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UIComponent & | operator= (UIComponent const &) |
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| UIComponent (UIComponent const &) |
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virtual ::std::unique_ptr<::UIComponent > | clone (::UIControl &) const =0 |
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virtual::ComponentReceiveActionType | receive (::VisualTree &visualTree, ::ScreenInputContext &context, ::UIAnimationController &animationController, ::ScreenEvent const &screenEvent) |
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virtual::ComponentReceiveActionType | receive (::ScreenEvent const &screenEvent) |
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virtual void | onNotifyChildAdded () |
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virtual void | onNotifyChildRemoved () |
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virtual void | onRemoved () |
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virtual void | onAdded () |
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virtual void | onVisibilityChanged (bool) |
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virtual void | onEnabledChanged (bool) |
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virtual bool | isRenderableComponent () const |
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virtual bool | isCustomFrameUpdateComponent () const |
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virtual bool | onLayoutChange () |
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virtual void | reset ()=0 |
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virtual void | reload (::UIComponent const &rhs) |
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virtual::std::string const & | getTextToSpeechComponentValue () const |
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MCFOLD void | $dtor () |
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MCFOLD::ComponentReceiveActionType | $receive (::VisualTree &visualTree, ::ScreenInputContext &context, ::UIAnimationController &animationController, ::ScreenEvent const &screenEvent) |
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MCFOLD::ComponentReceiveActionType | $receive (::ScreenEvent const &screenEvent) |
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MCFOLD void | $onNotifyChildAdded () |
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MCFOLD void | $onNotifyChildRemoved () |
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MCFOLD void | $onRemoved () |
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MCFOLD void | $onAdded () |
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MCFOLD void | $onVisibilityChanged (bool) |
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MCFOLD void | $onEnabledChanged (bool) |
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MCFOLD bool | $isRenderableComponent () const |
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MCFOLD bool | $isCustomFrameUpdateComponent () const |
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MCFOLD bool | $onLayoutChange () |
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MCFOLD void | $reload (::UIComponent const &rhs) |
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MCFOLD::std::string const & | $getTextToSpeechComponentValue () const |
◆ $vftable()
| MCAPI void ** UIComponent::$vftable |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
The documentation for this class was generated from the following files: