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MCAPI void | initializeFromCode (::Actor &actor, bool considerVerticalComponentForAmphibiousMovement) |
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::ll::TypedStorage< 8, 8, ::Tick > | mNextFlapTick |
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::ll::TypedStorage< 4, 12, ::Vec3 > | mPrevPos |
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::ll::TypedStorage< 4, 4, float > | mStep |
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::ll::TypedStorage< 4, 4, float > | mNextStep |
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::ll::TypedStorage< 4, 4, float > | mMoveDist |
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::ll::TypedStorage< 1, 1, bool > | mConsiderVerticalComponentForAmphibiousMovement |
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::ll::TypedStorage< 1, 4, ::std::optional<::GameEventMovementTrackingSettings > > | mSettings |
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The documentation for this class was generated from the following file: