnADAuthentication () const
 
MCAPI ::Bedrock::Threading::Async< void > _joinMultiplayerGame (::Social::MultiplayerGameInfo const &gameToJoin, ::std::string const &multiplayerCorrelationId)
 
MCAPI void _loadAdditionalPackResources (bool fullVanillaPackOnStack)
 
MCAPI::SerialWorkList::WorkResult _loadGlobalResourcePacks ()
 
MCAPI void _loadInitialPackResources (::ResourcePackManager &mgr, bool fullVanillaPackOnStack)
 
MCAPI void _loadLanguageData ()
 
MCAPI void _loadLastGlobalResourcePacksFromFile (bool waitForUIReload)
 
MCAPI void _loadSoundAndMusic ()
 
MCAPI::SerialWorkList::WorkResult _notifyOnFullVanillaPackOnStack ()
 
MCAPI void _onActiveResourcePacksChanged (::ResourcePackManager &mgr, bool fullVanillaPackOnStack)
 
MCAPI void _onDeviceLostRecovery ()
 
MCAPI::SerialWorkList::WorkResult _onDeviceRestoreFinish ()
 
MCAPI void _onEntitlementsChanged ()
 
MCAPI void _onEntitlementsChangedNotifyUI ()
 
MCAPI void _onInitRemoteSystem (::std::function< void()> syncCompleteCallback)
 
MCAPI void _onPrimaryUserConnectComplete (::Social::UserPlatformConnectionResult status, bool runStartScreen, bool userInitiated)
 
MCAPI::SerialWorkList::WorkResult _onResumeBegin ()
 
MCAPI::SerialWorkList::WorkResult _onResumeFinish ()
 
MCAPI::SerialWorkList::WorkResult _onResumeHttp ()
 
MCAPI::SerialWorkList::WorkResult _onResumePrimaryClient ()
 
MCAPI::SerialWorkList::WorkResult _onResumeQueueFontReloadTextures ()
 
MCAPI::SerialWorkList::WorkResult _onResumeQueueReloadActors ()
 
MCAPI::SerialWorkList::WorkResult _onResumeQueueReloadAnimation ()
 
MCAPI::SerialWorkList::WorkResult _onResumeQueueReloadParticleEffects ()
 
MCAPI::SerialWorkList::WorkResult _onResumeQueueReloadTextures ()
 
MCAPI::SerialWorkList::WorkResult _onResumeQueueReloadTexturesAtlas ()
 
MCAPI::SerialWorkList::WorkResult _onResumeReloadDefaultLighting ()
 
MCAPI::SerialWorkList::WorkResult _onResumeRestartServices ()
 
MCAPI::SerialWorkList::WorkResult _onResumeWaitFontReloadTextures ()
 
MCAPI::SerialWorkList::WorkResult _onResumeWaitPreviousResourceLoads ()
 
MCAPI::SerialWorkList::WorkResult _onResumeWaitReloadActors ()
 
MCAPI::SerialWorkList::WorkResult _onResumeWaitReloadAnimation ()
 
MCAPI::SerialWorkList::WorkResult _onResumeWaitReloadParticleEffects ()
 
MCAPI::SerialWorkList::WorkResult _onResumeWaitReloadTextures ()
 
MCAPI::SerialWorkList::WorkResult _onResumeWaitReloadTexturesAtlas ()
 
MCAPI void _onSplitScreenChanged ()
 
MCAPI void _onStorageDirectoryChanged (::Core::Path const &path)
 
MCAPI void _onTTSOptionChanged ()
 
MCAPI void _onTTSOptionChanged (bool enabled)
 
MCAPI void _onTextureAtlasStatus (::TextureAtlasStatus const &status)
 
MCAPI void _onUserSigninPlayFab (uint userId)
 
MCAPI void _onUserSigninXboxLive (uint userId)
 
MCAPI void _onUserSignoutPlayFab (uint userId)
 
MCAPI void _onUserSignoutXboxLive (uint userId)
 
MCAPI void _performNetworkReadyActions ()
 
MCAPI void _preCacheOutOfGameViews ()
 
MCAPI void _pushAlwaysActiveScreens ()
 
MCAPI void _recomputeResolution ()
 
MCAPI void _registerClientOptionLock (::SubClientId clientId, ::Option *option, ::std::function< void(bool &)> isModifiableCondition)
 
MCAPI void _registerClientOptionObserver (::SubClientId clientId, ::Option *option, ::std::function< void(::Option const &)> onValueChangeCallback)
 
MCAPI::Bedrock::ScopeExit _registerOnInitUriListeners ()
 
MCAPI void _registerPrimaryUserOptionLock (::Option *option, ::std::function< void(bool &)> isModifiableCondition)
 
MCAPI void _registerPrimaryUserOptionObserver (::Option *option, ::std::function< void(::Option const &)> onValueChangeCallback)
 
MCAPI void _reloadLightingTextures ()
 
MCAPI void _removePendingSubclients ()
 
MCAPI void _setProfilerOptions ()
 
MCAPI void _setupFrameBuilderOptimizer ()
 
MCAPI void _setupRenderer ()
 
MCAPI void _teardownRenderer (bool removeDevice)
 
MCAPI void _terminateRenderer ()
 
MCAPI void _unregisterOnInitUriListeners ()
 
MCAPI void _update ()
 
MCAPI void _updateLightingModel ()
 
MCAPI void _updateProfiler ()
 
MCAPI void _updateTextureAtlasPBRData (::TextureAtlas const &textureAtlas, bool terrain)
 
MCAPI::SerialWorkList::WorkResult _waitForAudio ()
 
MCAPI::SerialWorkList::WorkResult _waitForFileSystemSpaceTracking ()
 
MCAPI::SerialWorkList::WorkResult _waitForLoadRendererAssets ()
 
MCAPI::SerialWorkList::WorkResult _waitForStorageMigration ()
 
MCAPI void adjustClientsUISizeAndScale ()
 
MCAPI void cleanReloadMaterials ()
 
MCAPI uint continueLeaveGame ()
 
MCAPI bool currentScreenShouldStealMouse ()
 
MCAPI void doInitializationCompleteWork (::std::function< void()> workFn)
 
MCAPI void endFrame ()
 
MCAPI ::Bedrock::NotNullNonOwnerPtr<::IClientInstance > getClientInstance (::SubClientId subid)
 
MCAPI ::Bedrock::NonOwnerPointer<::ServerNetworkHandler > getServerNetworkHandler ()
 
MCAPI void handleShowUpsellScreen (bool timeExpired)
 
MCAPI void initEventing ()
 
MCAPI bool isInEDUMultiplayerSession ()
 
MCAPI bool isServerVisible ()
 
MCAPI void joinRealm (::Realms::World const &world, ::IMinecraftEventing::RealmConnectionFlow telemetryEventingConnectionFlow)
 
MCAPI void onScreenshotReady (::cg::ImageBuffer &outImage, ::ScreenshotOptions &screenshotOptions)
 
MCAPI void onTick ()
 
MCAPI bool primaryLevelExists () const
 
MCAPI void reloadMaterials ()
 
MCAPI void setDpadScale (float dpadScaleValue)
 
MCAPI void startFrame ()
 
MCAPI void tickInput ()
 
MCAPI bool tryGetIdForNewSubClient (int controllerId, ::SubClientId &outNewClientId, bool isInitialCheck) const
 
MCAPI void updateAudio (::Bedrock::NotNullNonOwnerPtr<::IClientInstance > const &client, ::Timer const &timer)
 
MCAPI void updateGraphics (::Bedrock::NotNullNonOwnerPtr<::IClientInstance > const &client, ::Timer const &timer)
 
MCAPI void * $ctor ()
 
MCAPI void $dtor ()
 
MCAPI void $initialize ()
 
MCAPI bool $stop ()
 
MCAPI void $processActivationArguments (::Bedrock::ActivationArguments const &args)
 
MCAPI void $audioEngineOn ()
 
MCAPI void $audioEngineOff ()
 
MCAPI void $update ()
 
MCAPI void $play (::std::string const &name, ::Vec3 const &pos, float volume, float pitch)
 
MCAPI void $playUI (::std::string const &name, float volume, float pitch)
 
MCAPI void $stopSound (::std::string const &name)
 
MCAPI void $stopSounds ()
 
MCAPI void $setUISizeAndScale (int w, int h, float forcedGuiScale)
 
MCAPI void $setRenderingSize (int w, int h)
 
MCAPI void $recalculateScene ()
 
MCAPI void $setSmoothFontStyle ()
 
MCAPI void $setUIFontStyle ()
 
MCAPI ::Bedrock::Threading::Async< void > $startLocalServerAsync (::std::string const &levelId, ::std::string const &levelName, ::ContentIdentity const &premiumTemplateContentIdentity, ::LevelSettings const &settings, ::StartIntent startIntent)
 
MCAPI void $createAndUploadWorldToRealm (::std::string const &levelId, ::std::string const &levelName, ::ContentIdentity const &premiumTemplateContentIdentity, ::LevelSettings const &settings, ::Realms::World world, ::std::function< void(::Realms::World)> callback)
 
MCAPI bool $canStartLocalServer () const
 
MCAPI bool $isAudioInitialized () const
 
MCAPI ::Bedrock::NotNullNonOwnerPtr<::SoundEngine$getSoundEngine () const
 
MCFOLD::MusicManager const * $getMusicManager () const
 
MCFOLD::MusicManager * $getMusicManagerNonConst () const
 
MCAPI void $setTextboxText (::std::string const &text, int const controllerId, ::TextboxTextUpdateReason reason)
 
MCAPI void $onKeyboardDismissed (int const controllerId)
 
MCAPI void $onLowMemory (::LowMemorySeverity)
 
MCAPI void $onAppFocusLost ()
 
MCAPI void $onAppFocusGained ()
 
MCAPI void $onAppPaused ()
 
MCAPI void $onAppUnpaused ()
 
MCAPI void $onAppPreSuspended ()
 
MCAPI void $onAppSuspended ()
 
MCAPI void $onAppResumed ()
 
MCAPI void $onDeviceLost ()
 
MCAPI void $onAppSurfaceCreated ()
 
MCAPI void $onAppSurfaceDestroyed ()
 
MCAPI void $openPauseMenu ()
 
MCAPI bool $hasNetworkPrivileges (bool onlyWifiAllowed)
 
MCAPI void $onPlayerLoaded (::IClientInstance &client, ::Player &player)
 
MCAPI void $onDimensionChanged ()
 
MCAPI void $setDisableInputForAllOtherClients (int id, bool disableStatus)
 
MCAPI void $onGameEventNotification (::ui::GameEventNotification notification)
 
MCAPI void $playerListChanged ()
 
MCAPI void $onLevelDestruction (::std::string const &levelId)
 
MCAPI void $setWorldTransferAction (::std::variant<::LocalWorldTransferActionFunc, ::ExternalWorldTransferActionFunc, ::std::monostate > worldTransferAction)
 
MCAPI ::Bedrock::NonOwnerPointer<::WorldTransferAgent > const $getWorldTransferAgent () const
 
MCAPI void $setIsWorldTransferInProgress (bool isWorldTransferInProgress)
 
MCAPI bool $isWorldTransferInProgress () const
 
MCAPI void $setResetCallbackObject (::ResetCallbackObject *obj)
 
MCAPI void $requestLeaveGame (bool switchScreen, bool sync)
 
MCAPI void $requestLeaveThenJoinFriendsWorld (::std::string_view serverId)
 
MCAPI void $startLeaveGame ()
 
MCAPI bool $isLeaveGameDone () const
 
MCAPI void $destroyGame ()
 
MCAPI void $setupCommandParser (::IClientInstance &client)
 
MCAPI void $onClientCreatedLevel (::IClientInstance &client)
 
MCAPI::GameRenderer & $getGameRenderer () const
 
MCAPI ::Bedrock::NotNullNonOwnerPtr<::IUIDefRepository$getUIDefRepo () const
 
MCAPI void $joinRealmsGame (::Realms::World const &realm, ::Social::GameConnectionInfo const &gameConnection)
 
MCAPI void $joinRealmFromInvite (::Realms::World const &world)
 
MCAPI void $joinRealmFromConnectLink (::Realms::World const &world)
 
MCAPI void $setRealmsLoadingLink (bool state)
 
MCAPI ::Bedrock::Threading::Async< void > $joinMultiplayerGame (::Social::MultiplayerGameInfo const &gameInfo)
 
MCAPI void $joinMultiplayerWithAddress (::Social::GameConnectionInfo gameConnection, bool joiningLocalServer, ::std::string const &serverName, ::std::string const &worldName, ::NetworkType networkTypeOverride, bool isServerTransfer)
 
MCAPI void $joinRemoteServerWithAddress (::Social::GameConnectionInfo gameConnection, ::std::string const &serverName, ::std::string const &worldName, ::NetworkType networkTypeOverride)
 
MCAPI bool $isLocalPlayer (::ActorUniqueID const &id) const
 
MCAPI void $setLeaveGameInProgressAsReadyToContinue ()
 
MCAPI bool $isPrimaryClientInstanceReady () const
 
MCAPI void $ensureAllClientsAreLeaving () const
 
MCFOLD ::Bedrock::NotNullNonOwnerPtr<::IClientInstance > $getPrimaryClientInstance ()
 
MCFOLD ::Bedrock::NotNullNonOwnerPtr<::IClientInstance const > $getPrimaryClientInstance () const
 
MCAPI::ItemRegistryRef $getClientItemRegistry () const
 
MCFOLD ::Bedrock::NotNullNonOwnerPtr<::NewPlayerSystem$getNewPlayerSystem ()
 
MCFOLD ::Bedrock::NotNullNonOwnerPtr<::NewPlayerSystem const > $getNewPlayerSystem () const
 
MCAPI ::std::map<::SubClientId, ::std::shared_ptr<::IClientInstance > > const & $getClientInstanceMap () const
 
MCAPI ::std::shared_ptr<::IClientInstance > $tryGetClientInstanceFromPlayerUUID (::mce::UUID const &playerId) const
 
MCAPI uint $getUIRenderClientMask () const
 
MCFOLD uint64 $getClientInstanceCount () const
 
MCAPI void $forEachClientInstance (::std::function< void(::IClientInstance &)> callback)
 
MCAPI::LocalPlayer * $getPrimaryLocalPlayer ()
 
MCAPI::LocalPlayer const * $getPrimaryLocalPlayer () const
 
MCAPI bool $isPrimaryLevelCrossPlatformMultiplayer () const
 
MCAPI bool $isPrimaryLevelMultiplayer () const
 
MCAPI ::Bedrock::NotNullNonOwnerPtr<::GuiData$getPrimaryGuiData ()
 
MCAPI ::std::shared_ptr<::Options > $getPrimaryUserOptions ()
 
MCAPI ::std::shared_ptr<::Options const > $getPrimaryUserOptions () const
 
MCAPI bool $isPrimaryUserSigninInProgress () const
 
MCAPI void $resetInput ()
 
MCAPI::PixelCalc const & $getDpadScale () const
 
MCAPI void $setKeyboardForcedHeight (float height, bool isShowSignal)
 
MCAPI bool $canActivateKeyboard ()
 
MCAPI void $reloadAnimationAndGeometryData (bool sync)
 
MCAPI ::Bedrock::NotNullNonOwnerPtr<::GeometryGroup > $getGeometryGroup () const
 
MCAPI ::Bedrock::NotNullNonOwnerPtr<::BlockCullingGroup$getBlockCullingGroup () const
 
MCAPI ::Bedrock::NotNullNonOwnerPtr<::ClientBlockPipeline::SchematicsRepository$getSchematicsRepository () const
 
MCFOLD::ParticleEffectGroup & $getParticleEffectGroup () const
 
MCAPI::DeferredLighting & $getDeferredLighting () const
 
MCAPI ::Bedrock::NotNullNonOwnerPtr<::ContentAcquisition$getContentAcquisition () const
 
MCAPI ::Bedrock::NotNullNonOwnerPtr<::IOfferRepository > $getOfferRepository () const
 
MCAPI ::Bedrock::NotNullNonOwnerPtr<::TrialManager$getTrialManager () const
 
MCAPI ::Bedrock::NotNullNonOwnerPtr<::PersonaService$getPersonaService () const
 
MCAPI ::Bedrock::NotNullNonOwnerPtr<::GatheringManager$getGatheringManager () const
 
MCAPI ::Bedrock::NotNullNonOwnerPtr<::CDNService$getCDNService () const
 
MCAPI ::Bedrock::NotNullNonOwnerPtr<::ContentCatalogService > $getContentCatalogService () const
 
MCAPI ::Bedrock::NotNullNonOwnerPtr<::StoreCatalogRepository > $getStoreCatalog () const
 
MCAPI::ServiceDrivenImageRepository & $getServiceImageRepository () const
 
MCAPI ::Bedrock::NotNullNonOwnerPtr<::LibraryRepository$getLibraryRepository () const
 
MCAPI ::std::shared_ptr<::ActorAnimationGroup > $getActorAnimationGroup () const
 
MCAPI ::Bedrock::NotNullNonOwnerPtr<::ActorAnimationControllerGroup > $getActorAnimationControllerGroup () const
 
MCFOLD ::Bedrock::NotNullNonOwnerPtr<::IThirdPartyServerRepository const > $getThirdPartyServerRepository () const
 
MCFOLD ::Bedrock::NotNullNonOwnerPtr<::IThirdPartyServerRepository > $getThirdPartyServerRepository ()
 
MCAPI ::std::shared_ptr<::SkinRepository$getSkinRepository () const
 
MCFOLD::PersonaRepository & $getPersonaRepository () const
 
MCAPI::MarketplaceServicesManager & $getMarketplaceServicesManager () const
 
MCAPI ::Bedrock::NotNullNonOwnerPtr<::WorldTemplateManager > $getWorldTemplateManager () const
 
MCAPI::World::WorldSystem & $getWorldSystem () const
 
MCAPI bool $isWorldSystemReady () const
 
MCAPI ::Bedrock::NotNullNonOwnerPtr<::Realms::RealmsSystem$getRealmsSystem () const
 
MCAPI::Social::SocialSystem & $getSocialSystem () const
 
MCAPI ::std::optional<::Bedrock::NotNullNonOwnerPtr<::Parties::PartySystem > > $getPartySystem () const
 
MCAPI ::Bedrock::NotNullNonOwnerPtr<::Progress::ProgressTips$getUIProgressTips () const
 
MCAPI::IResourcePackRepository & $getResourcePackRepository () const
 
MCAPI::ResourcePackManager & $getResourcePackManager () const
 
MCAPI::ResourcePackManager & $getServerResourcePackManager ()
 
MCAPI::PackManifestFactory & $getPackManifestFactory ()
 
MCAPI::PlayerMessagingService & $getPlayerMessagingService ()
 
MCFOLD ::Bedrock::NotNullNonOwnerPtr<::IContentKeyProvider const > $getKeyProvider () const
 
MCFOLD ::Bedrock::NotNullNonOwnerPtr<::IContentAccessibilityProvider const > $getAccessibilityProvider () const
 
MCFOLD ::Bedrock::NotNullNonOwnerPtr<::IContentAccessibilityProvider > $getAccessibilityProvider ()
 
MCAPI ::Bedrock::NotNullNonOwnerPtr<::IContentTierManager const > $getContentTierManager () const
 
MCFOLD::PackSourceFactory & $getPackSourceFactory () const
 
MCAPI ::Bedrock::NotNullNonOwnerPtr<::ResourceLoadManager > $getResourceLoadManager ()
 
MCAPI::ILevelListCache & $getLevelListCache ()
 
MCAPI bool $hasAllValidCrossPlatformSkin () const
 
MCAPI::PackDownloadManager & $getPackDownloadManager ()
 
MCFOLD ::Bedrock::NonOwnerPointer<::LinkedAssetValidator > $getLinkedAssetValidator () const
 
MCAPI bool $isMultiplayerServiceManagerReady () const
 
MCAPI ::Bedrock::NotNullNonOwnerPtr<::Social::MultiplayerServiceManager$getMultiplayerServiceManager () const
 
MCAPI ::Bedrock::NotNullNonOwnerPtr<::Social::IUserManager > $getUserManager () const
 
MCAPI::IMinecraftEventing & $getEventing () const
 
MCAPI::ServerInstance * $getServerInstance ()
 
MCAPI ::Bedrock::NotNullNonOwnerPtr<::ServerInstance > $getServerInstanceNonOwnPtr ()
 
MCAPI ::Bedrock::NotNullNonOwnerPtr<::ClientNetworkSystem > $getClientNetworkSystemPtr ()
 
MCFOLD::ClientNetworkSystem & $getClientNetworkSystem ()
 
MCFOLD::ClientNetworkSystem const & $getClientNetworkSystem () const
 
MCAPI ::Bedrock::NotNullNonOwnerPtr<::ActiveDirectoryIdentity > $getActiveDirectoryIdentity ()
 
MCAPI ::Bedrock::NonOwnerPointer<::ActiveDirectoryIdentity > $getNullableActiveDirectoryIdentity ()
 
MCAPI void $clearCache ()
 
MCAPI void $releaseClientSubId (::SubClientId subid)
 
MCAPI bool $isStartingGame () const
 
MCAPI bool $isSplitscreenJoinEnabled () const
 
MCAPI bool $canAddSplitscreenSubClient (int controllerId) const
 
MCAPI void $addSubClientInstanceAndAssociateToUser (int controllerId)
 
MCAPI ::Bedrock::NotNullNonOwnerPtr<::ControllerIDtoClientMap > $retrieveCIDToClientMap ()
 
MCAPI::Bedrock::PubSub::Subscription $registerSplitScreenChangedListener (::std::function< void(uchar)> callback) const
 
MCAPI uchar $getSplitScreenCount () const
 
MCAPI float $calculateScreenSizeToResolutionScalar (int const width, int const height) const
 
MCAPI ::Bedrock::NotNullNonOwnerPtr<::GlobalResourcesCrashRecovery const > $GetGlobalResourcesCrashRecovery () const
 
MCAPI bool $isReadyToRender () const
 
MCAPI bool $isShowingLoadingScreen () const
 
MCAPI bool $isRenderingLoadingScreen () const
 
MCAPI void $registerUpsellScreen ()
 
MCAPI::SceneFactory & $getPrimarySceneFactory () const
 
MCFOLD ::Bedrock::NotNullNonOwnerPtr<::ISceneStack const > $getMainSceneStack () const
 
MCFOLD ::Bedrock::NotNullNonOwnerPtr<::ISceneStack > $getMainSceneStack ()
 
MCAPI::OreUI::Router & $getUIRouter ()
 
MCAPI::OreUI::DataProviderManager_DEPRECATED & $getDataProviderManager ()
 
MCAPI ::std::weak_ptr<::RealmsAPI > $getRealms ()
 
MCAPI::Realms::ContentService & $getRealmsContentService ()
 
MCAPI ::Bedrock::NotNullNonOwnerPtr<::Realms::RealmsServices$getRealmsServices ()
 
MCAPI ::std::weak_ptr<::ClubsService$getClubsService ()
 
MCAPI ::std::shared_ptr<::Realms::GenericRequestServiceHandler$getGenericRealmsService ()
 
MCAPI ::Bedrock::NotNullNonOwnerPtr<::Realms::SubscriptionService$getRealmsSubscriptionService ()
 
MCAPI ::Bedrock::NotNullNonOwnerPtr<::Social::PresenceManager$getPresenceManager ()
 
MCFOLD ::Bedrock::NonOwnerPointer<::EDUSystems > $getEDUSystems ()
 
MCFOLD ::Bedrock::NonOwnerPointer<::EDUSystems const > $getEDUSystems () const
 
MCAPI ::Bedrock::NotNullNonOwnerPtr<::Minecraft > $getPrimaryMinecraft ()
 
MCAPI ::Bedrock::NotNullNonOwnerPtr<::Automation::AutomationClient > $getAutomationClient () const
 
MCAPI ::Bedrock::NotNullNonOwnerPtr<::WebSocketCommManager > $getWebSocketCommManager ()
 
MCFOLD bool $isDedicatedServer () const
 
MCFOLD bool $isEduMode () const
 
MCAPI void $onNetworkMaxPlayersChanged (uint newMaxPlayerCount)
 
MCAPI::IGameModuleApp & $getGameModule ()
 
MCAPI::IGameModuleShared & $getGameModuleShared ()
 
MCAPI void $requestServerShutdown (::std::string const &message)
 
MCFOLD void $setTestExecuteCommandCallback (::std::function< void(::TestCommandType, ::std::vector<::std::string > const &, int)> const &callback)
 
MCFOLD void $setTestAssetCommandCallback (::std::function< void(::TestAssetCommandType, ::std::vector<::std::string > const &)> const &callback)
 
MCAPI void $runTestExecuteCommandCallback (::TestCommandType type, ::std::vector<::std::string > const &tags, int repeatCount) const
 
MCAPI void $runTestAssetCommandCallback (::TestAssetCommandType type, ::std::vector<::std::string > const &tags) const
 
MCAPI void $setLaunchedFromLegacyVersion (bool launchedFromLegacyVersion)
 
MCAPI ::Bedrock::NotNullNonOwnerPtr<::FileArchiver > $getFileArchiver () const
 
MCAPI ::Bedrock::NotNullNonOwnerPtr<::CloudFileUploadManager$getCloudFileUploadManager () const
 
MCAPI bool $requestInGamePause (::SubClientId const &subClient, bool status)
 
MCAPI::InputMode $getCurrentInputMode () const
 
MCAPI void $handleInputPaneHidden ()
 
MCAPI ::Bedrock::NotNullNonOwnerPtr<::LevelLoader$getLevelLoader ()
 
MCAPI ::Bedrock::NotNullNonOwnerPtr<::ExternalContentManager$getContentManager ()
 
MCAPI::IContentManager & $getResourceContentManager ()
 
MCAPI::std::string $getMultiplayerDisabledTextTitle (::MultiplayerLockedContext context) const
 
MCAPI::std::string $getMultiplayerDisabledTextBody (::MultiplayerLockedContext context) const
 
MCAPI ::Bedrock::NotNullNonOwnerPtr<::IExternalServerFile$getExternalServer () const
 
MCAPI ::std::shared_ptr<::mce::TextureGroup$getTextureGroup () const
 
MCAPI ::Bedrock::NotNullNonOwnerPtr<::mce::TextureGroup$getStoreCacheTextures () const
 
MCAPI ::Bedrock::NotNullNonOwnerPtr<::MinecraftGraphics$getMinecraftGraphics ()
 
MCFOLD ::Bedrock::NotNullNonOwnerPtr<::TextureAtlas const > $getTextureAtlas () const
 
MCFOLD ::Bedrock::NotNullNonOwnerPtr<::TextureAtlas$getTextureAtlas ()
 
MCAPI ::Bedrock::NotNullNonOwnerPtr<::IUIRepository$getUIRepository () const
 
MCAPI ::Bedrock::NotNullNonOwnerPtr<::SeasonsRenderer$getSeasonsRenderer ()
 
MCAPI ::Bedrock::NotNullNonOwnerPtr<::Core::FilePathManager > $getFilePathManager ()
 
MCAPI void $setUseFontOverrides (bool useOverrides)
 
MCAPI ::Bedrock::NotNullNonOwnerPtr<::FontHandle const > $getFontHandle () const
 
MCAPI ::Bedrock::NotNullNonOwnerPtr<::FontHandle const > $getRuneFontHandle () const
 
MCAPI ::Bedrock::NotNullNonOwnerPtr<::FontHandle const > $getUnicodeFontHandle () const
 
MCAPI ::Bedrock::NotNullNonOwnerPtr<::FontHandle const > $getSmoothFontHandle () const
 
MCAPI ::Bedrock::NotNullNonOwnerPtr<::FontHandle const > $getUIFontHandle () const
 
MCAPI ::Bedrock::NotNullNonOwnerPtr<::EmoticonManager const > $getEmoticonManager () const
 
MCFOLD ::Bedrock::NotNullNonOwnerPtr<::TextToIconMapper const > $getTextToIconMapper () const
 
MCFOLD ::Bedrock::NotNullNonOwnerPtr<::TextToIconMapper$getTextToIconMapper ()
 
MCAPI bool $getMouseGrabbed () const
 
MCAPI void $navigateToPlayScreenFriendsTab ()
 
MCAPI bool $hasActorResourceDefinitionGroup () const
 
MCFOLD ::Bedrock::NotNullNonOwnerPtr<::ActorResourceDefinitionGroup const > $getActorResourceDefinitionGroup () const
 
MCFOLD ::Bedrock::NotNullNonOwnerPtr<::RenderControllerGroup const > $getRenderControllerGroup () const
 
MCFOLD ::Bedrock::NotNullNonOwnerPtr<::RenderControllerGroup$getRenderControllerGroup ()
 
MCFOLD ::Bedrock::NotNullNonOwnerPtr<::ActorResourceDefinitionGroup$getActorResourceDefinitionGroupMutable ()
 
MCAPI ::Bedrock::NotNullNonOwnerPtr<::OreUI::IResourceAllowList$getOreUIResourceAllowList ()
 
MCAPI ::Core::PathBuffer<::std::string > $requestScreenshot (::ScreenshotOptions &screenshotOptions)
 
MCAPI void $onActiveResourcePacksChanged (::ResourcePackManager &mgr)
 
MCAPI bool $onFullPackStackInvalid ()
 
MCAPI void $onLanguageSubpacksChanged ()
 
MCAPI void $onBaseGamePackDownloadComplete ()
 
MCAPI void $displayActiveDirectoryLoginDialog ()
 
MCAPI void $handleReloadUIDefinitions ()
 
MCAPI void $onPushNotificationReceived (::PushNotificationMessage const &msg)
 
MCAPI ::Bedrock::NotNullNonOwnerPtr<::FlightingService > $getFlightingService () const
 
MCAPI ::std::shared_ptr<::FlightingService > $getFlightingServicePtr () const
 
MCAPI ::Bedrock::NotNullNonOwnerPtr<::TreatmentPackDownloadMonitor const > $getTreatmentPackDownloadMonitor () const
 
MCAPI ::Bedrock::NotNullNonOwnerPtr<::IEntitlementManager > $getEntitlementManager ()
 
MCAPI::IDlcValidation & $getDlcValidation ()
 
MCAPI::ServicesManager & $getServicesManager ()
 
MCAPI ::Bedrock::NotNullNonOwnerPtr<::SunsettingManager$getSunsettingManager ()
 
MCAPI ::Bedrock::NotNullNonOwnerPtr<::DateManager > $getDateManager () const
 
MCAPI void $grabMouse ()
 
MCAPI void $releaseMouse ()
 
MCAPI void $muteAudio ()
 
MCAPI void $unMuteAudio ()
 
MCAPI uint64 $generateClientId (bool forceReset, bool &generatedNewId, uint64 clientIdModifier, ::std::shared_ptr<::Social::User > user)
 
MCAPI bool $isHostingLocalDedicatedServer () const
 
MCAPI void $shutdownServer ()
 
MCAPI void $pauseContentDownloads ()
 
MCAPI void $resumeContentDownloads ()
 
MCFOLD::UIMeasureStrategy & $getUIMeasureStrategy ()
 
MCFOLD void $copyInternalSettingsFolderToExternalLocation () const
 
MCAPI void $onClientLevelExit (::IClientInstance &exitClient, uint exitCode)
 
MCAPI void $resetThreadCallbacks ()
 
MCAPI bool $isInGame () const
 
MCAPI bool $isInRealm () const
 
MCAPI void $fadeOutMusic ()
 
MCAPI bool $isInitialized () const
 
MCFOLD bool $useMinecraftVersionOfXBLUI () const
 
MCAPI int $getMaxPlayerCount () const
 
MCAPI void $setProfilerIsOn (bool val)
 
MCAPI void $onPrimaryUserReconnect (::Social::UserPlatformConnectionResult status, bool isUserInitiated)
 
MCAPI ::Bedrock::NotNullNonOwnerPtr<::CubemapBackgroundResources$getCubemapBackgroundResources ()
 
MCAPI void $setAppWillTerminate (bool willTerminate)
 
MCAPI ::DeferredTasksManager<::DeferredTaskCategory > & $getDeferredTasks ()
 
MCFOLD void $onForceCloudSave ()
 
MCAPI void $onOptionsLoadBegin ()
 
MCAPI void $onOptionsLoadComplete ()
 
MCAPI bool $shouldShowRatingsPrompt () const
 
MCAPI ::Bedrock::NotNullNonOwnerPtr<::ServerInstanceEventCoordinator > $getServerInstanceEventCoordinator ()
 
MCAPI ::Bedrock::NotNullNonOwnerPtr<::IApp > $getApp ()
 
MCAPI bool $getSuspended () const
 
MCAPI bool $isResuming () const
 
MCAPI void $doPrimaryClientReadyWork (::std::function< void()> workFn)
 
MCAPI void $doUserManagerReadyWork (::std::function< void()> workFn)
 
MCAPI ::Bedrock::NotNullNonOwnerPtr<::ScreenshotRecorder$getScreenshotRecorder ()
 
MCAPI bool $isEditorModeEnabled () const
 
MCAPI ::std::shared_ptr<::ClientBlobCache::Cache$getClientBlobCache ()
 
MCAPI ::Bedrock::NonOwnerPointer<::ContentLogFileEndPoint > const $getContentFileLogEndPoint () const
 
MCAPI void $tryShowXblFirstLaunchScreen (bool isUserConnectedToPlatform)
 
MCAPI ::std::shared_ptr< void * > $requestMusicDeferment ()
 
MCAPI bool $isMusicEnabled () const
 
MCAPI void $queueCustomMusic (::std::string const &eventName, float volume, float fadeoutSeconds, ::MusicRepeatMode playMode)
 
MCAPI void $playCustomMusic (::std::string const &eventName, float volume, float fadeoutSeconds, ::MusicRepeatMode playMode)
 
MCAPI void $setMusicCommandVolumeMultiplier (float volumeMultiplier)
 
MCAPI void $stopCustomMusic (float fadeoutSeconds)
 
MCAPI::EntityContext & $getEntity () const
 
MCAPI::AppSystemRegistry & $getAppSystemRegistry ()
 
MCAPI void $onLanguageChanged (::std::string const &code, bool languageSystemInitializing)
 
MCFOLD void $onLanguageKeywordsLoadedFromPack (::PackManifest const &manifest)
 
MCFOLD void $onLanguagesLoaded ()
 
MCAPI void $buildTreatmentPackStack (bool fireEvents) const
 
MCAPI ::Bedrock::NotNullNonOwnerPtr<::LevelDbEnv > $getLevelDbEnv ()
 
MCAPI ::Bedrock::NonOwnerPointer<::ChunkSource > $getClientGenChunkSource (::DimensionType const &dimensionType)
 
MCAPI ::Bedrock::NotNullNonOwnerPtr<::ProfanityContext$getProfanityContext ()
 
MCAPI double $getGameUpdateDurationInSeconds () const
 
MCAPI ::std::tuple< bool, int > $GetEcoModeSettings () const
 
MCAPI void $queueSubclientRemoval (::SubClientId subid)
 
MCAPI void $logoffAllSubclients ()
 
MCAPI void $setIsInGame (bool isInGame)
 
MCAPI void $createClientItemRegistry ()
 
MCAPI ::Bedrock::NonOwnerPointer<::MinecraftInputHandler$getInput () const
 
MCAPI ::std::unique_ptr<::LocalServerLauncher::IGameInterface$createGameInterface ()
 
MCAPI ::std::unique_ptr<::LocalServerLauncher::IServerInstanceBuilder$createServerBuilder ()
 
MCAPI ::std::unique_ptr<::LocalServerLauncher::GameDependencies$createGameDependencies ()
 
MCAPI::TaskGroup & $_getServerInitTaskGroup ()
 
MCAPI bool $checkMultiPlayerPermission (::std::optional<::Social::MultiplayerServiceIdentifier > service)
 
MCAPI bool $isPlayingLevel () const
 
MCAPI void $initImpl ()
 
MCAPI void $refocusMouse (bool lostMouse)
 
MCAPI void $setMouseType (::ui::MousePointerType type)
 
MCAPI void $onNotify (::edu::auth::CredentialsAcquired const &state)
 
MCFOLD void $onNotify (::edu::auth::CredentialsRefreshSuccess const &state)
 
MCFOLD void $onNotify (::edu::auth::GenericCredentialsEvent<::edu::auth::CredsLost > const &state)
 
MCAPI bool $checkForPiracy () const
 
MCAPI ::Bedrock::NotNullNonOwnerPtr<::DevConsoleLogger$getDevConsoleLogger () const
 
MCAPI void $completeServerStartup (::std::shared_ptr<::LocalServerLauncher::ServerInitData > serverInitData, ::LocalServerLauncher::ServerLaunchResult &&result)
 

Static Public Member Functions

static MCAPI void ** $vftableForIMultiPlayerServices ()
 
static MCAPI void ** $vftableForI18nObserver ()
 
static MCAPI void ** $vftableForIMinecraftApp ()
 
static MCAPI void ** $vftableForAppExtensionsOwner ()
 
static MCAPI void ** $vftableForAppPlatformListener ()
 
static MCAPI void ** $vftableForILocalServerLauncherImpl ()
 
static MCAPI void ** $vftableForLevelListener ()
 
static MCAPI void ** $vftableForIGameServerStartup ()
 
static MCAPI void ** $vftableForOptionsObserver ()
 
static MCAPI void ** $vftableForIGameEventNotifier ()
 
static MCAPI void ** $vftableForCredentialsObserver ()
 
static MCAPI void ** $vftableForISplitScreenChangedPublisher ()
 
static MCAPI void ** $vftableForIGameServerShutdown ()
 
static MCAPI void ** $vftableForEnableNonOwnerReferences ()
 
static MCAPI void ** $vftableForIWorldTransfer ()
 
static MCAPI void ** $vftableForIApp ()
 
static MCAPI void ** $vftableForResourcePackListener ()
 
static MCAPI void ** $vftableForIClientInstances ()
 
static MCAPI void ** $vftableForINetworkGameConnector ()
 
static MCAPI void ** $vftableForAppIsland ()
 

Public Attributes

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Member Function Documentation

◆ createGameInterface()

virtual ::std::unique_ptr<::LocalServerLauncher::IGameInterface > MinecraftGame::createGameInterface ( )
virtual

◆ createServerBuilder()

virtual ::std::unique_ptr<::LocalServerLauncher::IServerInstanceBuilder > MinecraftGame::createServerBuilder ( )
virtual

◆ createGameDependencies()

virtual ::std::unique_ptr<::LocalServerLauncher::GameDependencies > MinecraftGame::createGameDependencies ( )
virtual

◆ checkMultiPlayerPermission()

virtual bool MinecraftGame::checkMultiPlayerPermission ( ::std::optional<::Social::MultiplayerServiceIdentifier > service)
virtual

Implements IMultiPlayerServices.

◆ isPlayingLevel()

virtual bool MinecraftGame::isPlayingLevel ( ) const
virtual

Implements IMultiPlayerServices.

◆ completeServerStartup()

virtual void MinecraftGame::completeServerStartup ( ::std::shared_ptr<::LocalServerLauncher::ServerInitData > serverInitData,
::LocalServerLauncher::ServerLaunchResult && result )
virtual

◆ $vftableForIMultiPlayerServices()

static MCAPI void ** MinecraftGame::$vftableForIMultiPlayerServices ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $vftableForI18nObserver()

static MCAPI void ** MinecraftGame::$vftableForI18nObserver ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $vftableForIMinecraftApp()

static MCAPI void ** MinecraftGame::$vftableForIMinecraftApp ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $vftableForAppExtensionsOwner()

static MCAPI void ** MinecraftGame::$vftableForAppExtensionsOwner ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $vftableForAppPlatformListener()

static MCAPI void ** MinecraftGame::$vftableForAppPlatformListener ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $vftableForILocalServerLauncherImpl()

static MCAPI void ** MinecraftGame::$vftableForILocalServerLauncherImpl ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $vftableForLevelListener()

static MCAPI void ** MinecraftGame::$vftableForLevelListener ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $vftableForIGameServerStartup()

static MCAPI void ** MinecraftGame::$vftableForIGameServerStartup ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $vftableForOptionsObserver()

static MCAPI void ** MinecraftGame::$vftableForOptionsObserver ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $vftableForIGameEventNotifier()

static MCAPI void ** MinecraftGame::$vftableForIGameEventNotifier ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $vftableForCredentialsObserver()

static MCAPI void ** MinecraftGame::$vftableForCredentialsObserver ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $vftableForISplitScreenChangedPublisher()

static MCAPI void ** MinecraftGame::$vftableForISplitScreenChangedPublisher ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $vftableForIGameServerShutdown()

static MCAPI void ** MinecraftGame::$vftableForIGameServerShutdown ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $vftableForEnableNonOwnerReferences()

static MCAPI void ** MinecraftGame::$vftableForEnableNonOwnerReferences ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $vftableForIWorldTransfer()

static MCAPI void ** MinecraftGame::$vftableForIWorldTransfer ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $vftableForIApp()

static MCAPI void ** MinecraftGame::$vftableForIApp ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $vftableForResourcePackListener()

static MCAPI void ** MinecraftGame::$vftableForResourcePackListener ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $vftableForIClientInstances()

static MCAPI void ** MinecraftGame::$vftableForIClientInstances ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $vftableForINetworkGameConnector()

static MCAPI void ** MinecraftGame::$vftableForINetworkGameConnector ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $vftableForAppIsland()

static MCAPI void ** MinecraftGame::$vftableForAppIsland ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following files: