LeviLamina
Loading...
Searching...
No Matches
AreaAttackDefinition.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/shared_types/legacy/actor/ActorDamageCause.h"
7#include "mc/util/json_util/JsonSchemaObjectNode.h"
8#include "mc/world/actor/ActorFilterGroup.h"
9
10// auto generated forward declare list
11// clang-format off
12namespace JsonUtil { class EmptyClass; }
13// clang-format on
14
16public:
17 // member variables
18 // NOLINTBEGIN
19 ::ll::TypedStorage<4, 4, float> mDamageRange;
20 ::ll::TypedStorage<4, 4, int> mDamagePerTick;
21 ::ll::TypedStorage<4, 4, ::SharedTypes::Legacy::ActorDamageCause> mDamageCause;
22 ::ll::TypedStorage<8, 64, ::ActorFilterGroup> mEntityFilter;
23 ::ll::TypedStorage<4, 4, float> mAttackCooldownSeconds;
24 ::ll::TypedStorage<1, 1, bool> mPlayAttackSound;
25 // NOLINTEND
26
27public:
28 // member functions
29 // NOLINTBEGIN
30 MCAPI void setDamageCause(::std::string const& cause);
31 // NOLINTEND
32
33public:
34 // static functions
35 // NOLINTBEGIN
36 MCAPI static void buildSchema(
38 );
39 // NOLINTEND
40};
Definition AreaAttackDefinition.h:15
Definition EmptyClass.h:7
Definition JsonSchemaObjectNode.h:8