17 ::ll::TypedStorage<8, 8, ::Tick> mNextFlapTick;
18 ::ll::TypedStorage<4, 12, ::Vec3> mPrevPos;
19 ::ll::TypedStorage<4, 4, float> mStep;
20 ::ll::TypedStorage<4, 4, float> mNextStep;
21 ::ll::TypedStorage<4, 4, float> mMoveDist;
22 ::ll::TypedStorage<1, 1, bool> mConsiderVerticalComponentForAmphibiousMovement;
23 ::ll::TypedStorage<1, 4, ::std::optional<::GameEventMovementTrackingSettings>> mSettings;
29 MCAPI
void initializeFromCode(
::Actor& actor,
bool considerVerticalComponentForAmphibiousMovement);