LeviLamina
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ResetTargetResponse.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/util/Factory.h"
7#include "mc/util/json_util/JsonSchemaObjectNode.h"
8#include "mc/world/response/ActorEventResponse.h"
9
10// auto generated forward declare list
11// clang-format off
12class RenderParams;
14namespace JsonUtil { class EmptyClass; }
15// clang-format on
16
18public:
19 // virtual functions
20 // NOLINTBEGIN
21 virtual void buildSchema(
23 root,
25 ) const /*override*/;
26
27 virtual ::std::string const& getName() const /*override*/;
28
29 virtual void executeAction(::RenderParams& params) const /*override*/;
30 // NOLINTEND
31
32public:
33 // static variables
34 // NOLINTBEGIN
35 MCNAPI static ::std::string const& NameID();
36 // NOLINTEND
37
38public:
39 // virtual function thunks
40 // NOLINTBEGIN
41 MCNAPI void $buildSchema(
43 root,
45 ) const;
46
47 MCNAPI ::std::string const& $getName() const;
48
49 MCNAPI void $executeAction(::RenderParams& params) const;
50
51
52 // NOLINTEND
53
54public:
55 // vftables
56 // NOLINTBEGIN
57 MCNAPI static void** $vftable();
58 // NOLINTEND
59};
Definition ActorEventResponse.h:16
Definition Factory.h:6
Definition EmptyClass.h:7
Definition JsonSchemaObjectNode.h:8
Definition RenderParams.h:30
Definition ResetTargetResponse.h:17
MCAPI void $buildSchema(::std::shared_ptr<::JsonUtil::JsonSchemaObjectNode<::JsonUtil::EmptyClass, ::ActorEventResponseCollection > > &root, ::Factory<::ActorEventResponse > const &factory) const
static MCAPI void ** $vftable()
MCAPI void $executeAction(::RenderParams &params) const
static MCAPI ::std::string const & NameID()
MCAPI::std::string const & $getName() const
Definition ActorEventResponseCollection.h:16