| $checkPlatformSpecificControllerError() | GameControllerHandler | |
| $ctor(::std::shared_ptr<::HIDController > const &hidController, short screenWidth, short screenHeight) (defined in GameControllerHandler_GameCore) | GameControllerHandler_GameCore | |
| GameControllerHandler::$ctor() | GameControllerHandler | |
| $dtor() (defined in GameControllerHandler_GameCore) | GameControllerHandler_GameCore | |
| $normalizeAxes(float &ioX, float &ioY, float deadzone) (defined in GameControllerHandler_GameCore) | GameControllerHandler_GameCore | |
| $normalizeAxis(float raw, float deadzone) (defined in GameControllerHandler_GameCore) | GameControllerHandler_GameCore | |
| $refresh() (defined in GameControllerHandler_GameCore) | GameControllerHandler_GameCore | |
| GameControllerHandler::$refresh(bool isInGame) | GameControllerHandler | |
| $shutdown() | GameControllerHandler | |
| $vftable() | GameControllerHandler_GameCore | static |
| _generateGameInputKindString(::GameInput::v2::GameInputDeviceInfo const &deviceInfo) (defined in GameControllerHandler_GameCore) | GameControllerHandler_GameCore | static |
| _onDeviceStatusChanged(::GameInput::v2::IGameInputDevice *device, ::GameInput::v2::GameInputDeviceStatus currentStatus) (defined in GameControllerHandler_GameCore) | GameControllerHandler_GameCore | |
| _onDeviceStatusChangedCallback(uint64, void *context, ::GameInput::v2::IGameInputDevice *device, uint64, ::GameInput::v2::GameInputDeviceStatus currentStatus, ::GameInput::v2::GameInputDeviceStatus) (defined in GameControllerHandler_GameCore) | GameControllerHandler_GameCore | static |
| _taskSubmittedCallback(void *context, ::XTaskQueueObject *taskQueue, ::XTaskQueuePort port) (defined in GameControllerHandler_GameCore) | GameControllerHandler_GameCore | static |
| checkPlatformSpecificControllerError() (defined in GameControllerHandler) | GameControllerHandler | |
| GameControllerHandler(GameControllerHandler const &) (defined in GameControllerHandler) | GameControllerHandler | |
| GameControllerHandler() | GameControllerHandler | |
| GameControllerHandler_GameCore() (defined in GameControllerHandler_GameCore) | GameControllerHandler_GameCore | |
| GameControllerHandler_GameCore(::std::shared_ptr<::HIDController > const &hidController, short screenWidth, short screenHeight) (defined in GameControllerHandler_GameCore) | GameControllerHandler_GameCore | |
| initialize() (defined in GameControllerHandler_GameCore) | GameControllerHandler_GameCore | |
| mDeviceStatusChangedToken (defined in GameControllerHandler_GameCore) | GameControllerHandler_GameCore | |
| mGameInput (defined in GameControllerHandler_GameCore) | GameControllerHandler_GameCore | |
| mHIDController (defined in GameControllerHandler_GameCore) | GameControllerHandler_GameCore | |
| mPlayerInputs (defined in GameControllerHandler_GameCore) | GameControllerHandler_GameCore | |
| mPlayerInputsLock (defined in GameControllerHandler_GameCore) | GameControllerHandler_GameCore | |
| mScreenHeight (defined in GameControllerHandler_GameCore) | GameControllerHandler_GameCore | |
| mScreenWidth (defined in GameControllerHandler_GameCore) | GameControllerHandler_GameCore | |
| mTaskGroup (defined in GameControllerHandler_GameCore) | GameControllerHandler_GameCore | |
| mTaskQueue (defined in GameControllerHandler_GameCore) | GameControllerHandler_GameCore | |
| mTaskSubmittedCallbackToken (defined in GameControllerHandler_GameCore) | GameControllerHandler_GameCore | |
| mUnk26b586 (defined in GameControllerHandler) | GameControllerHandler | |
| mUnkb2bd1e (defined in GameControllerHandler) | GameControllerHandler | |
| mUnkbf0644 (defined in GameControllerHandler) | GameControllerHandler | |
| mUnkc39aef (defined in GameControllerHandler) | GameControllerHandler | |
| mUnkdd3707 (defined in GameControllerHandler) | GameControllerHandler | |
| mUnkedf897 (defined in GameControllerHandler) | GameControllerHandler | |
| mUnkef31db (defined in GameControllerHandler) | GameControllerHandler | |
| mUnkfa3a3f (defined in GameControllerHandler) | GameControllerHandler | |
| mUnkfe6c7b (defined in GameControllerHandler) | GameControllerHandler | |
| mUserDeviceAssociationChangedToken (defined in GameControllerHandler_GameCore) | GameControllerHandler_GameCore | |
| normalizeAxes(float &ioX, float &ioY, float deadzone) (defined in GameControllerHandler_GameCore) | GameControllerHandler_GameCore | virtual |
| normalizeAxis(float raw, float deadzone) (defined in GameControllerHandler_GameCore) | GameControllerHandler_GameCore | virtual |
| operator=(GameControllerHandler const &) (defined in GameControllerHandler) | GameControllerHandler | |
| refresh() (defined in GameControllerHandler_GameCore) | GameControllerHandler_GameCore | virtual |
| refresh(bool isInGame) (defined in GameControllerHandler) | GameControllerHandler | virtual |
| shutdown() (defined in GameControllerHandler) | GameControllerHandler | virtual |
| ~GameControllerHandler() (defined in GameControllerHandler) | GameControllerHandler | virtual |
| ~GameControllerHandler_GameCore() (defined in GameControllerHandler_GameCore) | GameControllerHandler_GameCore | virtual |