LeviLamina
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WindBurstOnHitSubcomponent.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/entity/components_json_legacy/OnHitSubcomponent.h"
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// auto generated forward declare list
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// clang-format off
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class
Actor
;
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class
ProjectileComponent
;
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namespace
Json {
class
Value
; }
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// clang-format on
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class
WindBurstOnHitSubcomponent :
public
::OnHitSubcomponent {
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public
:
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// virtual functions
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// NOLINTBEGIN
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virtual
~WindBurstOnHitSubcomponent()
/*override*/
;
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virtual
void
readfromJSON(
::Json::Value
&)
/*override*/
;
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virtual
void
writetoJSON(
::Json::Value
&)
const
/*override*/
;
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virtual
void
doOnHitEffect(
::Actor
& owner,
::ProjectileComponent
& component)
/*override*/
;
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virtual
char
const
* getName()
const
/*override*/
;
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// NOLINTEND
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public
:
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// member functions
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// NOLINTBEGIN
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MCAPI WindBurstOnHitSubcomponent();
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// NOLINTEND
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public
:
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// constructor thunks
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// NOLINTBEGIN
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MCAPI
void
* $ctor();
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// NOLINTEND
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public
:
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// destructor thunk
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// NOLINTBEGIN
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MCAPI
void
$dtor();
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// NOLINTEND
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public
:
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// virtual function thunks
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// NOLINTBEGIN
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MCFOLD
void
$readfromJSON(
::Json::Value
&);
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MCFOLD
void
$writetoJSON(
::Json::Value
&)
const
;
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MCAPI
void
$doOnHitEffect(
::Actor
& owner,
::ProjectileComponent
& component);
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MCAPI
char
const
* $getName()
const
;
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// NOLINTEND
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public
:
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// vftables
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// NOLINTBEGIN
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MCNAPI
static
void
**
$vftable
();
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// NOLINTEND
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};
Actor
Definition
Actor.h:123
Json::Value
Definition
Value.h:16
ProjectileComponent
Definition
ProjectileComponent.h:31
WindBurstOnHitSubcomponent::$vftable
static MCAPI void ** $vftable()
src
mc
entity
components_json_legacy
WindBurstOnHitSubcomponent.h
Generated on
for LeviLamina by
1.16.1