3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/scripting/lifetime_registry/StrongTypedObjectHandle.h"
7#include "mc/deps/scripting/runtime/Result_deprecated.h"
8#include "mc/scripting/modules/minecraft/components/ECSScriptActorComponent.h"
14namespace ScriptModuleMinecraft {
class ScriptComponentTypeEnumBuilder; }
15namespace ScriptModuleMinecraft {
class ScriptPlayer; }
16namespace Scripting {
struct ClassBinding; }
19namespace ScriptModuleMinecraft {
33 MCNAPI ::Scripting::Result_deprecated<bool>
isTamed()
const;
37 MCNAPI ::Scripting::Result_deprecated<void>
setTamed(
bool showParticles)
const;
39 MCNAPI ::Scripting::Result_deprecated<bool>
42 MCNAPI ::Scripting::Result_deprecated<
43 ::std::optional<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayer>>>
46 MCNAPI ::Scripting::Result_deprecated<::std::optional<::std::string>>
tamedToPlayerId()
const;
52 MCNAPI static ::Scripting::ClassBinding
Definition MountTameableDefinition.h:13
Definition MountTamingComponent.h:12
Definition ECSScriptActorComponent.h:8
Definition ScriptComponentTypeEnumBuilder.h:16
Definition ScriptMountTamingComponent.h:22
MCAPI ::Scripting::Result_deprecated< bool > setTamedToPlayer(bool showParticles, ::ScriptModuleMinecraft::ScriptPlayer &scriptPlayer) const
MCAPI ::Scripting::Result_deprecated<::std::optional<::std::string > > tamedToPlayerId() const
static MCAPI char const *& ComponentId()
static MCAPI ::Scripting::ClassBinding bind(::ScriptModuleMinecraft::ScriptComponentTypeEnumBuilder &componentTypeEnumBuilder)
MCAPI ::Scripting::Result_deprecated< bool > isTamed() const
MCAPI ::Scripting::Result_deprecated< bool > isTamedToPlayer() const
MCAPI ::Scripting::Result_deprecated< ::std::optional<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayer > > > tamedToPlayer() const
static MCAPI void ** $vftable()
MCAPI ::Scripting::Result_deprecated< void > setTamed(bool showParticles) const
Definition ScriptPlayer.h:47