LeviLamina
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HIDController::GamefaceTextEditContext Class Reference

Public Types

enum class  StateChange : int { None = 0 , Text = 1 , Selection = 2 , TextAndSelection = 3 }
enum class  StateChange : int { None = 0 , Text = 1 , Selection = 2 , TextAndSelection = 3 }

Public Member Functions

MCAPI::HIDController::GamefaceTextEditContext::StateChange checkForChanges ()
MCAPI::std::string getText () const
MCAPI bool tryEnable (::Bedrock::NonOwnerPointer<::ITextBoxController > textBoxController)
MCFOLD void $dtor ()

Public Attributes

::ll::TypedStorage< 8, 8, ::std::unique_ptr<::IGamefaceTextInputProxy > > mTextInputProxy
::ll::TypedStorage< 8, 32, ::std::string > mLastCheckText
::ll::TypedStorage< 4, 12, ::TextBoxSelectionmLastCheckSelection
::ll::TypedStorage< 1, 1, bool > mForceApplyChanges
::ll::TypedStorage< 1, 1, bool > mIsComposing

The documentation for this class was generated from the following files: