LeviLamina
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TextureObject.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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namespace
renoir {
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struct
TextureObject
{
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public
:
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// TextureObject inner types define
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enum class
TextureType :
int
{
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Tt2d = 0,
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Tt2DArray = 1,
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};
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::UntypedStorage<4, 4> mUnk32ab08;
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::ll::UntypedStorage<1, 1> mUnkc0d675;
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::ll::UntypedStorage<2, 2> mUnka01d56;
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// NOLINTEND
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public
:
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// prevent constructor by default
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TextureObject& operator=(TextureObject
const
&);
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TextureObject(TextureObject
const
&);
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TextureObject();
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};
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}
// namespace renoir
renoir::TextureObject
Definition
TextureObject.h:7
src-client
mc
deps
renoir
TextureObject.h
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for LeviLamina by
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