LeviLamina
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CustomFrameUpdateComponent.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/client/gui/controls/UIComponent.h"
7
8// auto generated forward declare list
9// clang-format off
10class UIControl;
12// clang-format on
13
15public:
16 // prevent constructor by default
17 CustomFrameUpdateComponent();
18
19public:
20 // virtual functions
21 // NOLINTBEGIN
22 virtual ~CustomFrameUpdateComponent() /*override*/ = default;
23
24 virtual ::std::unique_ptr<::UIComponent> clone(::UIControl& cloneOwner) const /*override*/;
25
26 virtual void reset() /*override*/;
27
28 virtual bool isCustomFrameUpdateComponent() const /*override*/;
29 // NOLINTEND
30
31public:
32 // member functions
33 // NOLINTBEGIN
34 MCAPI explicit CustomFrameUpdateComponent(::UIControl& owner);
35
36 MCAPI void frameUpdate(::UIFrameUpdateContext& frameUpdateContext, ::UIControl& owner);
37 // NOLINTEND
38
39public:
40 // constructor thunks
41 // NOLINTBEGIN
42 MCAPI void* $ctor(::UIControl& owner);
43 // NOLINTEND
44
45public:
46 // virtual function thunks
47 // NOLINTBEGIN
48 MCAPI ::std::unique_ptr<::UIComponent> $clone(::UIControl& cloneOwner) const;
49
50 MCFOLD void $reset();
51
52 MCFOLD bool $isCustomFrameUpdateComponent() const;
53 // NOLINTEND
54
55public:
56 // vftables
57 // NOLINTBEGIN
58 MCNAPI static void** $vftable();
59 // NOLINTEND
60};
Definition CustomFrameUpdateComponent.h:5
static MCAPI void ** $vftable()
Definition UIComponent.h:5
Definition UIControl.h:5
Definition UIFrameUpdateContext.h:5