LeviLamina
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ActorDefinitionEvent.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/actor/ActorDefinitionEventType.h"
7#include "mc/world/actor/ActorDefinitionTrigger.h"
8#include "mc/world/actor/ActorFilterGroup.h"
9#include "mc/world/response/ActorEventResponseCollection.h"
10
11// auto generated forward declare list
12// clang-format off
13class Actor;
16// clang-format on
17
18class ActorDefinitionEvent {
19public:
20 // member variables
21 // NOLINTBEGIN
22 ::ll::TypedStorage<4, 4, float> mProbability;
23 ::ll::TypedStorage<8, 64, ::ActorFilterGroup> mFilter;
24 ::ll::TypedStorage<8, 32, ::std::string> mName;
25 ::ll::TypedStorage<4, 4, ::ActorDefinitionEventType> mType;
26 ::ll::TypedStorage<8, 24, ::std::vector<::std::string>> mGroups;
27 ::ll::TypedStorage<8, 24, ::std::vector<::std::string>> mRemoveGroups;
28 ::ll::TypedStorage<8, 104, ::ActorDefinitionTrigger> mTrigger;
29 ::ll::TypedStorage<8, 24, ::std::vector<::ActorDefinitionEvent>> mChildren;
30 ::ll::TypedStorage<8, 24, ::ActorEventResponseCollection> mResponses;
31 // NOLINTEND
32
33public:
34 // member functions
35 // NOLINTBEGIN
36 MCAPI ActorDefinitionEvent();
37
38 MCAPI ActorDefinitionEvent(::ActorDefinitionEvent const&);
39
40 MCAPI void _evaluateGroups(
41 ::Actor& entity,
42 ::std::vector<::ActorDefinitionModifier>& modifications,
44 ) const;
45
46 MCAPI ::ActorDefinitionEvent& operator=(::ActorDefinitionEvent const&);
47
48 MCAPI void setName(::std::string name);
49
50 MCAPI ~ActorDefinitionEvent();
51 // NOLINTEND
52
53public:
54 // constructor thunks
55 // NOLINTBEGIN
56 MCAPI void* $ctor();
57
58 MCAPI void* $ctor(::ActorDefinitionEvent const&);
59 // NOLINTEND
60
61public:
62 // destructor thunk
63 // NOLINTBEGIN
64 MCAPI void $dtor();
65 // NOLINTEND
66};
Definition Actor.h:123
Definition ActorDefinitionModifier.h:11
Definition VariantParameterListConst.h:13