LeviLamina
Loading...
Searching...
No Matches
Armadillo.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/shared_types/legacy/LevelSoundEvent.h"
7#include "mc/world/actor/animal/Animal.h"
8
9// auto generated forward declare list
10// clang-format off
11class Mob;
12// clang-format on
13
14class Armadillo : public ::Animal {
15public:
16 // virtual functions
17 // NOLINTBEGIN
18 // vIndex: 35
19 virtual float getShadowRadius() const /*override*/;
20
21 // vIndex: 8
22 virtual ~Armadillo() /*override*/ = default;
23 // NOLINTEND
24
25public:
26 // static functions
27 // NOLINTBEGIN
28 MCAPI static ::std::optional<::SharedTypes::Legacy::LevelSoundEvent> getCustomHurtSound(::Mob& mob);
29 // NOLINTEND
30
31public:
32 // destructor thunk
33 // NOLINTBEGIN
34
35 // NOLINTEND
36
37public:
38 // virtual function thunks
39 // NOLINTBEGIN
40 MCAPI float $getShadowRadius() const;
41 // NOLINTEND
42
43public:
44 // vftables
45 // NOLINTBEGIN
46 MCAPI static void** $vftable();
47 // NOLINTEND
48};
Definition Animal.h:19
Definition Armadillo.h:14
Definition Mob.h:47