LeviLamina
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RamGoalNoItemDropper.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/world/actor/ai/goal/ram_attack_goal_utils/RamGoalItemDropperInterface.h"
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// auto generated forward declare list
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// clang-format off
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class
Vec3
;
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// clang-format on
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namespace
RamAttackGoalUtils {
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class
RamGoalNoItemDropper
:
public
::RamAttackGoalUtils::RamGoalItemDropperInterface
{
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public
:
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// virtual functions
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// NOLINTBEGIN
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virtual
void
tryDropHorn(
::Vec3
dropPos)
const
/*override*/
;
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virtual
void
checkForHornDropOnCollision(
::Vec3
collisionPos)
/*override*/
;
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virtual
void
dontDropHorn()
/*override*/
;
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virtual
~RamGoalNoItemDropper
()
/*override*/
=
default
;
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// NOLINTEND
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public
:
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// virtual function thunks
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// NOLINTBEGIN
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MCFOLD
void
$tryDropHorn(
::Vec3
dropPos)
const
;
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MCFOLD
void
$checkForHornDropOnCollision(
::Vec3
collisionPos);
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MCFOLD
void
$dontDropHorn();
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// NOLINTEND
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public
:
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// vftables
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// NOLINTBEGIN
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MCNAPI
static
void
**
$vftable
();
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// NOLINTEND
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};
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}
// namespace RamAttackGoalUtils
RamAttackGoalUtils::RamGoalItemDropperInterface
Definition
RamGoalItemDropperInterface.h:12
RamAttackGoalUtils::RamGoalNoItemDropper
Definition
RamGoalNoItemDropper.h:15
RamAttackGoalUtils::RamGoalNoItemDropper::$vftable
static MCAPI void ** $vftable()
Vec3
Definition
Vec3.h:10
src
mc
world
actor
ai
goal
ram_attack_goal_utils
RamGoalNoItemDropper.h
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