LeviLamina
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ActorUseItemEvent.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/item/ItemInstance.h"
7#include "mc/world/item/ItemUseMethod.h"
8
9// auto generated forward declare list
10// clang-format off
11class Actor;
12// clang-format on
13
14struct ActorUseItemEvent {
15public:
16 // member variables
17 // NOLINTBEGIN
18 Actor& mActor;
19 ItemInstance const mItemUsed;
20 ItemUseMethod mItemUseMethod;
21 // NOLINTEND
22
23public:
24 ActorUseItemEvent(Actor& actor, ItemInstance const& itemUsed, ItemUseMethod itemUseMethod)
25 : mActor(actor),
26 mItemUsed(itemUsed),
27 mItemUseMethod(itemUseMethod) {}
28
29public:
30 // member functions
31 // NOLINTBEGIN
32 MCAPI ActorUseItemEvent(::ActorUseItemEvent const&);
33
34 MCAPI ~ActorUseItemEvent();
35 // NOLINTEND
36
37public:
38 // constructor thunks
39 // NOLINTBEGIN
40 MCAPI void* $ctor(::ActorUseItemEvent const&);
41 // NOLINTEND
42
43public:
44 // destructor thunk
45 // NOLINTBEGIN
46 MCFOLD void $dtor();
47 // NOLINTEND
48};
Definition Actor.h:105
Definition ItemInstance.h:15