LeviLamina
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PrimaryUserAppearanceProgressHandler Class Reference
Inheritance diagram for PrimaryUserAppearanceProgressHandler:

Public Member Functions

virtual void onStart (::MinecraftScreenModel &minecraftScreenModel)
virtual void tick (::MinecraftScreenModel &minecraftScreenModel)
virtual::LoadingState getLoadingState (::MinecraftScreenModel &minecraftScreenModel) const
virtual::std::string getProgressMessage (::MinecraftScreenModel &minecraftScreenModel) const
virtual::std::string getTitleText () const
virtual::std::string getName () const
MCAPI void $onStart (::MinecraftScreenModel &minecraftScreenModel)
MCFOLD void $tick (::MinecraftScreenModel &minecraftScreenModel)
MCAPI::LoadingState $getLoadingState (::MinecraftScreenModel &minecraftScreenModel) const
MCAPI::std::string $getProgressMessage (::MinecraftScreenModel &minecraftScreenModel) const
MCFOLD::std::string $getTitleText () const
MCAPI::std::string $getName () const
virtual void onCancel (::MinecraftScreenModel &minecraftScreenModel)
virtual void onExit (::MinecraftScreenModel &minecraftScreenModel)
MCAPI void $dtor ()
MCFOLD void $onCancel (::MinecraftScreenModel &minecraftScreenModel)
MCFOLD void $onExit (::MinecraftScreenModel &minecraftScreenModel)
virtual void onGameEventNotification (::MinecraftScreenModel &minecraftScreenModel, ::ui::GameEventNotification const &notification)
virtual void onRetry (::MinecraftScreenModel &minecraftScreenModel)
virtual float getLoadingProgress (::MinecraftScreenModel &minecraftScreenModel) const
virtual void addEventProperties (::std::unordered_map<::std::string, ::std::string > &eventProperties) const
virtual::std::string getTTSProgressMessage () const
virtual::ProgressAnimation showLoadingBar () const
MCFOLD void $onGameEventNotification (::MinecraftScreenModel &minecraftScreenModel, ::ui::GameEventNotification const &notification)
MCFOLD void $onRetry (::MinecraftScreenModel &minecraftScreenModel)
MCAPI float $getLoadingProgress (::MinecraftScreenModel &minecraftScreenModel) const
MCFOLD void $addEventProperties (::std::unordered_map<::std::string, ::std::string > &eventProperties) const
MCAPI::std::string $getTTSProgressMessage () const
MCFOLD::ProgressAnimation $showLoadingBar () const

Static Public Member Functions

static MCAPI void ** $vftable ()

Public Attributes

::ll::TypedStorage< 8, 8, ::std::chrono::steady_clock::time_point > mLastTickTime
::ll::TypedStorage< 8, 8, ::std::chrono::steady_clock::time_point > mLoadingWaitTime
::ll::TypedStorage< 8, 8, ::std::chrono::steady_clock::time_point > mShouldProceedTime
::ll::TypedStorage< 4, 4, ::ProgressHandlerType const > mType
::ll::TypedStorage< 4, 4, ::ProgressAnimation > mProgressAnimation

Member Function Documentation

◆ onStart()

virtual void PrimaryUserAppearanceProgressHandler::onStart ( ::MinecraftScreenModel & minecraftScreenModel)
virtual

Reimplemented from EmptyProgressHandler.

◆ tick()

virtual void PrimaryUserAppearanceProgressHandler::tick ( ::MinecraftScreenModel & minecraftScreenModel)
virtual

Reimplemented from EmptyProgressHandler.

◆ getLoadingState()

virtual::LoadingState PrimaryUserAppearanceProgressHandler::getLoadingState ( ::MinecraftScreenModel & minecraftScreenModel) const
virtual

Reimplemented from EmptyProgressHandler.

◆ getProgressMessage()

virtual::std::string PrimaryUserAppearanceProgressHandler::getProgressMessage ( ::MinecraftScreenModel & minecraftScreenModel) const
virtual

Reimplemented from EmptyProgressHandler.

◆ getName()

virtual::std::string PrimaryUserAppearanceProgressHandler::getName ( ) const
virtual

Reimplemented from EmptyProgressHandler.

◆ $vftable()

MCAPI void ** PrimaryUserAppearanceProgressHandler::$vftable ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ onCancel()

virtual void EmptyProgressHandler::onCancel ( ::MinecraftScreenModel & minecraftScreenModel)
virtualinherited

Implements ProgressHandler.

◆ onExit()

virtual void EmptyProgressHandler::onExit ( ::MinecraftScreenModel & minecraftScreenModel)
virtualinherited

Implements ProgressHandler.


The documentation for this class was generated from the following files: