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| enum class | StateChange : int { None = 0
, Text = 1
, Selection = 2
, TextAndSelection = 3
} |
| enum class | StateChange : int { None = 0
, Text = 1
, Selection = 2
, TextAndSelection = 3
} |
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MCAPI::HIDController::GamefaceTextEditContext::StateChange | checkForChanges () |
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MCAPI::TextBoxSelection | getSelection () const |
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MCAPI::std::string | getText () const |
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MCAPI void | imeConfirmAndEndComposition () |
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MCAPI void | imeStartComposition () |
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MCFOLD bool | isEnabled () const |
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MCAPI void | replaceTextRange (::std::string const &text, int from, int to) |
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MCAPI bool | tryEnable (::Bedrock::NonOwnerPointer<::ITextBoxController > textBoxController) |
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MCFOLD void | $dtor () |
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::ll::TypedStorage< 8, 8, ::std::unique_ptr<::IGamefaceTextInputProxy > > | mTextInputProxy |
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::ll::TypedStorage< 8, 32, ::std::string > | mLastCheckText |
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::ll::TypedStorage< 4, 12, ::TextBoxSelection > | mLastCheckSelection |
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::ll::TypedStorage< 1, 1, bool > | mForceApplyChanges |
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::ll::TypedStorage< 1, 1, bool > | mIsComposing |
The documentation for this class was generated from the following files: