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enum class | State : int { MoveToTarget = 0
, EatAnimation = 1
, Done = 2
} |
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virtual bool | canUse () |
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virtual bool | canContinueToUse () |
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virtual void | start () |
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virtual void | stop () |
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virtual void | tick () |
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virtual void | appendDebugInfo (::std::string &str) const |
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MCAPI bool | $canUse () |
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MCAPI bool | $canContinueToUse () |
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MCAPI void | $start () |
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MCAPI void | $stop () |
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MCAPI void | $tick () |
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MCAPI void | $appendDebugInfo (::std::string &str) const |
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virtual bool | canBeInterrupted () |
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virtual bool | isTargetGoal () const |
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virtual void | onPlayerDimensionChanged (::Player *player, ::DimensionType fromDimension, ::DimensionType toDimension) |
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MCFOLD void | $dtor () |
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MCFOLD bool | $canBeInterrupted () |
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MCFOLD bool | $isTargetGoal () const |
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MCFOLD void | $onPlayerDimensionChanged (::Player *player, ::DimensionType fromDimension, ::DimensionType toDimension) |
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static MCAPI void ** | $vftable () |
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::ll::TypedStorage< 8, 8, ::Mob & > | mMob |
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::ll::TypedStorage< 8, 8, ::ActorUniqueID > | mTargetId |
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::ll::TypedStorage< 8, 128, ::EatMobGoal::Definition > | mDefinition |
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::ll::TypedStorage< 8, 8, ::std::unique_ptr<::Path > > | mPath |
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::ll::TypedStorage< 4, 4, ::EatMobGoal::State > | mState |
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::ll::TypedStorage< 8, 8, ::Tick > | mEatAnimationTimer |
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::ll::TypedStorage< 8, 8, ::Tick > | mLastPathCalculationTick |
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::ll::TypedStorage< 1, 1, bool > | mShouldKillTarget |
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::ll::TypedStorage< 4, 12, ::Vec3 > | mDropPos |
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::ll::TypedStorage< 4, 4, int > | mRequiredControlFlags |
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::ll::TypedStorage< 8, 32, ::std::string > | mName |
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::ll::TypedStorage< 2, 2, ushort > | mTypeId |
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◆ canUse()
virtual bool EatMobGoal::canUse |
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◆ canContinueToUse()
virtual bool EatMobGoal::canContinueToUse |
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◆ start()
virtual void EatMobGoal::start |
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◆ stop()
virtual void EatMobGoal::stop |
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◆ tick()
virtual void EatMobGoal::tick |
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◆ appendDebugInfo()
virtual void EatMobGoal::appendDebugInfo |
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::std::string & | str | ) |
const |
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The documentation for this class was generated from the following file: