LeviLamina
Loading...
Searching...
No Matches
LevelAddedActorEvent.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/core/utility/NonOwnerPointer.h"
7#include "mc/deps/game_refs/WeakRef.h"
8
9// auto generated forward declare list
10// clang-format off
11class EntityContext;
12class Level;
13// clang-format on
14
16public:
17 // member variables
18 // NOLINTBEGIN
19 ::ll::TypedStorage<8, 24, ::Bedrock::NotNullNonOwnerPtr<::Level>> mLevel;
20 ::ll::TypedStorage<8, 24, ::WeakRef<::EntityContext>> mActor;
21 // NOLINTEND
22};
Definition EntityContext.h:15
Definition Level.h:254
Definition LevelAddedActorEvent.h:15