LeviLamina
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PlayerSkinPacket Member List

This is the complete list of members for PlayerSkinPacket, including all inherited members.

$_read(::ReadOnlyBinaryStream &stream) (defined in PlayerSkinPacket)PlayerSkinPacket
$_read(::ReadOnlyBinaryStream &stream, ::cereal::ReflectionCtx const &reflectionCtx) (defined in PlayerSkinPacket)PlayerSkinPacket
$ctor(::PlayerSkinPacket const &) (defined in PlayerSkinPacket)PlayerSkinPacket
$ctor(::PlayerSkinPacketPayload payload) (defined in PlayerSkinPacket)PlayerSkinPacket
$disallowBatching() const (defined in PlayerSkinPacket)PlayerSkinPacket
$dtor() (defined in PlayerSkinPacket)PlayerSkinPacket
$getId() const (defined in PlayerSkinPacket)PlayerSkinPacket
$getMaxSize() const (defined in PlayerSkinPacket)PlayerSkinPacket
$getName() const (defined in PlayerSkinPacket)PlayerSkinPacket
$getSerializationMode() const (defined in PlayerSkinPacket)PlayerSkinPacket
$isValid() const (defined in PlayerSkinPacket)PlayerSkinPacket
$read(::ReadOnlyBinaryStream &bitStream, ::cereal::ReflectionCtx const &reflectionCtx) (defined in PlayerSkinPacket)PlayerSkinPacket
$setSerializationMode(::SerializationMode mode) (defined in PlayerSkinPacket)PlayerSkinPacket
$toString() const (defined in PlayerSkinPacket)PlayerSkinPacket
$vftable()PlayerSkinPacketstatic
$write(::BinaryStream &stream, ::cereal::ReflectionCtx const &reflectionCtx) const (defined in PlayerSkinPacket)PlayerSkinPacket
$write(::BinaryStream &stream) const (defined in PlayerSkinPacket)PlayerSkinPacket
$writeWithSerializationMode(::BinaryStream &stream, ::cereal::ReflectionCtx const &reflectionCtx, ::std::optional<::SerializationMode > overrideMode) const (defined in PlayerSkinPacket)PlayerSkinPacket
_read(::ReadOnlyBinaryStream &stream) (defined in PlayerSkinPacket)PlayerSkinPacketvirtual
_read(::ReadOnlyBinaryStream &stream, ::cereal::ReflectionCtx const &reflectionCtx) (defined in PlayerSkinPacket)PlayerSkinPacket
disallowBatching() const (defined in PlayerSkinPacket)PlayerSkinPacketvirtual
getId() const (defined in PlayerSkinPacket)PlayerSkinPacketvirtual
getMaxSize() const (defined in PlayerSkinPacket)PlayerSkinPacketvirtual
getName() const (defined in PlayerSkinPacket)PlayerSkinPacketvirtual
getSerializationMode() const (defined in PlayerSkinPacket)PlayerSkinPacket
isValid() const (defined in PlayerSkinPacket)PlayerSkinPacketvirtual
mLocalizedNewSkinName (defined in PlayerSkinPacketPayload)PlayerSkinPacketPayload
mLocalizedOldSkinName (defined in PlayerSkinPacketPayload)PlayerSkinPacketPayload
mSerializationMode (defined in PlayerSkinPacket)PlayerSkinPacket
mSkin (defined in PlayerSkinPacketPayload)PlayerSkinPacketPayload
mUUID (defined in PlayerSkinPacketPayload)PlayerSkinPacketPayload
operator=(PlayerSkinPacket const &) (defined in PlayerSkinPacket)PlayerSkinPacket
operator=(::PlayerSkinPacketPayload &&) (defined in PlayerSkinPacketPayload)PlayerSkinPacketPayload
operator=(::PlayerSkinPacketPayload const &) (defined in PlayerSkinPacketPayload)PlayerSkinPacketPayload
Packet(PacketPriority priority=PacketPriority::MediumPriority, NetworkPeer::Reliability reliability=NetworkPeer::Reliability::ReliableOrdered, SubClientId clientSubId=SubClientId::PrimaryClient, bool compress=true) (defined in Packet)Packetinlineexplicit
PlayerSkinPacket() (defined in PlayerSkinPacket)PlayerSkinPacket
PlayerSkinPacket(::PlayerSkinPacket const &) (defined in PlayerSkinPacket)PlayerSkinPacket
PlayerSkinPacket(::PlayerSkinPacketPayload payload) (defined in PlayerSkinPacket)PlayerSkinPacketexplicit
PlayerSkinPacketPayload(PlayerSkinPacketPayload const &) (defined in PlayerSkinPacketPayload)PlayerSkinPacketPayload
PlayerSkinPacketPayload() (defined in PlayerSkinPacketPayload)PlayerSkinPacketPayload
read(::ReadOnlyBinaryStream &bitStream, ::cereal::ReflectionCtx const &reflectionCtx) (defined in PlayerSkinPacket)PlayerSkinPacket
sendTo(Player const &player) constll::PayloadPacket<::PlayerSkinPacketPayload >
sendTo(BlockPos const &pos, DimensionType dimId, optional_ref< Player const > except=std::nullopt) constll::PayloadPacket<::PlayerSkinPacketPayload >
sendTo(Actor const &actor, optional_ref< Player const > except=std::nullopt) constll::PayloadPacket<::PlayerSkinPacketPayload >
sendToClient(NetworkIdentifier const &identifier, ::SubClientId clientId) constll::PayloadPacket<::PlayerSkinPacketPayload >
sendToClients() constll::PayloadPacket<::PlayerSkinPacketPayload >
setSerializationMode(::SerializationMode mode) (defined in PlayerSkinPacket)PlayerSkinPacketvirtual
toString() const (defined in PlayerSkinPacket)PlayerSkinPacket
write(::BinaryStream &stream, ::cereal::ReflectionCtx const &reflectionCtx) const (defined in PlayerSkinPacket)PlayerSkinPacketvirtual
write(::BinaryStream &stream) const (defined in PlayerSkinPacket)PlayerSkinPacketvirtual
writeWithSerializationMode(::BinaryStream &stream, ::cereal::ReflectionCtx const &reflectionCtx, ::std::optional<::SerializationMode > overrideMode) const (defined in PlayerSkinPacket)PlayerSkinPacketvirtual
~Packet() (defined in Packet)Packetvirtual
~PlayerSkinPacket() (defined in PlayerSkinPacket)PlayerSkinPacketvirtual
~PlayerSkinPacketPayload() (defined in PlayerSkinPacketPayload)PlayerSkinPacketPayload