LeviLamina
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InputComponent Member List

This is the complete list of members for InputComponent, including all inherited members.

$clone(::UIControl &cloneOwner) const (defined in InputComponent)InputComponent
$dtor() (defined in InputComponent)InputComponent
$getTextToSpeechComponentValue() const (defined in UIComponent)UIComponent
$isCustomFrameUpdateComponent() const (defined in UIComponent)UIComponent
$isRenderableComponent() const (defined in UIComponent)UIComponent
$onAdded() (defined in UIComponent)UIComponent
$onEnabledChanged(bool enabled) (defined in UIComponent)UIComponent
$onLayoutChange() (defined in UIComponent)UIComponent
$onNotifyChildAdded() (defined in UIComponent)UIComponent
$onNotifyChildRemoved() (defined in UIComponent)UIComponent
$onRemoved() (defined in UIComponent)UIComponent
$onVisibilityChanged(bool visible) (defined in InputComponent)InputComponent
$receive(::VisualTree &visualTree, ::ScreenInputContext &context, ::UIAnimationController &animationController, ::ScreenEvent const &screenEvent) (defined in UIComponent)UIComponent
$receive(::ScreenEvent const &screenEvent) (defined in UIComponent)UIComponent
$reload(::UIComponent const &rhs) (defined in UIComponent)UIComponent
$reset() (defined in InputComponent)InputComponent
$vftable()InputComponentstatic
_detectDoubleClick(uint buttonId, ::ButtonState state, ::glm::vec2 const &pointerPosition, bool isTTSTouchEnabled) (defined in InputComponent)InputComponent
_getContentPanelHover(::glm::vec2 const &pointerPosition) (defined in InputComponent)InputComponent
_sendButtonScreenEvent(::ScreenInputContext &context, ::ScreenButtonMapping const &buttonMapping, ::ButtonState state, ::glm::vec2 const &pointerPosition, ::VisualTree &visualTree, ::UIAnimationController &animationController, ::InputMode inputMode) (defined in InputComponent)InputComponent
_sendHoverScreenEvent(::ScreenInputContext &context, ::VisualTree &visualTree, ::UIAnimationController &animationController, ::glm::vec2 const &position, bool alreadyHandled) (defined in InputComponent)InputComponent
_shouldHandlePressedMapping(::ScreenButtonMapping const &buttonMapping, uint buttonId, ::ButtonState state, ::glm::vec2 const &pointerPosition, ::InputMode inputMode) (defined in InputComponent)InputComponent
clone(::UIControl &cloneOwner) const (defined in InputComponent)InputComponentvirtual
getTextToSpeechComponentValue() const (defined in UIComponent)UIComponent
handleButtonEvent(::VisualTree &visualTree, ::UIAnimationController &animationController, ::ScreenInputContext &context, uint buttonId, ::ButtonState state, ::glm::vec2 const &pointerPosition, ::InputMode inputMode, bool isTTSTouchEnabled) (defined in InputComponent)InputComponent
handleControllerDirection(::VisualTree &visualTree, ::UIAnimationController &animationController, ::ScreenInputContext &context, ::DirectionId directionId, ::glm::vec2 const &deltaPosition, bool alreadyHandled) (defined in InputComponent)InputComponent
handleFocusLocation(::VisualTree &visualTree, ::UIAnimationController &animationController, ::ScreenInputContext &context, ::glm::vec2 const &position, bool alreadyHandled) (defined in InputComponent)InputComponent
handlePointerLocation(::VisualTree &visualTree, ::UIAnimationController &animationController, ::ScreenInputContext &context, ::glm::vec2 const &position, ::glm::vec2 const &deltaPosition, bool alreadyHandled) (defined in InputComponent)InputComponent
isCustomFrameUpdateComponent() const (defined in UIComponent)UIComponentvirtual
isRenderableComponent() const (defined in UIComponent)UIComponentvirtual
isWithinClipRegion(::glm::vec2 const &pointerPosition) const (defined in InputComponent)InputComponent
mAlwaysHandleControllerDirection (defined in InputComponent)InputComponent
mAlwaysHandlePointer (defined in InputComponent)InputComponent
mAlwaysListensToInput (defined in InputComponent)InputComponent
mButtonMappings (defined in InputComponent)InputComponent
mConsumeHoverEvents (defined in InputComponent)InputComponent
mGamepadDeflectionMode (defined in InputComponent)InputComponent
mHasRemappingMapping (defined in InputComponent)InputComponent
mHoverButtonMappings (defined in InputComponent)InputComponent
mHoverEnabled (defined in InputComponent)InputComponent
mIgnoreHoverChange (defined in InputComponent)InputComponent
mInlineModal (defined in InputComponent)InputComponent
mModal (defined in InputComponent)InputComponent
mOwner (defined in UIComponent)UIComponent
mPressStats (defined in InputComponent)InputComponent
mPreventsTouchControl (defined in InputComponent)InputComponent
mRemappingMappingScope (defined in InputComponent)InputComponent
onAdded() (defined in UIComponent)UIComponentvirtual
onEnabledChanged(bool enabled) (defined in UIComponent)UIComponentvirtual
onLayoutChange() (defined in UIComponent)UIComponentvirtual
onNotifyChildAdded() (defined in UIComponent)UIComponentvirtual
onNotifyChildRemoved() (defined in UIComponent)UIComponentvirtual
onRemoved() (defined in UIComponent)UIComponentvirtual
onVisibilityChanged(bool visible) (defined in InputComponent)InputComponentvirtual
operator=(UIComponent const &) (defined in UIComponent)UIComponent
PressType enum name (defined in InputComponent)InputComponent
PressType enum name (defined in InputComponent)InputComponent
receive(::VisualTree &visualTree, ::ScreenInputContext &context, ::UIAnimationController &animationController, ::ScreenEvent const &screenEvent) (defined in UIComponent)UIComponent
receive(::ScreenEvent const &screenEvent) (defined in UIComponent)UIComponent
reload(::UIComponent const &rhs) (defined in UIComponent)UIComponentvirtual
reset() (defined in InputComponent)InputComponentvirtual
UIComponent(UIComponent const &) (defined in UIComponent)UIComponent
UIComponent() (defined in UIComponent)UIComponent
~InputComponent() (defined in InputComponent)InputComponentvirtual
~UIComponent() (defined in UIComponent)UIComponentvirtual