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LeviLamina
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This is the complete list of members for ActorDamageByActorSource, including all inherited members.
| $clone() const (defined in ActorDamageByActorSource) | ActorDamageByActorSource | |
| $ctor(::Actor const &actor, ::SharedTypes::Legacy::ActorDamageCause cause) (defined in ActorDamageByActorSource) | ActorDamageByActorSource | |
| $dtor() (defined in ActorDamageByActorSource) | ActorDamageByActorSource | |
| $getDamagingEntityCategories() const (defined in ActorDamageSource) | ActorDamageSource | |
| $getDamagingEntityIsCreative() const (defined in ActorDamageSource) | ActorDamageSource | |
| $getDamagingEntityIsWorldBuilder() const (defined in ActorDamageSource) | ActorDamageSource | |
| $getDamagingEntityType() const (defined in ActorDamageByActorSource) | ActorDamageByActorSource | |
| $getDamagingEntityUniqueID() const (defined in ActorDamageByActorSource) | ActorDamageByActorSource | |
| $getDeathMessage(::std::string deadName, ::Actor *dead) const (defined in ActorDamageByActorSource) | ActorDamageByActorSource | |
| $getEntityCategories() const (defined in ActorDamageByActorSource) | ActorDamageByActorSource | |
| $getEntityType() const (defined in ActorDamageByActorSource) | ActorDamageByActorSource | |
| $getEntityUniqueID() const (defined in ActorDamageByActorSource) | ActorDamageByActorSource | |
| $getIsCreative() const (defined in ActorDamageByActorSource) | ActorDamageByActorSource | |
| $getIsWorldBuilder() const (defined in ActorDamageByActorSource) | ActorDamageByActorSource | |
| $isBlockSource() const (defined in ActorDamageSource) | ActorDamageSource | |
| $isChildEntitySource() const (defined in ActorDamageSource) | ActorDamageSource | |
| $isEntitySource() const (defined in ActorDamageByActorSource) | ActorDamageByActorSource | |
| $isFallDamage() const (defined in ActorDamageSource) | ActorDamageSource | |
| $isFallingBlockDamage() const (defined in ActorDamageSource) | ActorDamageSource | |
| $isFire() const (defined in ActorDamageSource) | ActorDamageSource | |
| $isReducedByArmorReduction() const (defined in ActorDamageSource) | ActorDamageSource | |
| $isReducedByEnchantReduction() const (defined in ActorDamageSource) | ActorDamageSource | |
| $isReducedByResistanceEffect() const (defined in ActorDamageSource) | ActorDamageSource | |
| $vftable() | ActorDamageByActorSource | static |
| ActorDamageByActorSource(ActorDamageByActorSource const &) (defined in ActorDamageByActorSource) | ActorDamageByActorSource | |
| ActorDamageByActorSource() (defined in ActorDamageByActorSource) | ActorDamageByActorSource | |
| ActorDamageByActorSource(::Actor const &actor, ::SharedTypes::Legacy::ActorDamageCause cause) (defined in ActorDamageByActorSource) | ActorDamageByActorSource | |
| clone() const (defined in ActorDamageByActorSource) | ActorDamageByActorSource | |
| generateDamageCauseCommandEnum(::std::optional<::Scripting::Version > scriptVersion) (defined in ActorDamageSource) | ActorDamageSource | static |
| generateNewDamageCauseCommandEnum(::std::optional<::Scripting::Version > scriptVersion) (defined in ActorDamageSource) | ActorDamageSource | static |
| generateVersionedDamageCauseCommandEnum() (defined in ActorDamageSource) | ActorDamageSource | static |
| getCauseMapVersionCutoffInclusive(::Scripting::Version scriptingVersion) (defined in ActorDamageSource) | ActorDamageSource | static |
| getDamagingEntityCategories() const (defined in ActorDamageSource) | ActorDamageSource | |
| getDamagingEntityIsCreative() const (defined in ActorDamageSource) | ActorDamageSource | virtual |
| getDamagingEntityIsWorldBuilder() const (defined in ActorDamageSource) | ActorDamageSource | virtual |
| getDamagingEntityType() const (defined in ActorDamageByActorSource) | ActorDamageByActorSource | |
| getDamagingEntityUniqueID() const (defined in ActorDamageByActorSource) | ActorDamageByActorSource | |
| getDeathMessage(::std::string deadName, ::Actor *dead) const (defined in ActorDamageByActorSource) | ActorDamageByActorSource | |
| getEntityCategories() const (defined in ActorDamageByActorSource) | ActorDamageByActorSource | |
| getEntityType() const (defined in ActorDamageByActorSource) | ActorDamageByActorSource | |
| getEntityUniqueID() const (defined in ActorDamageByActorSource) | ActorDamageByActorSource | |
| getIsCreative() const (defined in ActorDamageByActorSource) | ActorDamageByActorSource | virtual |
| getIsWorldBuilder() const (defined in ActorDamageByActorSource) | ActorDamageByActorSource | virtual |
| isBlockSource() const (defined in ActorDamageSource) | ActorDamageSource | virtual |
| isChildEntitySource() const (defined in ActorDamageSource) | ActorDamageSource | virtual |
| isEntitySource() const (defined in ActorDamageByActorSource) | ActorDamageByActorSource | virtual |
| isFallDamage() const (defined in ActorDamageSource) | ActorDamageSource | virtual |
| isFallingBlockDamage() const (defined in ActorDamageSource) | ActorDamageSource | virtual |
| isFire() const (defined in ActorDamageSource) | ActorDamageSource | virtual |
| isReducedByArmorReduction() const (defined in ActorDamageSource) | ActorDamageSource | virtual |
| isReducedByEnchantReduction() const (defined in ActorDamageSource) | ActorDamageSource | virtual |
| isReducedByResistanceEffect() const (defined in ActorDamageSource) | ActorDamageSource | virtual |
| lookupCause(::std::string const &name) (defined in ActorDamageSource) | ActorDamageSource | static |
| lookupCauseName(::SharedTypes::Legacy::ActorDamageCause cause) (defined in ActorDamageSource) | ActorDamageSource | static |
| mCause (defined in ActorDamageSource) | ActorDamageSource | |
| mEntityCategories (defined in ActorDamageByActorSource) | ActorDamageByActorSource | |
| mEntityID (defined in ActorDamageByActorSource) | ActorDamageByActorSource | |
| mEntityNameTag (defined in ActorDamageByActorSource) | ActorDamageByActorSource | |
| mEntityType (defined in ActorDamageByActorSource) | ActorDamageByActorSource | |
| mIsCreative (defined in ActorDamageByActorSource) | ActorDamageByActorSource | |
| mIsWorldBuilder (defined in ActorDamageByActorSource) | ActorDamageByActorSource | |
| mRegion (defined in ActorDamageByActorSource) | ActorDamageByActorSource | |
| operator=(ActorDamageByActorSource const &) (defined in ActorDamageByActorSource) | ActorDamageByActorSource | |
| ~ActorDamageByActorSource() (defined in ActorDamageByActorSource) | ActorDamageByActorSource | virtual |
| ~ActorDamageSource()=default (defined in ActorDamageSource) | ActorDamageSource | virtual |