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ServerSoundInstance Class Reference

Public Member Functions

ServerSoundInstance & operator= (ServerSoundInstance const &)
 ServerSoundInstance (ServerSoundInstance const &)
MCAPI ServerSoundInstance (::ServerSoundHandle handle, ::ServerSoundInstanceManager &manager, ::std::string soundEventId, ::Bedrock::NonOwnerPointer<::ServerSoundRuntime::Definition const > definition, int loopCount, ::std::optional<::NetworkIdentifierWithSubId > recipient)
MCAPI float getPlaybackPosition (::std::chrono::steady_clock::time_point now) const
MCAPI::ServerSoundInstance & operator= (::ServerSoundInstance &&other)
MCAPI void pause ()
MCAPI void resume ()
MCAPI void seekTo (float seconds)
MCAPI void setPitch (float pitch)
MCAPI void setVolume (float volume)
MCAPI void stop ()
MCAPI ~ServerSoundInstance ()
MCAPI void * $ctor (::ServerSoundHandle handle, ::ServerSoundInstanceManager &manager, ::std::string soundEventId, ::Bedrock::NonOwnerPointer<::ServerSoundRuntime::Definition const > definition, int loopCount, ::std::optional<::NetworkIdentifierWithSubId > recipient)
MCAPI void $dtor ()

Public Attributes

::ll::UntypedStorage< 8, 8 > mUnk9cc9d1
::ll::UntypedStorage< 8, 32 > mUnk1ca53f
::ll::UntypedStorage< 8, 192 > mUnk596b51
::ll::UntypedStorage< 8, 24 > mUnk337e6c
::ll::UntypedStorage< 4, 4 > mUnkabe83e
::ll::UntypedStorage< 8, 24 > mUnk133689
::ll::UntypedStorage< 1, 1 > mUnk2dc8a9

Constructor & Destructor Documentation

◆ ServerSoundInstance()

MCAPI ServerSoundInstance::ServerSoundInstance ( ::ServerSoundHandle handle,
::ServerSoundInstanceManager & manager,
::std::string soundEventId,
::Bedrock::NonOwnerPointer<::ServerSoundRuntime::Definition const > definition,
int loopCount,
::std::optional<::NetworkIdentifierWithSubId > recipient )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ ~ServerSoundInstance()

MCAPI ServerSoundInstance::~ServerSoundInstance ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

Member Function Documentation

◆ getPlaybackPosition()

MCAPI float ServerSoundInstance::getPlaybackPosition ( ::std::chrono::steady_clock::time_point now) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ operator=()

MCAPI::ServerSoundInstance & ServerSoundInstance::operator= ( ::ServerSoundInstance && other)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ pause()

MCAPI void ServerSoundInstance::pause ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ resume()

MCAPI void ServerSoundInstance::resume ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ seekTo()

MCAPI void ServerSoundInstance::seekTo ( float seconds)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ setPitch()

MCAPI void ServerSoundInstance::setPitch ( float pitch)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ setVolume()

MCAPI void ServerSoundInstance::setVolume ( float volume)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ stop()

MCAPI void ServerSoundInstance::stop ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $ctor()

MCAPI void * ServerSoundInstance::$ctor ( ::ServerSoundHandle handle,
::ServerSoundInstanceManager & manager,
::std::string soundEventId,
::Bedrock::NonOwnerPointer<::ServerSoundRuntime::Definition const > definition,
int loopCount,
::std::optional<::NetworkIdentifierWithSubId > recipient )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $dtor()

MCAPI void ServerSoundInstance::$dtor ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following file: