LeviLamina
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ActorSkeletalAnimation.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/core/string/HashedString.h"
7#include "mc/util/molang/ExpressionNode.h"
8#include "mc/world/actor/animation/AnimationLoopMode.h"
9
10// auto generated forward declare list
11// clang-format off
15class BoneAnimation;
16// clang-format on
17
19public:
20 // ActorSkeletalAnimation inner types declare
21 // clang-format off
22 struct Expressions;
23 // clang-format on
24
25 // ActorSkeletalAnimation inner types define
26 struct Expressions {
27 public:
28 // member variables
29 // NOLINTBEGIN
30 ::ll::TypedStorage<8, 8, ::ExpressionNode&> mBlendWeight;
31 ::ll::TypedStorage<8, 8, ::ExpressionNode&> mStartDelayExpr;
32 ::ll::TypedStorage<8, 8, ::ExpressionNode&> mLoopDelayExpr;
33 ::ll::TypedStorage<8, 8, ::ExpressionNode&> mAnimTimeUpdate;
34 // NOLINTEND
35
36 public:
37 // prevent constructor by default
38 Expressions& operator=(Expressions const&);
41 };
42
43public:
44 // member variables
45 // NOLINTBEGIN
46 ::ll::TypedStorage<8, 48, ::HashedString> mName;
47 ::ll::TypedStorage<4, 4, float> mAnimationLength;
48 ::ll::TypedStorage<4, 4, ::AnimationLoopMode> mLoopMode;
49 ::ll::TypedStorage<1, 1, bool> mOverridePreviousAnimation;
50 ::ll::TypedStorage<8, 16, ::ExpressionNode> mBlendWeight;
51 ::ll::TypedStorage<8, 16, ::ExpressionNode> mStartDelayExpr;
52 ::ll::TypedStorage<8, 16, ::ExpressionNode> mLoopDelayExpr;
53 ::ll::TypedStorage<8, 16, ::ExpressionNode> mAnimTimeUpdate;
54 ::ll::TypedStorage<8, 24, ::std::vector<::BoneAnimation>> mBoneAnimations;
55 ::ll::TypedStorage<8, 24, ::std::vector<::ActorParticleEffectEvent>> mParticleEffectEvents;
56 ::ll::TypedStorage<8, 24, ::std::vector<::ActorSoundEffectEvent>> mSoundEffectEvents;
57 ::ll::TypedStorage<8, 24, ::std::vector<::ActorAnimationEvent>> mEvents;
58 ::ll::TypedStorage<8, 32, ::std::string> mSourceFilePathWithExtension;
59 // NOLINTEND
60
61public:
62 // prevent constructor by default
64
65public:
66 // member functions
67 // NOLINTBEGIN
68 MCAPI ActorSkeletalAnimation(::std::string const& name, ::std::string const& sourceFilePathWithExtension);
69
70 MCAPI void removeIrrelevantKeyFramesAndConvertAllFloatKeyFramesToSimplifiedVersion();
71
73 // NOLINTEND
74
75public:
76 // constructor thunks
77 // NOLINTBEGIN
78 MCAPI void* $ctor(::std::string const& name, ::std::string const& sourceFilePathWithExtension);
79 // NOLINTEND
80
81public:
82 // destructor thunk
83 // NOLINTBEGIN
84 MCAPI void $dtor();
85 // NOLINTEND
86};
Definition ActorAnimationEvent.h:17
Definition ActorParticleEffectEvent.h:8
Definition ActorSkeletalAnimation.h:18
Definition ActorSoundEffectEvent.h:8
Definition BoneAnimation.h:14
Definition ActorSkeletalAnimation.h:26