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LeviLamina
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This is the complete list of members for SkullBlock, including all inherited members.
| $_addHardCodedBlockComponents(::Experiments const &) (defined in SkullBlock) | SkullBlock | |
| $buildDescriptionId(::Block const &block) const (defined in SkullBlock) | SkullBlock | |
| $getPlacementBlock(::Actor const &by, ::BlockPos const &pos, uchar face, ::Vec3 const &clickPos, int itemValue) const (defined in SkullBlock) | SkullBlock | |
| $getVisualShape(::Block const &block, ::AABB &bufferAABB) const (defined in SkullBlock) | SkullBlock | |
| $mayPlace(::BlockSource ®ion, ::BlockPos const &pos) const (defined in SkullBlock) | SkullBlock | |
| $setupRedstoneComponent(::BlockSource ®ion, ::BlockPos const &pos) const (defined in SkullBlock) | SkullBlock | |
| $vftable() | SkullBlock | static |
| _addHardCodedBlockComponents(::Experiments const &) (defined in SkullBlock) | SkullBlock | virtual |
| buildDescriptionId(::Block const &block) const (defined in SkullBlock) | SkullBlock | |
| canProvideSupport(::Block const &, uchar, ::BlockSupportType) const (defined in SkullBlock) | SkullBlock | virtual |
| checkMobSpawn(::Level &level, ::BlockSource ®ion, ::BlockPos const &pos) const (defined in SkullBlock) | SkullBlock | |
| getFlattenedBlock(::Block const &block, ::BlockActor const &actor) (defined in SkullBlock) | SkullBlock | static |
| getPlacementBlock(::Actor const &by, ::BlockPos const &pos, uchar face, ::Vec3 const &clickPos, int itemValue) const (defined in SkullBlock) | SkullBlock | |
| getVisualShape(::Block const &block, ::AABB &bufferAABB) const (defined in SkullBlock) | SkullBlock | |
| mayPlace(::BlockSource ®ion, ::BlockPos const &pos) const (defined in SkullBlock) | SkullBlock | virtual |
| onPlace(::BlockEvents::BlockPlaceEvent &eventData) const (defined in SkullBlock) | SkullBlock | |
| setupRedstoneComponent(::BlockSource ®ion, ::BlockPos const &pos) const (defined in SkullBlock) | SkullBlock | virtual |
| SkullType enum name (defined in SkullBlock) | SkullBlock | |
| ~SkullBlock()=default (defined in SkullBlock) | SkullBlock | virtual |