LeviLamina
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HIDController.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5class HIDController {
6public:
7 // HIDController inner types declare
8 // clang-format off
10 // clang-format on
11
12 // HIDController inner types define
14 public:
15 // GamefaceTextEditContext inner types define
16 enum class StateChange : int {};
17 };
18};
Definition HIDController.h:13