LeviLamina
Loading...
Searching...
No Matches
PlayerTickBobSystem.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/ecs/Optional.h"
7#include "mc/deps/ecs/strict/Include.h"
8
9// auto generated forward declare list
10// clang-format off
18// clang-format on
19
20namespace PlayerTickBobSystem {
21// functions
22// NOLINTBEGIN
23MCNAPI void _tick(
24 ::entt::type_list<::Include<::ActorTickedComponent>>,
25 ::ActorDataFlagComponent const& actorDataFlags,
26 ::AttributesComponent const& attributesComponent,
27 ::StateVectorComponent const& stateVectorComponent,
28 ::PlayerBobComponent& playerBobComponent,
30);
31
32MCNAPI ::TickingSystemWithInfo createSystem();
33// NOLINTEND
34
35} // namespace PlayerTickBobSystem
Definition Optional.h:8
Definition ActorDataFlagComponent.h:8
Definition ActorTickedComponent.h:5
Definition AttributesComponent.h:8
Definition Include.h:6
Definition OnGroundFlagComponent.h:5
Definition PlayerBobComponent.h:5
Definition StateVectorComponent.h:8
Definition TickingSystemWithInfo.h:13