LeviLamina
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TextureObject.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5namespace renoir {
6
7struct TextureObject {
8public:
9 // TextureObject inner types define
10 enum class TextureType : int {
11 Tt2d = 0,
12 Tt2DArray = 1,
13 };
14
15public:
16 // member variables
17 // NOLINTBEGIN
18 ::ll::UntypedStorage<4, 4> mUnk32ab08;
19 ::ll::UntypedStorage<1, 1> mUnkc0d675;
20 ::ll::UntypedStorage<2, 2> mUnka01d56;
21 // NOLINTEND
22
23public:
24 // prevent constructor by default
25 TextureObject& operator=(TextureObject const&);
26 TextureObject(TextureObject const&);
27 TextureObject();
28};
29
30} // namespace renoir
Definition TextureObject.h:7