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GameEventMovementTrackingComponent Class Reference

Public Member Functions

MCAPI void initializeFromCode (::Actor &actor, bool considerVerticalComponentForAmphibiousMovement)
 

Public Attributes

::ll::TypedStorage< 8, 8, ::TickmNextFlapTick
 
::ll::TypedStorage< 4, 12, ::Vec3mPrevPos
 
::ll::TypedStorage< 4, 4, float > mStep
 
::ll::TypedStorage< 4, 4, float > mNextStep
 
::ll::TypedStorage< 4, 4, float > mMoveDist
 
::ll::TypedStorage< 1, 1, bool > mConsiderVerticalComponentForAmphibiousMovement
 
::ll::TypedStorage< 1, 4, ::std::optional<::GameEventMovementTrackingSettings > > mSettings
 

Member Function Documentation

◆ initializeFromCode()

MCAPI void GameEventMovementTrackingComponent::initializeFromCode ( ::Actor & actor,
bool considerVerticalComponentForAmphibiousMovement )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following file: