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MCAPI long | Close (::std::function< void()>) |
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MCAPI long | HttpCallPerformAsync (::XAsyncBlock *) |
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MCAPI long | Initialize () |
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MCAPI void | SendRequest () |
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MCAPI void | StartWinHttpClose () |
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MCAPI long | WebSocketConnectAsync (::XAsyncBlock *) |
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MCAPI long | WebSocketDisconnect (::HCWebSocketCloseStatus) |
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MCAPI long | WebSocketReadAsync () |
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MCAPI long | WebSocketReadComplete (bool, bool) |
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MCAPI void | WebSocketSendMessage (::xbox::httpclient::WinHttpConnection::WebSocketSendContext const &) |
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MCAPI long | WebSocketSendMessageAsync (::XAsyncBlock *, char const *) |
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MCAPI long | WebSocketSendMessageAsync (::XAsyncBlock *, uchar const *, uint64, ::_WINHTTP_WEB_SOCKET_BUFFER_TYPE) |
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MCAPI | WinHttpConnection (void *, ::HC_CALL *, ::xbox::httpclient::proxy_type, ::xbox::httpclient::XPlatSecurityInformation &&) |
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MCAPI void | complete_task (long, uint) |
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MCAPI void | on_websocket_disconnected (ushort) |
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MCAPI void * | $ctor (void *, ::HC_CALL *, ::xbox::httpclient::proxy_type, ::xbox::httpclient::XPlatSecurityInformation &&) |
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static MCAPI ::xbox::httpclient::Result<::std::shared_ptr<::xbox::httpclient::WinHttpConnection > > | Initialize (void *, ::HC_CALL *, ::xbox::httpclient::proxy_type, ::xbox::httpclient::XPlatSecurityInformation &&) |
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static MCAPI ::xbox::httpclient::Result<::std::shared_ptr<::xbox::httpclient::WinHttpConnection > > | Initialize (void *, ::HC_WEBSOCKET_OBSERVER *, char const *, char const *, ::xbox::httpclient::proxy_type, ::xbox::httpclient::XPlatSecurityInformation &&) |
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static MCAPI long | WebSocketConnectProvider (::XAsyncOp, ::XAsyncProviderData const *) |
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static MCAPI long | WebSocketSendProvider (::XAsyncOp, ::XAsyncProviderData const *) |
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static MCAPI void | _multiple_segment_write_data (::xbox::httpclient::WinHttpConnection *) |
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static MCAPI void | callback_status_data_available (void *, ::xbox::httpclient::WinHttpConnection *, void *) |
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static MCAPI void | callback_status_headers_available (void *, ::xbox::httpclient::WinHttpConnection *, void *) |
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static MCAPI void | callback_status_request_error (void *, ::xbox::httpclient::WinHttpConnection *, void *) |
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static MCAPI void | callback_websocket_status_headers_available (void *, ::xbox::httpclient::WinHttpCallbackContext *) |
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static MCAPI void | completion_callback (void *, uint64, ulong, void *, ulong) |
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static MCAPI long | flush_response_buffer (::xbox::httpclient::WinHttpConnection *) |
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static MCAPI void | parse_headers_string (::HC_CALL *, wchar_t *) |
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static MCAPI uint | parse_status_code (::HC_CALL *, void *, ::xbox::httpclient::WinHttpConnection *) |
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static MCAPI void | read_next_response_chunk (::xbox::httpclient::WinHttpConnection *, ulong) |
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static MCAPI void ** | $vftable () |
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◆ WinHttpConnection()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ Close()
MCAPI long xbox::httpclient::WinHttpConnection::Close |
( |
::std::function< void()> | | ) |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ HttpCallPerformAsync()
MCAPI long xbox::httpclient::WinHttpConnection::HttpCallPerformAsync |
( |
::XAsyncBlock * | | ) |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ Initialize() [1/3]
MCAPI long xbox::httpclient::WinHttpConnection::Initialize |
( |
| ) |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ SendRequest()
MCAPI void xbox::httpclient::WinHttpConnection::SendRequest |
( |
| ) |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ StartWinHttpClose()
MCAPI void xbox::httpclient::WinHttpConnection::StartWinHttpClose |
( |
| ) |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ WebSocketConnectAsync()
MCAPI long xbox::httpclient::WinHttpConnection::WebSocketConnectAsync |
( |
::XAsyncBlock * | | ) |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ WebSocketDisconnect()
MCAPI long xbox::httpclient::WinHttpConnection::WebSocketDisconnect |
( |
::HCWebSocketCloseStatus | | ) |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ WebSocketReadAsync()
MCAPI long xbox::httpclient::WinHttpConnection::WebSocketReadAsync |
( |
| ) |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ WebSocketReadComplete()
MCAPI long xbox::httpclient::WinHttpConnection::WebSocketReadComplete |
( |
bool | , |
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bool | ) |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ WebSocketSendMessage()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ WebSocketSendMessageAsync() [1/2]
MCAPI long xbox::httpclient::WinHttpConnection::WebSocketSendMessageAsync |
( |
::XAsyncBlock * | , |
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char const * | ) |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ WebSocketSendMessageAsync() [2/2]
MCAPI long xbox::httpclient::WinHttpConnection::WebSocketSendMessageAsync |
( |
::XAsyncBlock * | , |
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uchar const * | , |
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uint64 | , |
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::_WINHTTP_WEB_SOCKET_BUFFER_TYPE | ) |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ complete_task()
MCAPI void xbox::httpclient::WinHttpConnection::complete_task |
( |
long | , |
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uint | ) |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ on_websocket_disconnected()
MCAPI void xbox::httpclient::WinHttpConnection::on_websocket_disconnected |
( |
ushort | | ) |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ Initialize() [2/3]
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ Initialize() [3/3]
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ WebSocketConnectProvider()
static MCAPI long xbox::httpclient::WinHttpConnection::WebSocketConnectProvider |
( |
::XAsyncOp | , |
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::XAsyncProviderData const * | ) |
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static |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ WebSocketSendProvider()
static MCAPI long xbox::httpclient::WinHttpConnection::WebSocketSendProvider |
( |
::XAsyncOp | , |
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::XAsyncProviderData const * | ) |
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static |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ _multiple_segment_write_data()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ callback_status_data_available()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ callback_status_headers_available()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ callback_status_request_error()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ callback_websocket_status_headers_available()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ completion_callback()
static MCAPI void xbox::httpclient::WinHttpConnection::completion_callback |
( |
void * | , |
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uint64 | , |
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ulong | , |
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void * | , |
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ulong | ) |
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static |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ flush_response_buffer()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ parse_headers_string()
static MCAPI void xbox::httpclient::WinHttpConnection::parse_headers_string |
( |
::HC_CALL * | , |
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wchar_t * | ) |
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static |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ parse_status_code()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ read_next_response_chunk()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $ctor()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $vftable()
static MCAPI void ** xbox::httpclient::WinHttpConnection::$vftable |
( |
| ) |
|
|
static |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
The documentation for this class was generated from the following file: