LeviLamina
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OreUI::LevelDataBindings::Advanced Struct Reference

Public Member Functions

 Advanced (Advanced const &)
MCAPI ::std::optional<::std::string > const & getFlatWorldPreset ()
MCAPI::GeneratorType getGeneratorType () const
MCAPI bool getRecipesUnlock () const
MCFOLD::std::string const & getRespawnRadius () const
MCAPI bool getShowCoordinates () const
MCAPI bool getShowDaysPlayed () const
MCAPI int getSimulationDistance () const
MCAPI bool const getSleepSkipNight () const
MCAPI int const getSleepSkipNightPercent () const
MCAPI bool getStartWithMap () const
MCAPI bool getUseBonusChest () const
MCAPI bool getUseExplodingTnt () const
MCAPI bool getUseFlatWorld () const
MCFOLD bool getUseFriendlyFire () const
MCAPI bool getUseImmediateRespawn () const
MCAPI bool getUseMobLoot () const
MCAPI bool getUseNaturalRegeneration () const
MCAPI bool getUseRespawnBlocksExplode () const
MCAPI bool getUseSpreadingFire () const
MCAPI bool getUseTileDrops () const
MCFOLD::std::string const & getWorldSeed () const
MCAPI::OreUI::LevelDataBindings::Advanced & operator= (::OreUI::LevelDataBindings::Advanced const &rhs)
MCAPI bool operator== (::OreUI::LevelDataBindings::Advanced const &rhs) const
MCAPI void setFlatWorldPreset (::std::string const &idStr)
MCAPI void setGeneratorType (::GeneratorType generatorType)
MCAPI void setRecipesUnlock (bool recipesUnlock)
MCAPI void setRespawnRadius (::std::string const &respawnRadiusStr)
MCAPI void setShowCoordinates (bool showCoordinates)
MCAPI void setShowDaysPlayed (bool showDaysPlayed)
MCAPI void setSimulationDistance (int distance)
MCAPI void setSleepSkipNight (bool sleepSkipNight)
MCAPI void setSleepSkipNightPercent (int sleepSkipNightPercent)
MCAPI void setStartWithMap (bool startWithMap)
MCAPI void setUseBonusChest (bool useBonusChest)
MCAPI void setUseExplodingTnt (bool useExplodingTnt)
MCAPI void setUseFlatWorld (bool useFlatWorld)
MCFOLD void setUseFriendlyFire (bool useFriendlyFire)
MCAPI void setUseImmediateRespawn (bool useImmediateRespawn)
MCAPI void setUseMobLoot (bool useMobLoot)
MCAPI void setUseNaturalRegeneration (bool useNaturalRegeneration)
MCAPI void setUseRespawnBlocksExplode (bool useRespawnBlocksExplode)
MCAPI void setUseSpreadingFire (bool useSpreadingFire)
MCAPI void setUseTileDrops (bool useTileDrops)
MCAPI void setWorldSeed (::std::string const &worldSeedString)
MCAPI void $dtor ()

Public Attributes

::ll::TypedStorage< 1, 1, bool > mIsDirty
::ll::TypedStorage< 8, 8, ::LevelDataWrapper & > mLevelData
::ll::TypedStorage< 4, 4, ::GeneratorType > mInitialGeneratorType
::ll::TypedStorage< 8, 32, ::std::string > mRespawnRadiusString
::ll::TypedStorage< 1, 1, bool > mSeedFeatureEnabled
::ll::TypedStorage< 8, 32, ::std::string > mWorldSeed
::ll::TypedStorage< 1, 1, bool > mSleepSkipNight
::ll::TypedStorage< 4, 4, int > mSleepSkipNightPercent
::ll::TypedStorage< 8, 40, ::std::optional<::std::string > > mFlatWorldPresetIdStr

The documentation for this struct was generated from the following files: