LeviLamina
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PlayerMessaging::NetworkID Struct Reference

Public Member Functions

NetworkID & operator= (NetworkID const &)
 NetworkID (NetworkID const &)
MCAPI NetworkID (::std::string const &str)
MCNAPI_C::Json::Value toJson () const
MCNAPI_C::std::string toString () const
MCAPI void * $ctor (::std::string const &str)

Public Attributes

::ll::UntypedStorage< 8, 16 > mUnk16c1ef

Constructor & Destructor Documentation

◆ NetworkID()

MCAPI PlayerMessaging::NetworkID::NetworkID ( ::std::string const & str)
explicit
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

Member Function Documentation

◆ $ctor()

MCAPI void * PlayerMessaging::NetworkID::$ctor ( ::std::string const & str)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this struct was generated from the following file:
  • src/mc/network/services/signaling/player_messaging/NetworkID.h