LeviLamina
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This is the complete list of members for SkullBlock, including all inherited members.
$_addHardCodedBlockComponents(::Experiments const &) (defined in SkullBlock) | SkullBlock | |
$buildDescriptionId(::Block const &block) const (defined in SkullBlock) | SkullBlock | |
$canProvideSupport(::Block const &block, uchar face, ::BlockSupportType type) const (defined in SkullBlock) | SkullBlock | |
$getPlacementBlock(::Actor const &by, ::BlockPos const &pos, uchar face, ::Vec3 const &clickPos, int itemValue) const (defined in SkullBlock) | SkullBlock | |
$getVisualShape(::Block const &block, ::AABB &bufferAABB) const (defined in SkullBlock) | SkullBlock | |
$mayPlace(::BlockSource ®ion, ::BlockPos const &pos) const (defined in SkullBlock) | SkullBlock | |
$setupRedstoneComponent(::BlockSource ®ion, ::BlockPos const &pos) const (defined in SkullBlock) | SkullBlock | |
$vftable() (defined in SkullBlock) | SkullBlock | static |
_addHardCodedBlockComponents(::Experiments const &) (defined in SkullBlock) | SkullBlock | virtual |
buildDescriptionId(::Block const &block) const (defined in SkullBlock) | SkullBlock | |
canProvideSupport(::Block const &block, uchar face, ::BlockSupportType type) const (defined in SkullBlock) | SkullBlock | virtual |
checkMobSpawn(::Level &level, ::BlockSource ®ion, ::BlockPos const &pos) const (defined in SkullBlock) | SkullBlock | |
getFlattenedBlock(::Block const &block, ::BlockActor const &actor) (defined in SkullBlock) | SkullBlock | static |
getPlacementBlock(::Actor const &by, ::BlockPos const &pos, uchar face, ::Vec3 const &clickPos, int itemValue) const (defined in SkullBlock) | SkullBlock | |
getVisualShape(::Block const &block, ::AABB &bufferAABB) const (defined in SkullBlock) | SkullBlock | |
mayPlace(::BlockSource ®ion, ::BlockPos const &pos) const (defined in SkullBlock) | SkullBlock | virtual |
onPlace(::BlockEvents::BlockPlaceEvent &eventData) const (defined in SkullBlock) | SkullBlock | |
setupRedstoneComponent(::BlockSource ®ion, ::BlockPos const &pos) const (defined in SkullBlock) | SkullBlock | virtual |
SkullType enum name (defined in SkullBlock) | SkullBlock | |
~SkullBlock()=default (defined in SkullBlock) | SkullBlock | virtual |