11struct SpawnActorParameters {
15 ::ll::TypedStorage<4, 4, int> mSpawnTimeMin;
16 ::ll::TypedStorage<4, 4, int> mSpawnTimeMax;
17 ::ll::TypedStorage<4, 4, ::SharedTypes::Legacy::LevelSoundEvent> mSpawnSound;
18 ::ll::TypedStorage<8, 16, ::ItemDescriptor> mItemDescriptor;
19 ::ll::TypedStorage<8, 32, ::std::string> mEntityDefinition;
20 ::ll::TypedStorage<8, 32, ::std::string> mSpawnMethod;
21 ::ll::TypedStorage<8, 104, ::ActorDefinitionTrigger> mOnItemSpawnEvent;
22 ::ll::TypedStorage<8, 64, ::ActorFilterGroup> mFilters;
23 ::ll::TypedStorage<1, 1, bool> mSingleUse;
24 ::ll::TypedStorage<1, 1, bool> mShouldLeash;
25 ::ll::TypedStorage<4, 4, int> mNumToSpawn;
30 SpawnActorParameters& operator=(SpawnActorParameters
const&);
35 MCAPI SpawnActorParameters();
37 MCAPI SpawnActorParameters(::SpawnActorParameters&&);
39 MCAPI SpawnActorParameters(::SpawnActorParameters
const&);
43 MCAPI
void setSpawnEntity(::std::string
const& name);
45 MCAPI
void setSpawnEvent(::std::string
const& name);
47 MCAPI
void setSpawnSound(::std::string
const& name);
49 MCAPI
void setSpawnTimeMax(
int const& value);
51 MCAPI
void setSpawnTimeMin(
int const& value);
53 MCAPI ~SpawnActorParameters();
61 MCAPI
void* $ctor(::SpawnActorParameters&&);
63 MCAPI
void* $ctor(::SpawnActorParameters
const&);