$ctor(void *, ::HC_CALL *, ::xbox::httpclient::proxy_type, ::xbox::httpclient::XPlatSecurityInformation &&) | xbox::httpclient::WinHttpConnection | |
$vftable() | xbox::httpclient::WinHttpConnection | static |
_multiple_segment_write_data(::xbox::httpclient::WinHttpConnection *) | xbox::httpclient::WinHttpConnection | static |
callback_status_data_available(void *, ::xbox::httpclient::WinHttpConnection *, void *) | xbox::httpclient::WinHttpConnection | static |
callback_status_headers_available(void *, ::xbox::httpclient::WinHttpConnection *, void *) | xbox::httpclient::WinHttpConnection | static |
callback_status_request_error(void *, ::xbox::httpclient::WinHttpConnection *, void *) | xbox::httpclient::WinHttpConnection | static |
callback_websocket_status_headers_available(void *, ::xbox::httpclient::WinHttpCallbackContext *) | xbox::httpclient::WinHttpConnection | static |
Close(::std::function< void()>) | xbox::httpclient::WinHttpConnection | |
complete_task(long, uint) | xbox::httpclient::WinHttpConnection | |
completion_callback(void *, uint64, ulong, void *, ulong) | xbox::httpclient::WinHttpConnection | static |
flush_response_buffer(::xbox::httpclient::WinHttpConnection *) | xbox::httpclient::WinHttpConnection | static |
HttpCallPerformAsync(::XAsyncBlock *) | xbox::httpclient::WinHttpConnection | |
Initialize() | xbox::httpclient::WinHttpConnection | |
Initialize(void *, ::HC_CALL *, ::xbox::httpclient::proxy_type, ::xbox::httpclient::XPlatSecurityInformation &&) | xbox::httpclient::WinHttpConnection | static |
Initialize(void *, ::HC_WEBSOCKET_OBSERVER *, char const *, char const *, ::xbox::httpclient::proxy_type, ::xbox::httpclient::XPlatSecurityInformation &&) | xbox::httpclient::WinHttpConnection | static |
on_websocket_disconnected(ushort) | xbox::httpclient::WinHttpConnection | |
parse_headers_string(::HC_CALL *, wchar_t *) | xbox::httpclient::WinHttpConnection | static |
parse_status_code(::HC_CALL *, void *, ::xbox::httpclient::WinHttpConnection *) | xbox::httpclient::WinHttpConnection | static |
read_next_response_chunk(::xbox::httpclient::WinHttpConnection *, ulong) | xbox::httpclient::WinHttpConnection | static |
SendRequest() | xbox::httpclient::WinHttpConnection | |
StartWinHttpClose() | xbox::httpclient::WinHttpConnection | |
WebSocketConnectAsync(::XAsyncBlock *) | xbox::httpclient::WinHttpConnection | |
WebSocketConnectProvider(::XAsyncOp, ::XAsyncProviderData const *) | xbox::httpclient::WinHttpConnection | static |
WebSocketDisconnect(::HCWebSocketCloseStatus) | xbox::httpclient::WinHttpConnection | |
WebSocketReadAsync() | xbox::httpclient::WinHttpConnection | |
WebSocketReadComplete(bool, bool) | xbox::httpclient::WinHttpConnection | |
WebSocketSendMessage(::xbox::httpclient::WinHttpConnection::WebSocketSendContext const &) | xbox::httpclient::WinHttpConnection | |
WebSocketSendMessageAsync(::XAsyncBlock *, char const *) | xbox::httpclient::WinHttpConnection | |
WebSocketSendMessageAsync(::XAsyncBlock *, uchar const *, uint64, ::_WINHTTP_WEB_SOCKET_BUFFER_TYPE) | xbox::httpclient::WinHttpConnection | |
WebSocketSendProvider(::XAsyncOp, ::XAsyncProviderData const *) | xbox::httpclient::WinHttpConnection | static |
WinHttpConnection() (defined in xbox::httpclient::WinHttpConnection) | xbox::httpclient::WinHttpConnection | |
WinHttpConnection(void *, ::HC_CALL *, ::xbox::httpclient::proxy_type, ::xbox::httpclient::XPlatSecurityInformation &&) | xbox::httpclient::WinHttpConnection | |