3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/level/levelgen/structure/ScatteredFeaturePiece.h"
7#include "mc/world/level/levelgen/structure/StructurePieceType.h"
24 virtual ::StructurePieceType getType()
const ;
Definition BlockSource.h:67
Definition BoundingBox.h:13
Definition DesertPyramidPiece.h:16
MCAPI bool $postProcess(::BlockSource ®ion, ::Random &random, ::BoundingBox const &chunkBB)
static MCAPI void ** $vftable()
MCAPI::StructurePieceType $getType() const
Definition ScatteredFeaturePiece.h:14