3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/scripting/modules/minecraft/ScriptActorEventFilter.h"
10namespace ScriptModuleMinecraft::EventFilters {
struct ScriptActorEventFilterData; }
11namespace ScriptModuleMinecraft::EventFilters {
struct ScriptDataDrivenActorTriggerEventFilterData; }
12namespace Scripting {
struct ClassBinding; }
13namespace Scripting {
struct InterfaceBinding; }
16namespace ScriptModuleMinecraft::EventFilters {
47 MCNAPI ::ScriptModuleMinecraft::EventFilters::ScriptDataDrivenActorTriggerEventFilter&
54 MCNAPI static ::Scripting::InterfaceBinding
bind();
56 MCNAPI static ::Scripting::ClassBinding
bindV010();
Definition ScriptActorEventFilterData.h:15
Definition ScriptActorEventFilter.h:15
Definition ScriptDataDrivenActorTriggerEventFilter.h:18
static MCAPI void ** $vftable()
MCAPI::ScriptModuleMinecraft::EventFilters::ScriptDataDrivenActorTriggerEventFilter & operator=(::ScriptModuleMinecraft::EventFilters::ScriptDataDrivenActorTriggerEventFilter const &)
MCAPI bool $shouldAllow(::ScriptModuleMinecraft::EventFilters::ScriptActorEventFilterData const &filterData)
static MCAPI ::Scripting::InterfaceBinding bind()
MCAPI void * $ctor(::ScriptModuleMinecraft::EventFilters::ScriptDataDrivenActorTriggerEventFilter const &)
MCAPI ScriptDataDrivenActorTriggerEventFilter(::ScriptModuleMinecraft::EventFilters::ScriptDataDrivenActorTriggerEventFilter const &)
static MCAPI ::Scripting::ClassBinding bindV010()