LeviLamina
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ScriptExplosionOptions.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/scripting/lifetime_registry/TypedObjectHandle.h"
7
8// auto generated forward declare list
9// clang-format off
10namespace ScriptModuleMinecraft { class ScriptActor; }
11namespace Scripting { struct ClassBinding; }
12namespace Scripting { struct InterfaceBinding; }
13// clang-format on
14
15namespace ScriptModuleMinecraft {
16
18public:
19 // member variables
20 // NOLINTBEGIN
21 ::ll::TypedStorage<8, 24, ::std::optional<::Scripting::TypedObjectHandle<::ScriptModuleMinecraft::ScriptActor>>>
22 mSource;
23 ::ll::TypedStorage<1, 2, ::std::optional<bool>> mBreaksBlocks;
24 ::ll::TypedStorage<1, 2, ::std::optional<bool>> mCausesFire;
25 ::ll::TypedStorage<1, 2, ::std::optional<bool>> mAllowUnderwater;
26 // NOLINTEND
27
28public:
29 // static functions
30 // NOLINTBEGIN
31 MCAPI static ::Scripting::ClassBinding bindV010();
32
33 MCAPI static ::Scripting::InterfaceBinding bindV1();
34 // NOLINTEND
35
36public:
37 // static variables
38 // NOLINTBEGIN
39 MCAPI static bool const& ALLOW_UNDERWATER_DEFAULT();
40
41 MCAPI static bool const& BREAKS_BLOCKS_DEFAULT();
42
43 MCAPI static bool const& CAUSES_FIRE_DEFAULT();
44 // NOLINTEND
45};
46
47} // namespace ScriptModuleMinecraft
Definition ScriptActor.h:65
Definition ScriptExplosionOptions.h:17
Definition ClassBinding.h:19
Definition InterfaceBinding.h:16