| $ctor() (defined in ActorDefinitionDescriptor) | ActorDefinitionDescriptor | |
| $ctor(::ActorDefinitionDescriptor &&) (defined in ActorDefinitionDescriptor) | ActorDefinitionDescriptor | |
| $dtor() (defined in ActorDefinitionDescriptor) | ActorDefinitionDescriptor | |
| _executeEvent(::Actor &entity, ::std::string const &name, ::std::vector<::std::pair<::std::string const, ::std::string const > > &eventStack, ::VariantParameterList const &list) (defined in ActorDefinitionDescriptor) | ActorDefinitionDescriptor | static |
| _executeTrigger(::Actor &entity, ::ActorDefinitionTrigger const &trigger, ::std::vector<::std::pair<::std::string const, ::std::string const > > &eventStack, ::VariantParameterList const &list) (defined in ActorDefinitionDescriptor) | ActorDefinitionDescriptor | static |
| _forceExecuteTrigger(::Actor &entity, ::ActorDefinitionTrigger const &trigger, ::std::vector<::std::pair<::std::string const, ::std::string const > > &eventStack, ::VariantParameterList const &list) (defined in ActorDefinitionDescriptor) | ActorDefinitionDescriptor | static |
| ActorDefinitionDescriptor(ActorDefinitionDescriptor const &) (defined in ActorDefinitionDescriptor) | ActorDefinitionDescriptor | |
| ActorDefinitionDescriptor() (defined in ActorDefinitionDescriptor) | ActorDefinitionDescriptor | |
| ActorDefinitionDescriptor(::ActorDefinitionDescriptor &&) (defined in ActorDefinitionDescriptor) | ActorDefinitionDescriptor | |
| combine(::ActorDefinitionDescriptor const &rhs) (defined in ActorDefinitionDescriptor) | ActorDefinitionDescriptor | |
| contains(::ActorDefinitionDescriptor const &rhs) const (defined in ActorDefinitionDescriptor) | ActorDefinitionDescriptor | |
| executeEvent(::Actor &entity, ::std::string const &name, ::VariantParameterList const &list) (defined in ActorDefinitionDescriptor) | ActorDefinitionDescriptor | static |
| executeTrigger(::Actor &entity, ::ActorDefinitionTrigger const &trigger, ::VariantParameterList const &list) (defined in ActorDefinitionDescriptor) | ActorDefinitionDescriptor | static |
| mActorAliasDescription (defined in ActorDefinitionDescriptor) | ActorDefinitionDescriptor | |
| mActorPropertiesDescription (defined in ActorDefinitionDescriptor) | ActorDefinitionDescriptor | |
| mAmphibiousMoveControl (defined in ActorDefinitionDescriptor) | ActorDefinitionDescriptor | |
| mAnimationScriptsDescription (defined in ActorDefinitionDescriptor) | ActorDefinitionDescriptor | |
| mAnimationsDescription (defined in ActorDefinitionDescriptor) | ActorDefinitionDescriptor | |
| mAttack (defined in ActorDefinitionDescriptor) | ActorDefinitionDescriptor | |
| mAttributes (defined in ActorDefinitionDescriptor) | ActorDefinitionDescriptor | |
| mBehavior (defined in ActorDefinitionDescriptor) | ActorDefinitionDescriptor | |
| mBreakBlocks (defined in ActorDefinitionDescriptor) | ActorDefinitionDescriptor | |
| mBreakDoorAnnotation (defined in ActorDefinitionDescriptor) | ActorDefinitionDescriptor | |
| mBucketable (defined in ActorDefinitionDescriptor) | ActorDefinitionDescriptor | |
| mCommandBlock (defined in ActorDefinitionDescriptor) | ActorDefinitionDescriptor | |
| mComponentNames (defined in ActorDefinitionDescriptor) | ActorDefinitionDescriptor | |
| mContainer (defined in ActorDefinitionDescriptor) | ActorDefinitionDescriptor | |
| mDefinitionGroup (defined in ActorDefinitionDescriptor) | ActorDefinitionDescriptor | |
| mDolphinSwimControl (defined in ActorDefinitionDescriptor) | ActorDefinitionDescriptor | |
| mDweller (defined in ActorDefinitionDescriptor) | ActorDefinitionDescriptor | |
| mDynamicJumpControl (defined in ActorDefinitionDescriptor) | ActorDefinitionDescriptor | |
| mEconomyTradeable (defined in ActorDefinitionDescriptor) | ActorDefinitionDescriptor | |
| mEventHandlers (defined in ActorDefinitionDescriptor) | ActorDefinitionDescriptor | |
| mFloatNavigation (defined in ActorDefinitionDescriptor) | ActorDefinitionDescriptor | |
| mFlyControl (defined in ActorDefinitionDescriptor) | ActorDefinitionDescriptor | |
| mFlyingNavigation (defined in ActorDefinitionDescriptor) | ActorDefinitionDescriptor | |
| mGenericMoveControl (defined in ActorDefinitionDescriptor) | ActorDefinitionDescriptor | |
| mGenericNavigation (defined in ActorDefinitionDescriptor) | ActorDefinitionDescriptor | |
| mGlideMoveControl (defined in ActorDefinitionDescriptor) | ActorDefinitionDescriptor | |
| mGoalDefinitionGroup (defined in ActorDefinitionDescriptor) | ActorDefinitionDescriptor | |
| mGoalDefinitions (defined in ActorDefinitionDescriptor) | ActorDefinitionDescriptor | |
| mHide (defined in ActorDefinitionDescriptor) | ActorDefinitionDescriptor | |
| mHopControl (defined in ActorDefinitionDescriptor) | ActorDefinitionDescriptor | |
| mHoverControl (defined in ActorDefinitionDescriptor) | ActorDefinitionDescriptor | |
| mHoverNavigation (defined in ActorDefinitionDescriptor) | ActorDefinitionDescriptor | |
| mIdentifier (defined in ActorDefinitionDescriptor) | ActorDefinitionDescriptor | |
| mIllagerBeastBlocked (defined in ActorDefinitionDescriptor) | ActorDefinitionDescriptor | |
| mIsSpawnable (defined in ActorDefinitionDescriptor) | ActorDefinitionDescriptor | |
| mIsSummonable (defined in ActorDefinitionDescriptor) | ActorDefinitionDescriptor | |
| mJumpControl (defined in ActorDefinitionDescriptor) | ActorDefinitionDescriptor | |
| mManagedWanderingTrader (defined in ActorDefinitionDescriptor) | ActorDefinitionDescriptor | |
| mMobEffects (defined in ActorDefinitionDescriptor) | ActorDefinitionDescriptor | |
| mMoveControl (defined in ActorDefinitionDescriptor) | ActorDefinitionDescriptor | |
| mNavigation (defined in ActorDefinitionDescriptor) | ActorDefinitionDescriptor | |
| mOpenDoorAnnotation (defined in ActorDefinitionDescriptor) | ActorDefinitionDescriptor | |
| mPersistent (defined in ActorDefinitionDescriptor) | ActorDefinitionDescriptor | |
| mPreferredPath (defined in ActorDefinitionDescriptor) | ActorDefinitionDescriptor | |
| mProjectile (defined in ActorDefinitionDescriptor) | ActorDefinitionDescriptor | |
| mPushable (defined in ActorDefinitionDescriptor) | ActorDefinitionDescriptor | |
| mRuntimeIdentifier (defined in ActorDefinitionDescriptor) | ActorDefinitionDescriptor | |
| mSlimeMoveControl (defined in ActorDefinitionDescriptor) | ActorDefinitionDescriptor | |
| mSpawnCategoryDescription (defined in ActorDefinitionDescriptor) | ActorDefinitionDescriptor | |
| mStrength (defined in ActorDefinitionDescriptor) | ActorDefinitionDescriptor | |
| mSwimControl (defined in ActorDefinitionDescriptor) | ActorDefinitionDescriptor | |
| mTeleport (defined in ActorDefinitionDescriptor) | ActorDefinitionDescriptor | |
| mTickWorld (defined in ActorDefinitionDescriptor) | ActorDefinitionDescriptor | |
| mTradeResupply (defined in ActorDefinitionDescriptor) | ActorDefinitionDescriptor | |
| mTrail (defined in ActorDefinitionDescriptor) | ActorDefinitionDescriptor | |
| mTransformation (defined in ActorDefinitionDescriptor) | ActorDefinitionDescriptor | |
| mTripodCamera (defined in ActorDefinitionDescriptor) | ActorDefinitionDescriptor | |
| mTrust (defined in ActorDefinitionDescriptor) | ActorDefinitionDescriptor | |
| mWallClimberNavigation (defined in ActorDefinitionDescriptor) | ActorDefinitionDescriptor | |
| mWaterboundNavigation (defined in ActorDefinitionDescriptor) | ActorDefinitionDescriptor | |
| operator=(::ActorDefinitionDescriptor &&) (defined in ActorDefinitionDescriptor) | ActorDefinitionDescriptor | |
| operator=(::ActorDefinitionDescriptor const &) (defined in ActorDefinitionDescriptor) | ActorDefinitionDescriptor | |
| overlaps(::ActorDefinitionDescriptor const &rhs) const (defined in ActorDefinitionDescriptor) | ActorDefinitionDescriptor | |
| subtract(::ActorDefinitionDescriptor const &rhs) (defined in ActorDefinitionDescriptor) | ActorDefinitionDescriptor | |
| ~ActorDefinitionDescriptor() (defined in ActorDefinitionDescriptor) | ActorDefinitionDescriptor | |