3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/core/utility/AutomaticID.h"
7#include "mc/world/level/SpawnBiomeType.h"
25 MCAPI
static void addBiomeDimensionAttributeComponentHelper(
33 MCAPI
static void initBiomeDimensionComponent(
::BiomeRegistry& registry);
35 MCAPI
static void initBiomes(
44 MCAPI
static void initVanillaBiomeTypeComponent(
::BiomeRegistry& registry);
50 MCAPI static ::std::set<::BiomeIdType>& mPlayerValidSpawns();
52 MCAPI static ::SpawnBiomeType& mSpawnBiomeType();
Definition AutomaticID.h:6
Definition BaseGameVersion.h:8
Definition BiomeRegistry.h:37
Definition Dimension.h:83
Definition Experiments.h:14
Definition IWorldRegistriesProvider.h:25
Definition VanillaBiomes.h:21
Definition BiomeIdType.h:8
Definition BiomeJsonDocumentGlue.h:15
Definition SpawnSettings.h:14