|
| enum class | StateChange : int { None = 0
, Text = 1
, Selection = 2
, TextAndSelection = 3
} |
| enum class | StateChange : int { None = 0
, Text = 1
, Selection = 2
, TextAndSelection = 3
} |
|
|
::ll::TypedStorage< 8, 8, ::std::unique_ptr<::IGamefaceTextInputProxy > > | mTextInputProxy |
|
::ll::TypedStorage< 8, 32, ::std::string > | mLastCheckText |
|
::ll::TypedStorage< 4, 12, ::TextBoxSelection > | mLastCheckSelection |
|
::ll::TypedStorage< 1, 1, bool > | mForceApplyChanges |
|
::ll::TypedStorage< 1, 1, bool > | mIsComposing |
The documentation for this class was generated from the following files: