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MCAPI void | _feedItem (::Actor &owner, ::Player &player, int temperModifier) |
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MCAPI void | addAdditionalSaveData (::CompoundTag &tag) const |
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MCAPI void | becomeTame (::Actor &owner, bool tamingParticles) |
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MCFOLD int & | getCounter () |
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MCAPI::InteractionResult | getInteraction (::Actor &owner, ::Player &player, ::ActorInteraction &interaction) |
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MCFOLD int & | getTemper () |
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MCFOLD int | getTemperMod () const |
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MCFOLD int | getWaitCount () const |
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MCAPI void | readAdditionalSaveData (::Actor &owner, ::CompoundTag const &tag, ::DataLoadHelper &dataLoadHelper) |
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MCAPI void | tameToPlayer (::Actor &owner, ::Player &player, bool tamingParticles) |
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MCAPI void * | $ctor () |
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::ll::TypedStorage< 4, 4, int > | mTemper |
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::ll::TypedStorage< 4, 4, int > | mCounter |
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::ll::TypedStorage< 4, 4, int > | mTemperMod |
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::ll::TypedStorage< 4, 4, int > | mWaitCount |
The documentation for this class was generated from the following file: