LeviLamina
Loading...
Searching...
No Matches
WindBurstOnHitSubcomponent.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/entity/components_json_legacy/OnHitSubcomponent.h"
7
8// auto generated forward declare list
9// clang-format off
10class Actor;
12namespace Json { class Value; }
13// clang-format on
14
16public:
17 // virtual functions
18 // NOLINTBEGIN
19 virtual void readfromJSON(::Json::Value&) /*override*/;
20
21 virtual void writetoJSON(::Json::Value&) const /*override*/;
22
23 virtual void doOnHitEffect(::Actor& owner, ::ProjectileComponent& component) /*override*/;
24
25 virtual char const* getName() const /*override*/;
26 // NOLINTEND
27
28public:
29 // virtual function thunks
30 // NOLINTBEGIN
31 MCFOLD void $readfromJSON(::Json::Value&);
32
33 MCFOLD void $writetoJSON(::Json::Value&) const;
34
35 MCAPI void $doOnHitEffect(::Actor& owner, ::ProjectileComponent& component);
36
37 MCAPI char const* $getName() const;
38
39
40 // NOLINTEND
41};
Definition Actor.h:114
Definition Value.h:16
Definition OnHitSubcomponent.h:12
Definition ProjectileComponent.h:31
Definition WindBurstOnHitSubcomponent.h:15