3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/client/gui/EmptyProgressHandler.h"
7#include "mc/world/actor/player/LoadingState.h"
18 ::ll::TypedStorage<8, 8, ::std::chrono::steady_clock::time_point> mLastTickTime;
19 ::ll::TypedStorage<8, 8, ::std::chrono::steady_clock::time_point> mLoadingWaitTime;
20 ::ll::TypedStorage<8, 8, ::std::chrono::steady_clock::time_point> mShouldProceedTime;
26 virtual ~PrimaryUserAppearanceProgressHandler() =
default;
28 virtual void onStart(::MinecraftScreenModel& minecraftScreenModel) ;
30 virtual void tick(::MinecraftScreenModel& minecraftScreenModel) ;
32 virtual ::LoadingState getLoadingState(::MinecraftScreenModel& minecraftScreenModel)
const ;
34 virtual ::std::string getProgressMessage(::MinecraftScreenModel& minecraftScreenModel)
const ;
36 virtual ::std::string getTitleText() const ;
38 virtual ::std::
string getName() const ;
44 MCAPI
void $onStart(::MinecraftScreenModel& minecraftScreenModel);
46 MCFOLD
void $tick(::MinecraftScreenModel& minecraftScreenModel);
48 MCAPI ::LoadingState $getLoadingState(::MinecraftScreenModel& minecraftScreenModel) const;
50 MCAPI ::std::
string $getProgressMessage(::MinecraftScreenModel& minecraftScreenModel) const;
52 MCFOLD ::std::
string $getTitleText() const;
54 MCAPI ::std::
string $getName() const;
Definition EmptyProgressHandler.h:5
Definition MinecraftScreenModel.h:5
Definition PrimaryUserAppearanceProgressHandler.h:5
static MCAPI void ** $vftable()