LeviLamina
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This is the complete list of members for GameRule, including all inherited members.
$ctor(::GameRule const &) (defined in GameRule) | GameRule | |
$ctor(::GameRule &&) (defined in GameRule) | GameRule | |
$ctor(::std::string const &name, bool canBeModifiedByPlayer) (defined in GameRule) | GameRule | |
$dtor() (defined in GameRule) | GameRule | |
_setDefaultValue(bool b) (defined in GameRule) | GameRule | |
_setDefaultValue(int i) (defined in GameRule) | GameRule | |
GameRule(::GameRule const &) (defined in GameRule) | GameRule | |
GameRule(::GameRule &&) (defined in GameRule) | GameRule | |
GameRule(::std::string const &name, bool canBeModifiedByPlayer) (defined in GameRule) | GameRule | |
getLowercaseName() const (defined in GameRule) | GameRule | |
mAllowUseInCommand (defined in GameRule) | GameRule | |
mAllowUseInScripting (defined in GameRule) | GameRule | |
mCanBeModifiedByPlayer (defined in GameRule) | GameRule | |
mIsDefaultSet (defined in GameRule) | GameRule | |
mName (defined in GameRule) | GameRule | |
mRequiresCheats (defined in GameRule) | GameRule | |
mShouldSave (defined in GameRule) | GameRule | |
mTagNotFoundCallback (defined in GameRule) | GameRule | |
mType (defined in GameRule) | GameRule | |
mValidateValueCallback (defined in GameRule) | GameRule | |
mValue (defined in GameRule) | GameRule | |
operator=(::GameRule &&) (defined in GameRule) | GameRule | |
operator=(::GameRule const &) (defined in GameRule) | GameRule | |
setBool(bool value, bool *pValidated, ::GameRule::ValidationError *errorOutput) (defined in GameRule) | GameRule | |
setFloat(float value, bool *pValidated, ::GameRule::ValidationError *errorOutput) (defined in GameRule) | GameRule | |
setInt(int value, bool *pValidated, ::GameRule::ValidationError *errorOutput) (defined in GameRule) | GameRule | |
setTagDataNotFoundCallback(::std::function< void(::GameRule &, ::BaseGameVersion const &)> cb) (defined in GameRule) | GameRule | |
setValidateValueCallback(::std::function< bool(::GameRule::Value const &, ::GameRule::ValidationError *)> cb) (defined in GameRule) | GameRule | |
TagDataNotFoundCallback typedef (defined in GameRule) | GameRule | |
Type enum name (defined in GameRule) | GameRule | |
ValidateValueCallback typedef (defined in GameRule) | GameRule | |
~GameRule() (defined in GameRule) | GameRule |