◆ NetworkID()
| MCAPI PlayerMessaging::NetworkID::NetworkID |
( |
::std::string const & | str | ) |
|
|
explicit |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $ctor()
| MCAPI void * PlayerMessaging::NetworkID::$ctor |
( |
::std::string const & | str | ) |
|
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
The documentation for this struct was generated from the following file:
- src-server/mc/network/services/signaling/player_messaging/NetworkID.h