LeviLamina
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ImitateMobSoundsSystem.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/ecs/systems/ITickingSystem.h"
7
8// auto generated forward declare list
9// clang-format off
11class EntityRegistry;
12// clang-format on
13
15public:
16 // virtual functions
17 // NOLINTBEGIN
18#ifdef LL_PLAT_S
19 virtual void tick(::EntityRegistry&) /*override*/;
20#else // LL_PLAT_C
21 virtual void tick(::EntityRegistry& registry) /*override*/;
22#endif
23
24 // NOLINTEND
25
26public:
27 // static functions
28 // NOLINTBEGIN
29#ifdef LL_PLAT_C
30 MCAPI static void _tickImitateMobSoundsComponent(::ActorOwnerComponent& actorOwnerComponent);
31#endif
32 // NOLINTEND
33
34public:
35 // virtual function thunks
36 // NOLINTBEGIN
37#ifdef LL_PLAT_C
38 MCAPI void $tick(::EntityRegistry& registry);
39#endif
40
41
42 // NOLINTEND
43
44public:
45 // vftables
46 // NOLINTBEGIN
47 MCNAPI static void** $vftable();
48 // NOLINTEND
49};
Definition ActorOwnerComponent.h:10
Definition EntityRegistry.h:11
Definition ITickingSystem.h:15
Definition ImitateMobSoundsSystem.h:14
static MCAPI void ** $vftable()