LeviLamina
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BundleContentQuery.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/client/gui/oreui/binding/QueryBase.h"
7#include "mc/client/gui/oreui/binding/properties/PropertyVector.h"
8#include "mc/deps/core/utility/NonOwnerPointer.h"
9
10// auto generated forward declare list
11// clang-format off
12namespace GameplayUI { struct GameplayUIContext; }
13namespace OreUI { class ClientDependencies; }
14namespace OreUI { class GameDependencies; }
15namespace OreUI { struct ContainerItemPropertyObject; }
16// clang-format on
17
18namespace OreUI {
19
20class BundleContentQuery : public ::OreUI::QueryBase<::OreUI::BundleContentQuery> {
21public:
22 // member variables
23 // NOLINTBEGIN
24 ::ll::TypedStorage<
25 8,
26 120,
27 ::OreUI::PropertyVector<
28 ::OreUI::ContainerItemPropertyObject,
29 ::std::allocator<::OreUI::ContainerItemPropertyObject>>>
30 mItems;
31 ::ll::TypedStorage<8, 24, ::Bedrock::NotNullNonOwnerPtr<::GameplayUI::GameplayUIContext>> mContext;
32 ::ll::TypedStorage<4, 4, int> mBundleID;
33 // NOLINTEND
34
35public:
36 // prevent constructor by default
37 BundleContentQuery();
38
39public:
40 // virtual functions
41 // NOLINTBEGIN
42 virtual void update(double time) /*override*/;
43 // NOLINTEND
44
45public:
46 // member functions
47 // NOLINTBEGIN
48 MCAPI
49 BundleContentQuery(::OreUI::GameDependencies const& game, ::OreUI::ClientDependencies const& client, int bundleID);
50 // NOLINTEND
51
52public:
53 // static variables
54 // NOLINTBEGIN
55 MCAPI static ::std::add_lvalue_reference_t<char const[]> NAME();
56 // NOLINTEND
57
58public:
59 // constructor thunks
60 // NOLINTBEGIN
61 MCAPI void* $ctor(::OreUI::GameDependencies const& game, ::OreUI::ClientDependencies const& client, int bundleID);
62 // NOLINTEND
63
64public:
65 // virtual function thunks
66 // NOLINTBEGIN
67 MCAPI void $update(double time);
68 // NOLINTEND
69
70public:
71 // vftables
72 // NOLINTBEGIN
73 MCNAPI static void** $vftableForPropertyObject();
74
75 MCNAPI static void** $vftableForIQuery();
76 // NOLINTEND
77};
78
79} // namespace OreUI
Definition BundleContentQuery.h:7
static MCAPI void ** $vftableForIQuery()
static MCAPI void ** $vftableForPropertyObject()
Definition ClientDependencies.h:7
Definition GameDependencies.h:7
Definition GameplayUIContext.h:7
Definition ContainerItemPropertyObject.h:7