LeviLamina
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ActorMigratedUtils.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated forward declare list
6// clang-format off
7class EatMobGoal;
8class EntityContext;
10class SonicBoomGoal;
13namespace SharedTypes::v1_21_100 { struct EatMobGoalDefinition; }
14namespace SharedTypes::v1_21_100 { struct TransportItemsGoalDefinition; }
15namespace SharedTypes::v1_21_110 { struct ExperienceRewardDefinition; }
16namespace SharedTypes::v1_21_110 { struct SonicBoomGoalDefinition; }
17namespace SharedTypes::v1_21_110 { struct SwimUpForBreathGoalDefinition; }
18// clang-format on
19
20namespace ActorMigratedUtils {
21// functions
22// NOLINTBEGIN
23MCNAPI void
25
26MCNAPI void initialize(::EntityContext&, ::EatMobGoal& goal, ::SharedTypes::v1_21_100::EatMobGoalDefinition definition);
27
28MCNAPI void initialize(
32);
33
34MCNAPI void initialize(
38);
39
40MCNAPI void initialize(
42 ::ExperienceRewardComponent& runtimeComponent,
44);
45// NOLINTEND
46
47} // namespace ActorMigratedUtils
Definition EatMobGoal.h:17
Definition EntityContext.h:16
Definition ExperienceRewardComponent.h:11
Definition SonicBoomGoal.h:15
Definition SwimUpForBreathGoal.h:15
Definition TransportItemsGoal.h:20
Definition EatMobGoalDefinition.h:15
Definition TransportItemsGoalDefinition.h:16
Definition ExperienceRewardDefinition.h:13
Definition SonicBoomGoalDefinition.h:15
Definition SwimUpForBreathGoalDefinition.h:15