LeviLamina
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MoveItemDefinition.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/actor/bhave/definition/BehaviorDefinition.h"
7
8// auto generated forward declare list
9// clang-format off
10class BehaviorFactory;
11namespace Json { class Value; }
12// clang-format on
13
15public:
16 // member variables
17 // NOLINTBEGIN
18 ::ll::TypedStorage<8, 32, ::std::string> mFromContainer;
19 ::ll::TypedStorage<8, 32, ::std::string> mFromContainerId;
20 ::ll::TypedStorage<4, 4, int> mFromSlot;
21 ::ll::TypedStorage<8, 32, ::std::string> mFromSlotId;
22 ::ll::TypedStorage<8, 32, ::std::string> mToContainer;
23 ::ll::TypedStorage<8, 32, ::std::string> mToContainerId;
24 ::ll::TypedStorage<4, 4, int> mToSlot;
25 ::ll::TypedStorage<8, 32, ::std::string> mToSlotId;
26 ::ll::TypedStorage<4, 4, int> mItemCount;
27 ::ll::TypedStorage<8, 32, ::std::string> mItemCountId;
28 // NOLINTEND
29
30public:
31 // virtual functions
32 // NOLINTBEGIN
33 virtual void load(::Json::Value value, ::BehaviorFactory const& factory) /*override*/;
34
35 virtual ~MoveItemDefinition() /*override*/ = default;
36 // NOLINTEND
37
38public:
39 // virtual function thunks
40 // NOLINTBEGIN
41
42 // NOLINTEND
43};
Definition BehaviorDefinition.h:17
Definition BehaviorFactory.h:13
Definition Value.h:16
Definition MoveItemDefinition.h:14